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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGDevice_DEFINED
#define SkSVGDevice_DEFINED
#include "include/private/SkTArray.h"
#include "include/private/SkTemplates.h"
#include "src/core/SkClipStackDevice.h"
class SkXMLWriter;
class SkSVGDevice final : public SkClipStackDevice {
public:
static sk_sp<SkBaseDevice> Make(const SkISize& size, std::unique_ptr<SkXMLWriter>,
uint32_t flags);
protected:
void drawPaint(const SkPaint& paint) override;
void drawAnnotation(const SkRect& rect, const char key[], SkData* value) override;
void drawPoints(SkCanvas::PointMode mode, size_t count,
const SkPoint[], const SkPaint& paint) override;
void drawRect(const SkRect& r, const SkPaint& paint) override;
void drawOval(const SkRect& oval, const SkPaint& paint) override;
void drawRRect(const SkRRect& rr, const SkPaint& paint) override;
void drawPath(const SkPath& path,
const SkPaint& paint,
bool pathIsMutable = false) override;
void drawSprite(const SkBitmap& bitmap,
int x, int y, const SkPaint& paint) override;
void drawBitmapRect(const SkBitmap&,
const SkRect* srcOrNull, const SkRect& dst,
const SkPaint& paint, SkCanvas::SrcRectConstraint) override;
void drawGlyphRunList(const SkGlyphRunList& glyphRunList) override;
void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode,
const SkPaint& paint) override;
void drawDevice(SkBaseDevice*, int x, int y,
const SkPaint&) override;
private:
SkSVGDevice(const SkISize& size, std::unique_ptr<SkXMLWriter>, uint32_t);
~SkSVGDevice() override;
void drawGlyphRunAsText(const SkGlyphRun&, const SkPoint&, const SkPaint&);
void drawGlyphRunAsPath(const SkGlyphRun&, const SkPoint&, const SkPaint&);
struct MxCp;
void drawBitmapCommon(const MxCp&, const SkBitmap& bm, const SkPaint& paint);
void syncClipStack(const SkClipStack&);
class AutoElement;
class ResourceBucket;
const std::unique_ptr<SkXMLWriter> fWriter;
const std::unique_ptr<ResourceBucket> fResourceBucket;
const uint32_t fFlags;
struct ClipRec {
std::unique_ptr<AutoElement> fClipPathElem;
uint32_t fGenID;
};
std::unique_ptr<AutoElement> fRootElement;
SkTArray<ClipRec> fClipStack;
typedef SkClipStackDevice INHERITED;
};
#endif // SkSVGDevice_DEFINED