|  | // | 
|  | // Copyright 2016 The ANGLE Project Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  | // | 
|  |  | 
|  | // NativeWindowD3D.cpp: Defines NativeWindowD3D, a class for managing and performing operations on | 
|  | // an EGLNativeWindowType for the D3D renderers. | 
|  |  | 
|  | #include "libANGLE/renderer/d3d/NativeWindowD3D.h" | 
|  |  | 
|  | namespace rx | 
|  | { | 
|  |  | 
|  | NativeWindowD3D::NativeWindowD3D(EGLNativeWindowType window) : mWindow(window) {} | 
|  |  | 
|  | NativeWindowD3D::~NativeWindowD3D() {} | 
|  |  | 
|  | }  // namespace rx |