| // | 
 | // Copyright 2016 The ANGLE Project Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 | // | 
 |  | 
 | // TextureImpl.cpp: Defines the abstract rx::TextureImpl classes. | 
 |  | 
 | #include "libANGLE/renderer/TextureImpl.h" | 
 |  | 
 | namespace rx | 
 | { | 
 | TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state) {} | 
 |  | 
 | TextureImpl::~TextureImpl() {} | 
 |  | 
 | void TextureImpl::onDestroy(const gl::Context *context) {} | 
 |  | 
 | angle::Result TextureImpl::copyTexture(const gl::Context *context, | 
 |                                        const gl::ImageIndex &index, | 
 |                                        GLenum internalFormat, | 
 |                                        GLenum type, | 
 |                                        size_t sourceLevel, | 
 |                                        bool unpackFlipY, | 
 |                                        bool unpackPremultiplyAlpha, | 
 |                                        bool unpackUnmultiplyAlpha, | 
 |                                        const gl::Texture *source) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return angle::Result::Stop; | 
 | } | 
 |  | 
 | angle::Result TextureImpl::copySubTexture(const gl::Context *context, | 
 |                                           const gl::ImageIndex &index, | 
 |                                           const gl::Offset &destOffset, | 
 |                                           size_t sourceLevel, | 
 |                                           const gl::Box &sourceBox, | 
 |                                           bool unpackFlipY, | 
 |                                           bool unpackPremultiplyAlpha, | 
 |                                           bool unpackUnmultiplyAlpha, | 
 |                                           const gl::Texture *source) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return angle::Result::Stop; | 
 | } | 
 |  | 
 | angle::Result TextureImpl::copyCompressedTexture(const gl::Context *context, | 
 |                                                  const gl::Texture *source) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return angle::Result::Stop; | 
 | } | 
 |  | 
 | angle::Result TextureImpl::copy3DTexture(const gl::Context *context, | 
 |                                          gl::TextureTarget target, | 
 |                                          GLenum internalFormat, | 
 |                                          GLenum type, | 
 |                                          size_t sourceLevel, | 
 |                                          size_t destLevel, | 
 |                                          bool unpackFlipY, | 
 |                                          bool unpackPremultiplyAlpha, | 
 |                                          bool unpackUnmultiplyAlpha, | 
 |                                          const gl::Texture *source) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return angle::Result::Stop; | 
 | } | 
 |  | 
 | angle::Result TextureImpl::copy3DSubTexture(const gl::Context *context, | 
 |                                             const gl::TextureTarget target, | 
 |                                             const gl::Offset &destOffset, | 
 |                                             size_t sourceLevel, | 
 |                                             size_t destLevel, | 
 |                                             const gl::Box &srcBox, | 
 |                                             bool unpackFlipY, | 
 |                                             bool unpackPremultiplyAlpha, | 
 |                                             bool unpackUnmultiplyAlpha, | 
 |                                             const gl::Texture *source) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return angle::Result::Stop; | 
 | } | 
 |  | 
 | angle::Result TextureImpl::setImageExternal(const gl::Context *context, | 
 |                                             const gl::ImageIndex &index, | 
 |                                             GLenum internalFormat, | 
 |                                             const gl::Extents &size, | 
 |                                             GLenum format, | 
 |                                             GLenum type) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return angle::Result::Stop; | 
 | } | 
 |  | 
 | GLint TextureImpl::getMemorySize() const | 
 | { | 
 |     return 0; | 
 | } | 
 |  | 
 | GLint TextureImpl::getLevelMemorySize(gl::TextureTarget target, GLint level) | 
 | { | 
 |     return 0; | 
 | } | 
 |  | 
 | GLint TextureImpl::getNativeID() const | 
 | { | 
 |     UNREACHABLE(); | 
 |     return 0; | 
 | } | 
 |  | 
 | GLenum TextureImpl::getColorReadFormat(const gl::Context *context) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return GL_NONE; | 
 | } | 
 |  | 
 | GLenum TextureImpl::getColorReadType(const gl::Context *context) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return GL_NONE; | 
 | } | 
 |  | 
 | angle::Result TextureImpl::getTexImage(const gl::Context *context, | 
 |                                        const gl::PixelPackState &packState, | 
 |                                        gl::Buffer *packBuffer, | 
 |                                        gl::TextureTarget target, | 
 |                                        GLint level, | 
 |                                        GLenum format, | 
 |                                        GLenum type, | 
 |                                        void *pixels) | 
 | { | 
 |     UNREACHABLE(); | 
 |     return angle::Result::Stop; | 
 | } | 
 | }  // namespace rx |