| |
| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| |
| #ifndef SkGr_DEFINED |
| #define SkGr_DEFINED |
| |
| #include <stddef.h> |
| |
| // Gr headers |
| #include "GrTypes.h" |
| #include "GrContext.h" |
| |
| // skia headers |
| #include "SkBitmap.h" |
| #include "SkPath.h" |
| #include "SkPoint.h" |
| #include "SkRegion.h" |
| #include "SkClipStack.h" |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Sk to Gr Type conversions |
| |
| GR_STATIC_ASSERT((int)kZero_GrBlendCoeff == (int)SkXfermode::kZero_Coeff); |
| GR_STATIC_ASSERT((int)kOne_GrBlendCoeff == (int)SkXfermode::kOne_Coeff); |
| GR_STATIC_ASSERT((int)kSC_GrBlendCoeff == (int)SkXfermode::kSC_Coeff); |
| GR_STATIC_ASSERT((int)kISC_GrBlendCoeff == (int)SkXfermode::kISC_Coeff); |
| GR_STATIC_ASSERT((int)kDC_GrBlendCoeff == (int)SkXfermode::kDC_Coeff); |
| GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff == (int)SkXfermode::kIDC_Coeff); |
| GR_STATIC_ASSERT((int)kSA_GrBlendCoeff == (int)SkXfermode::kSA_Coeff); |
| GR_STATIC_ASSERT((int)kISA_GrBlendCoeff == (int)SkXfermode::kISA_Coeff); |
| GR_STATIC_ASSERT((int)kDA_GrBlendCoeff == (int)SkXfermode::kDA_Coeff); |
| GR_STATIC_ASSERT((int)kIDA_GrBlendCoeff == (int)SkXfermode::kIDA_Coeff); |
| |
| #define sk_blend_to_grblend(X) ((GrBlendCoeff)(X)) |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "SkColorPriv.h" |
| |
| GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType); |
| |
| static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info) { |
| return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType()); |
| } |
| |
| bool GrPixelConfig2ColorType(GrPixelConfig, SkColorType*); |
| |
| static inline GrColor SkColor2GrColor(SkColor c) { |
| SkPMColor pm = SkPreMultiplyColor(c); |
| unsigned r = SkGetPackedR32(pm); |
| unsigned g = SkGetPackedG32(pm); |
| unsigned b = SkGetPackedB32(pm); |
| unsigned a = SkGetPackedA32(pm); |
| return GrColorPackRGBA(r, g, b, a); |
| } |
| |
| static inline GrColor SkColor2GrColorJustAlpha(SkColor c) { |
| U8CPU a = SkColorGetA(c); |
| return GrColorPackRGBA(a, a, a, a); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams*); |
| |
| GrTexture* GrLockAndRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams*); |
| |
| void GrUnlockAndUnrefCachedBitmapTexture(GrTexture*); |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| // Converts a SkPaint to a GrPaint, ignoring the SkPaint's shader. |
| // Sets the color of GrPaint to the value of the parameter paintColor |
| // Callers may subsequently modify the GrPaint. Setting constantColor indicates |
| // that the final paint will draw the same color at every pixel. This allows |
| // an optimization where the the color filter can be applied to the SkPaint's |
| // color once while converting to GrPaint and then ignored. |
| void SkPaint2GrPaintNoShader(GrContext* context, const SkPaint& skPaint, GrColor paintColor, |
| bool constantColor, GrPaint* grPaint); |
| |
| // This function is similar to skPaint2GrPaintNoShader but also converts |
| // skPaint's shader to a GrTexture/GrProcessorStage if possible. |
| // constantColor has the same meaning as in skPaint2GrPaintNoShader. |
| void SkPaint2GrPaintShader(GrContext* context, const SkPaint& skPaint, |
| bool constantColor, GrPaint* grPaint); |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // Classes |
| |
| class SkGlyphCache; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| #endif |