| // | |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| #ifndef SAMPLE_UTIL_TGA_UTILS_HPP | |
| #define SAMPLE_UTIL_TGA_UTILS_HPP | |
| #include <array> | |
| #include <vector> | |
| #include "util/gles_loader_autogen.h" | |
| typedef std::array<unsigned char, 4> Byte4; | |
| struct TGAImage | |
| { | |
| size_t width; | |
| size_t height; | |
| std::vector<Byte4> data; | |
| TGAImage(); | |
| }; | |
| bool LoadTGAImageFromFile(const std::string &path, TGAImage *image); | |
| GLuint LoadTextureFromTGAImage(const TGAImage &image); | |
| #endif // SAMPLE_UTIL_TGA_UTILS_HPP |