|  | /* | 
|  | * Copyright 2014 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef GrShaderVar_DEFINED | 
|  | #define GrShaderVar_DEFINED | 
|  |  | 
|  | #include "GrTypesPriv.h" | 
|  | #include "SkString.h" | 
|  |  | 
|  | class GrShaderVar { | 
|  | public: | 
|  | /** | 
|  | * Early versions of GLSL have Varying and Attribute; those are later | 
|  | * deprecated, but we still need to know whether a Varying variable | 
|  | * should be treated as In or Out. | 
|  | * | 
|  | * TODO This really shouldn't live here, but until we have c++11, there is really no good way | 
|  | * to write extensible enums.  In reality, only none, out, in, inout, and uniform really | 
|  | * make sense on this base class | 
|  | */ | 
|  | enum TypeModifier { | 
|  | kNone_TypeModifier, | 
|  | kOut_TypeModifier, | 
|  | kIn_TypeModifier, | 
|  | kInOut_TypeModifier, | 
|  | kUniform_TypeModifier, | 
|  | // GL Specific types below | 
|  | kAttribute_TypeModifier, | 
|  | kVaryingIn_TypeModifier, | 
|  | kVaryingOut_TypeModifier | 
|  | }; | 
|  |  | 
|  | enum Precision { | 
|  | kLow_Precision,         // lowp | 
|  | kMedium_Precision,      // mediump | 
|  | kHigh_Precision,        // highp | 
|  | kDefault_Precision,     // Default for the current context. We make | 
|  | // fragment shaders default to mediump on ES2 | 
|  | // because highp support is not guaranteed (and | 
|  | // we haven't been motivated to test for it). | 
|  | // Otherwise, highp. | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Defaults to a float with no precision specifier | 
|  | */ | 
|  | GrShaderVar() | 
|  | : fType(kFloat_GrSLType) | 
|  | , fTypeModifier(kNone_TypeModifier) | 
|  | , fCount(kNonArray) | 
|  | , fPrecision(kDefault_Precision) { | 
|  | } | 
|  |  | 
|  | GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, | 
|  | Precision precision = kDefault_Precision) | 
|  | : fType(type) | 
|  | , fTypeModifier(kNone_TypeModifier) | 
|  | , fName(name) | 
|  | , fCount(arrayCount) | 
|  | , fPrecision(precision) { | 
|  | SkASSERT(kVoid_GrSLType != type); | 
|  | } | 
|  |  | 
|  | GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, | 
|  | Precision precision = kDefault_Precision) | 
|  | : fType(type) | 
|  | , fTypeModifier(kNone_TypeModifier) | 
|  | , fName(name) | 
|  | , fCount(arrayCount) | 
|  | , fPrecision(precision) { | 
|  | SkASSERT(kVoid_GrSLType != type); | 
|  | } | 
|  |  | 
|  | GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, | 
|  | int arrayCount = kNonArray, Precision precision = kDefault_Precision) | 
|  | : fType(type) | 
|  | , fTypeModifier(typeModifier) | 
|  | , fName(name) | 
|  | , fCount(arrayCount) | 
|  | , fPrecision(precision) { | 
|  | SkASSERT(kVoid_GrSLType != type); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Values for array count that have special meaning. We allow 1-sized arrays. | 
|  | */ | 
|  | enum { | 
|  | kNonArray     =  0, // not an array | 
|  | kUnsizedArray = -1, // an unsized array (declared with []) | 
|  | }; | 
|  |  | 
|  | /** | 
|  | * Sets as a non-array. | 
|  | */ | 
|  | void set(GrSLType type, | 
|  | TypeModifier typeModifier, | 
|  | const SkString& name, | 
|  | Precision precision = kDefault_Precision) { | 
|  | SkASSERT(kVoid_GrSLType != type); | 
|  | fType = type; | 
|  | fTypeModifier = typeModifier; | 
|  | fName = name; | 
|  | fCount = kNonArray; | 
|  | fPrecision = precision; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Sets as a non-array. | 
|  | */ | 
|  | void set(GrSLType type, | 
|  | TypeModifier typeModifier, | 
|  | const char* name, | 
|  | Precision precision = kDefault_Precision) { | 
|  | SkASSERT(kVoid_GrSLType != type); | 
|  | fType = type; | 
|  | fTypeModifier = typeModifier; | 
|  | fName = name; | 
|  | fCount = kNonArray; | 
|  | fPrecision = precision; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Set all var options | 
|  | */ | 
|  | void set(GrSLType type, | 
|  | TypeModifier typeModifier, | 
|  | const SkString& name, | 
|  | int count, | 
|  | Precision precision = kDefault_Precision) { | 
|  | SkASSERT(kVoid_GrSLType != type); | 
|  | fType = type; | 
|  | fTypeModifier = typeModifier; | 
|  | fName = name; | 
|  | fCount = count; | 
|  | fPrecision = precision; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Set all var options | 
|  | */ | 
|  | void set(GrSLType type, | 
|  | TypeModifier typeModifier, | 
|  | const char* name, | 
|  | int count, | 
|  | Precision precision = kDefault_Precision) { | 
|  | SkASSERT(kVoid_GrSLType != type); | 
|  | fType = type; | 
|  | fTypeModifier = typeModifier; | 
|  | fName = name; | 
|  | fCount = count; | 
|  | fPrecision = precision; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Is the var an array. | 
|  | */ | 
|  | bool isArray() const { return kNonArray != fCount; } | 
|  | /** | 
|  | * Is this an unsized array, (i.e. declared with []). | 
|  | */ | 
|  | bool isUnsizedArray() const { return kUnsizedArray == fCount; } | 
|  | /** | 
|  | * Get the array length of the var. | 
|  | */ | 
|  | int getArrayCount() const { return fCount; } | 
|  | /** | 
|  | * Set the array length of the var | 
|  | */ | 
|  | void setArrayCount(int count) { fCount = count; } | 
|  | /** | 
|  | * Set to be a non-array. | 
|  | */ | 
|  | void setNonArray() { fCount = kNonArray; } | 
|  | /** | 
|  | * Set to be an unsized array. | 
|  | */ | 
|  | void setUnsizedArray() { fCount = kUnsizedArray; } | 
|  |  | 
|  | /** | 
|  | * Access the var name as a writable string | 
|  | */ | 
|  | SkString* accessName() { return &fName; } | 
|  | /** | 
|  | * Set the var name | 
|  | */ | 
|  | void setName(const SkString& n) { fName = n; } | 
|  | void setName(const char* n) { fName = n; } | 
|  |  | 
|  | /** | 
|  | * Get the var name. | 
|  | */ | 
|  | const SkString& getName() const { return fName; } | 
|  |  | 
|  | /** | 
|  | * Shortcut for this->getName().c_str(); | 
|  | */ | 
|  | const char* c_str() const { return this->getName().c_str(); } | 
|  |  | 
|  | /** | 
|  | * Get the type of the var | 
|  | */ | 
|  | GrSLType getType() const { return fType; } | 
|  | /** | 
|  | * Set the type of the var | 
|  | */ | 
|  | void setType(GrSLType type) { fType = type; } | 
|  |  | 
|  | TypeModifier getTypeModifier() const { return fTypeModifier; } | 
|  | void setTypeModifier(TypeModifier type) { fTypeModifier = type; } | 
|  |  | 
|  | /** | 
|  | * Get the precision of the var | 
|  | */ | 
|  | Precision getPrecision() const { return fPrecision; } | 
|  |  | 
|  | /** | 
|  | * Set the precision of the var | 
|  | */ | 
|  | void setPrecision(Precision p) { fPrecision = p; } | 
|  |  | 
|  | protected: | 
|  | GrSLType        fType; | 
|  | TypeModifier    fTypeModifier; | 
|  | SkString        fName; | 
|  | int             fCount; | 
|  | Precision       fPrecision; | 
|  | }; | 
|  |  | 
|  | #endif |