blob: e7459e41aced9846b66f70f77fec59fc034bab45 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <vector>
#include "base/lazy_instance.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/metrics/bucket_ranges.h"
#include "base/time/time.h"
#include "net/base/net_export.h"
#include "net/base/network_change_notifier.h"
#include "net/base/rand_callback.h"
#include "net/dns/dns_config.h"
#include "net/dns/dns_socket_pool.h"
#include "starboard/types.h"
namespace base {
class BucketRanges;
namespace net {
class DatagramClientSocket;
class NetLog;
struct NetLogSource;
class StreamSocket;
// Session parameters and state shared between DNS transactions.
// Ref-counted so that DnsClient::Request can keep working in absence of
// DnsClient. A DnsSession must be recreated when DnsConfig changes.
: public base::RefCounted<DnsSession>,
public NetworkChangeNotifier::ConnectionTypeObserver {
typedef base::Callback<int()> RandCallback;
class NET_EXPORT_PRIVATE SocketLease {
SocketLease(scoped_refptr<DnsSession> session,
unsigned server_index,
std::unique_ptr<DatagramClientSocket> socket);
unsigned server_index() const { return server_index_; }
DatagramClientSocket* socket() { return socket_.get(); }
scoped_refptr<DnsSession> session_;
unsigned server_index_;
std::unique_ptr<DatagramClientSocket> socket_;
DnsSession(const DnsConfig& config,
std::unique_ptr<DnsSocketPool> socket_pool,
const RandIntCallback& rand_int_callback,
NetLog* net_log);
const DnsConfig& config() const { return config_; }
NetLog* net_log() const { return net_log_; }
// Return the next random query ID.
uint16_t NextQueryId() const;
// Return the index of the first configured server to use on first attempt.
unsigned NextFirstServerIndex();
// Start with |server_index| and find the index of the next known
// good non-dns-over-https server to use on this attempt. Returns
// |server_index| if this server has no recorded failures, or if
// there are no other servers that have not failed or have failed
// longer time ago.
unsigned NextGoodServerIndex(unsigned server_index);
// Same as above, but for DNS over HTTPS servers and ignoring
// non-dns-over-https servers
unsigned NextGoodDnsOverHttpsServerIndex(unsigned server_index);
// Record that server failed to respond (due to SRV_FAIL or timeout).
void RecordServerFailure(unsigned server_index);
// Record that server responded successfully.
void RecordServerSuccess(unsigned server_index);
// Record how long it took to receive a response from the server.
void RecordRTT(unsigned server_index, base::TimeDelta rtt);
// Record suspected loss of a packet for a specific server.
void RecordLostPacket(unsigned server_index, int attempt);
// Record server stats before it is destroyed.
void RecordServerStats();
// Return the timeout for the next query. |attempt| counts from 0 and is used
// for exponential backoff.
base::TimeDelta NextTimeout(unsigned server_index, int attempt);
// Allocate a socket, already connected to the server address.
// When the SocketLease is destroyed, the socket will be freed.
std::unique_ptr<SocketLease> AllocateSocket(unsigned server_index,
const NetLogSource& source);
// Creates a StreamSocket from the factory for a transaction over TCP. These
// sockets are not pooled.
std::unique_ptr<StreamSocket> CreateTCPSocket(unsigned server_index,
const NetLogSource& source);
friend class base::RefCounted<DnsSession>;
~DnsSession() override;
void UpdateTimeouts(NetworkChangeNotifier::ConnectionType type);
void InitializeServerStats();
// Release a socket.
void FreeSocket(unsigned server_index,
std::unique_ptr<DatagramClientSocket> socket);
// Return the timeout using the TCP timeout method.
base::TimeDelta NextTimeoutFromJacobson(unsigned server_index, int attempt);
// Compute the timeout using the histogram method.
base::TimeDelta NextTimeoutFromHistogram(unsigned server_index, int attempt);
// NetworkChangeNotifier::ConnectionTypeObserver:
void OnConnectionTypeChanged(
NetworkChangeNotifier::ConnectionType type) override;
const DnsConfig config_;
std::unique_ptr<DnsSocketPool> socket_pool_;
RandCallback rand_callback_;
NetLog* net_log_;
// Current index into |config_.nameservers| to begin resolution with.
int server_index_;
base::TimeDelta initial_timeout_;
base::TimeDelta max_timeout_;
struct ServerStats;
// Track runtime statistics of each DNS server. This combines both
// dns-over-https servers and non-dns-over-https servers.
// non-dns-over-https servers come first and dns-over-https servers
// started at the index of nameservers.size().
std::vector<std::unique_ptr<ServerStats>> server_stats_;
// Buckets shared for all |ServerStats::rtt_histogram|.
struct RttBuckets : public base::BucketRanges {
static base::LazyInstance<RttBuckets>::Leaky rtt_buckets_;
} // namespace net