| // Copyright 2012 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_IC_STUB_CACHE_H_ |
| #define V8_IC_STUB_CACHE_H_ |
| |
| #include "src/objects/name.h" |
| #include "src/objects/tagged-value.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // The stub cache is used for megamorphic property accesses. |
| // It maps (map, name, type) to property access handlers. The cache does not |
| // need explicit invalidation when a prototype chain is modified, since the |
| // handlers verify the chain. |
| |
| |
| class SCTableReference { |
| public: |
| Address address() const { return address_; } |
| |
| private: |
| explicit SCTableReference(Address address) : address_(address) {} |
| |
| Address address_; |
| |
| friend class StubCache; |
| }; |
| |
| class V8_EXPORT_PRIVATE StubCache { |
| public: |
| struct Entry { |
| // {key} is a tagged Name pointer, may be cleared by setting to empty |
| // string. |
| StrongTaggedValue key; |
| // {value} is a tagged heap object reference (weak or strong), equivalent |
| // to a MaybeObject's payload. |
| TaggedValue value; |
| // {map} is a tagged Map pointer, may be cleared by setting to Smi::zero(). |
| StrongTaggedValue map; |
| }; |
| |
| void Initialize(); |
| // Access cache for entry hash(name, map). |
| void Set(Name name, Map map, MaybeObject handler); |
| MaybeObject Get(Name name, Map map); |
| // Clear the lookup table (@ mark compact collection). |
| void Clear(); |
| |
| enum Table { kPrimary, kSecondary }; |
| |
| SCTableReference key_reference(StubCache::Table table) { |
| return SCTableReference( |
| reinterpret_cast<Address>(&first_entry(table)->key)); |
| } |
| |
| SCTableReference map_reference(StubCache::Table table) { |
| return SCTableReference( |
| reinterpret_cast<Address>(&first_entry(table)->map)); |
| } |
| |
| SCTableReference value_reference(StubCache::Table table) { |
| return SCTableReference( |
| reinterpret_cast<Address>(&first_entry(table)->value)); |
| } |
| |
| StubCache::Entry* first_entry(StubCache::Table table) { |
| switch (table) { |
| case StubCache::kPrimary: |
| return StubCache::primary_; |
| case StubCache::kSecondary: |
| return StubCache::secondary_; |
| } |
| UNREACHABLE(); |
| } |
| |
| Isolate* isolate() { return isolate_; } |
| |
| // Setting kCacheIndexShift to Name::kHashShift is convenient because it |
| // causes the bit field inside the hash field to get shifted out implicitly. |
| // Note that kCacheIndexShift must not get too large, because |
| // sizeof(Entry) needs to be a multiple of 1 << kCacheIndexShift (see |
| // the STATIC_ASSERT below, in {entry(...)}). |
| static const int kCacheIndexShift = Name::kHashShift; |
| |
| static const int kPrimaryTableBits = 11; |
| static const int kPrimaryTableSize = (1 << kPrimaryTableBits); |
| static const int kSecondaryTableBits = 9; |
| static const int kSecondaryTableSize = (1 << kSecondaryTableBits); |
| |
| // We compute the hash code for a map as follows: |
| // <code> = <address> ^ (<address> >> kMapKeyShift) |
| static const int kMapKeyShift = kPrimaryTableBits + kCacheIndexShift; |
| |
| // Some magic number used in the secondary hash computation. |
| static const int kSecondaryMagic = 0xb16ca6e5; |
| |
| static int PrimaryOffsetForTesting(Name name, Map map); |
| static int SecondaryOffsetForTesting(Name name, int seed); |
| |
| // The constructor is made public only for the purposes of testing. |
| explicit StubCache(Isolate* isolate); |
| |
| private: |
| // The stub cache has a primary and secondary level. The two levels have |
| // different hashing algorithms in order to avoid simultaneous collisions |
| // in both caches. Unlike a probing strategy (quadratic or otherwise) the |
| // update strategy on updates is fairly clear and simple: Any existing entry |
| // in the primary cache is moved to the secondary cache, and secondary cache |
| // entries are overwritten. |
| |
| // Hash algorithm for the primary table. This algorithm is replicated in |
| // assembler for every architecture. Returns an index into the table that |
| // is scaled by 1 << kCacheIndexShift. |
| static int PrimaryOffset(Name name, Map map); |
| |
| // Hash algorithm for the secondary table. This algorithm is replicated in |
| // assembler for every architecture. Returns an index into the table that |
| // is scaled by 1 << kCacheIndexShift. |
| static int SecondaryOffset(Name name, int seed); |
| |
| // Compute the entry for a given offset in exactly the same way as |
| // we do in generated code. We generate an hash code that already |
| // ends in Name::kHashShift 0s. Then we multiply it so it is a multiple |
| // of sizeof(Entry). This makes it easier to avoid making mistakes |
| // in the hashed offset computations. |
| static Entry* entry(Entry* table, int offset) { |
| // The size of {Entry} must be a multiple of 1 << kCacheIndexShift. |
| STATIC_ASSERT((sizeof(*table) >> kCacheIndexShift) << kCacheIndexShift == |
| sizeof(*table)); |
| const int multiplier = sizeof(*table) >> kCacheIndexShift; |
| return reinterpret_cast<Entry*>(reinterpret_cast<Address>(table) + |
| offset * multiplier); |
| } |
| |
| private: |
| Entry primary_[kPrimaryTableSize]; |
| Entry secondary_[kSecondaryTableSize]; |
| Isolate* isolate_; |
| |
| friend class Isolate; |
| friend class SCTableReference; |
| |
| DISALLOW_COPY_AND_ASSIGN(StubCache); |
| }; |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_IC_STUB_CACHE_H_ |