| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_MAC_H_ |
| #define NET_SOCKET_SSL_CLIENT_SOCKET_MAC_H_ |
| |
| #include <Security/Security.h> |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "net/base/cert_verify_result.h" |
| #include "net/base/completion_callback.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/base/net_log.h" |
| #include "net/base/ssl_config_service.h" |
| #include "net/socket/ssl_client_socket.h" |
| |
| namespace net { |
| |
| class CertVerifier; |
| class ClientSocketHandle; |
| class SingleRequestCertVerifier; |
| |
| // An SSL client socket implemented with Secure Transport. |
| class SSLClientSocketMac : public SSLClientSocket { |
| public: |
| // Takes ownership of the |transport_socket|, which must already be connected. |
| // The hostname specified in |host_and_port| will be compared with the name(s) |
| // in the server's certificate during the SSL handshake. If SSL client |
| // authentication is requested, the host_and_port field of SSLCertRequestInfo |
| // will be populated with |host_and_port|. |ssl_config| specifies |
| // the SSL settings. |
| SSLClientSocketMac(ClientSocketHandle* transport_socket, |
| const HostPortPair& host_and_port, |
| const SSLConfig& ssl_config, |
| const SSLClientSocketContext& context); |
| virtual ~SSLClientSocketMac(); |
| |
| // SSLClientSocket implementation. |
| virtual void GetSSLCertRequestInfo( |
| SSLCertRequestInfo* cert_request_info) OVERRIDE; |
| virtual NextProtoStatus GetNextProto(std::string* proto, |
| std::string* server_protos) OVERRIDE; |
| virtual ServerBoundCertService* GetServerBoundCertService() const OVERRIDE; |
| |
| // SSLSocket implementation. |
| virtual int ExportKeyingMaterial(const base::StringPiece& label, |
| bool has_context, |
| const base::StringPiece& context, |
| unsigned char* out, |
| unsigned int outlen) OVERRIDE; |
| virtual int GetTLSUniqueChannelBinding(std::string* out) OVERRIDE; |
| |
| // StreamSocket implementation. |
| virtual int Connect(const CompletionCallback& callback) OVERRIDE; |
| virtual void Disconnect() OVERRIDE; |
| virtual bool IsConnected() const OVERRIDE; |
| virtual bool IsConnectedAndIdle() const OVERRIDE; |
| virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE; |
| virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; |
| virtual const BoundNetLog& NetLog() const OVERRIDE; |
| virtual void SetSubresourceSpeculation() OVERRIDE; |
| virtual void SetOmniboxSpeculation() OVERRIDE; |
| virtual bool WasEverUsed() const OVERRIDE; |
| virtual bool UsingTCPFastOpen() const OVERRIDE; |
| virtual int64 NumBytesRead() const OVERRIDE; |
| virtual base::TimeDelta GetConnectTimeMicros() const OVERRIDE; |
| virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE; |
| |
| // Socket implementation. |
| virtual int Read(IOBuffer* buf, |
| int buf_len, |
| const CompletionCallback& callback) OVERRIDE; |
| virtual int Write(IOBuffer* buf, |
| int buf_len, |
| const CompletionCallback& callback) OVERRIDE; |
| virtual bool SetReceiveBufferSize(int32 size) OVERRIDE; |
| virtual bool SetSendBufferSize(int32 size) OVERRIDE; |
| |
| private: |
| bool completed_handshake() const { |
| return next_handshake_state_ == STATE_COMPLETED_HANDSHAKE; |
| } |
| // Initializes the SSLContext. Returns a net error code. |
| int InitializeSSLContext(); |
| |
| void DoConnectCallback(int result); |
| void DoReadCallback(int result); |
| void DoWriteCallback(int result); |
| void OnHandshakeIOComplete(int result); |
| void OnTransportReadComplete(int result); |
| void OnTransportWriteComplete(int result); |
| |
| int DoHandshakeLoop(int last_io_result); |
| |
| int DoPayloadRead(); |
| int DoPayloadWrite(); |
| int DoHandshake(); |
| int DoVerifyCert(); |
| int DoVerifyCertComplete(int result); |
| int DoCompletedRenegotiation(int result); |
| |
| void DidCompleteRenegotiation(); |
| int DidCompleteHandshake(); |
| |
| int SetClientCert(); |
| |
| static OSStatus SSLReadCallback(SSLConnectionRef connection, |
| void* data, |
| size_t* data_length); |
| static OSStatus SSLWriteCallback(SSLConnectionRef connection, |
| const void* data, |
| size_t* data_length); |
| |
| scoped_ptr<ClientSocketHandle> transport_; |
| HostPortPair host_and_port_; |
| SSLConfig ssl_config_; |
| |
| CompletionCallback user_connect_callback_; |
| CompletionCallback user_read_callback_; |
| CompletionCallback user_write_callback_; |
| |
| // Used by Read function. |
| scoped_refptr<IOBuffer> user_read_buf_; |
| int user_read_buf_len_; |
| |
| // Used by Write function. |
| scoped_refptr<IOBuffer> user_write_buf_; |
| int user_write_buf_len_; |
| |
| enum State { |
| STATE_NONE, |
| STATE_HANDSHAKE, |
| STATE_VERIFY_CERT, |
| STATE_VERIFY_CERT_COMPLETE, |
| STATE_COMPLETED_RENEGOTIATION, |
| STATE_COMPLETED_HANDSHAKE, |
| // After the handshake, the socket remains in the |
| // STATE_COMPLETED_HANDSHAKE state until renegotiation is requested by |
| // the server. When renegotiation is requested, the state machine |
| // restarts at STATE_HANDSHAKE, advances through to |
| // STATE_VERIFY_CERT_COMPLETE, and then continues to |
| // STATE_COMPLETED_RENEGOTIATION. After STATE_COMPLETED_RENEGOTIATION |
| // has been processed, it goes back to STATE_COMPLETED_HANDSHAKE and |
| // will remain there until the server requests renegotiation again. |
| // During the initial handshake, STATE_COMPLETED_RENEGOTIATION is |
| // skipped. |
| }; |
| State next_handshake_state_; |
| |
| scoped_refptr<X509Certificate> server_cert_; |
| CertVerifier* const cert_verifier_; |
| scoped_ptr<SingleRequestCertVerifier> verifier_; |
| CertVerifyResult server_cert_verify_result_; |
| |
| // The initial handshake has already completed, and the current handshake |
| // is server-initiated renegotiation. |
| bool renegotiating_; |
| bool client_cert_requested_; |
| SSLContextRef ssl_context_; |
| |
| // During a renegotiation, the amount of application data read following |
| // the handshake's completion. |
| size_t bytes_read_after_renegotiation_; |
| |
| // These buffers hold data retrieved from/sent to the underlying transport |
| // before it's fed to the SSL engine. |
| std::vector<char> send_buffer_; |
| int pending_send_error_; |
| std::vector<char> recv_buffer_; |
| |
| // These are the IOBuffers used for operations on the underlying transport. |
| scoped_refptr<IOBuffer> read_io_buf_; |
| scoped_refptr<IOBuffer> write_io_buf_; |
| |
| BoundNetLog net_log_; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_SSL_CLIENT_SOCKET_MAC_H_ |