| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/socket/udp_socket_win.h" |
| |
| #include <mstcpip.h> |
| |
| #include "base/callback.h" |
| #include "base/lazy_instance.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/metrics/histogram_functions.h" |
| #include "base/metrics/histogram_macros.h" |
| #include "base/rand_util.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/ip_address.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/network_activity_monitor.h" |
| #include "net/base/network_change_notifier.h" |
| #include "net/base/sockaddr_storage.h" |
| #include "net/base/winsock_init.h" |
| #include "net/base/winsock_util.h" |
| #include "net/log/net_log.h" |
| #include "net/log/net_log_event_type.h" |
| #include "net/log/net_log_source.h" |
| #include "net/log/net_log_source_type.h" |
| #include "net/socket/socket_descriptor.h" |
| #include "net/socket/socket_options.h" |
| #include "net/socket/socket_tag.h" |
| #include "net/socket/udp_net_log_parameters.h" |
| #include "net/traffic_annotation/network_traffic_annotation.h" |
| #include "starboard/memory.h" |
| #include "starboard/types.h" |
| |
| namespace { |
| |
| const int kBindRetries = 10; |
| const int kPortStart = 1024; |
| const int kPortEnd = 65535; |
| |
| } // namespace |
| |
| namespace net { |
| |
| // This class encapsulates all the state that has to be preserved as long as |
| // there is a network IO operation in progress. If the owner UDPSocketWin |
| // is destroyed while an operation is in progress, the Core is detached and it |
| // lives until the operation completes and the OS doesn't reference any resource |
| // declared on this class anymore. |
| class UDPSocketWin::Core : public base::RefCounted<Core> { |
| public: |
| explicit Core(UDPSocketWin* socket); |
| |
| // Start watching for the end of a read or write operation. |
| void WatchForRead(); |
| void WatchForWrite(); |
| |
| // The UDPSocketWin is going away. |
| void Detach() { socket_ = nullptr; } |
| |
| // The separate OVERLAPPED variables for asynchronous operation. |
| OVERLAPPED read_overlapped_; |
| OVERLAPPED write_overlapped_; |
| |
| // The buffers used in Read() and Write(). |
| scoped_refptr<IOBuffer> read_iobuffer_; |
| scoped_refptr<IOBuffer> write_iobuffer_; |
| |
| // The address storage passed to WSARecvFrom(). |
| SockaddrStorage recv_addr_storage_; |
| |
| private: |
| friend class base::RefCounted<Core>; |
| |
| class ReadDelegate : public base::win::ObjectWatcher::Delegate { |
| public: |
| explicit ReadDelegate(Core* core) : core_(core) {} |
| ~ReadDelegate() override {} |
| |
| // base::ObjectWatcher::Delegate methods: |
| void OnObjectSignaled(HANDLE object) override; |
| |
| private: |
| Core* const core_; |
| }; |
| |
| class WriteDelegate : public base::win::ObjectWatcher::Delegate { |
| public: |
| explicit WriteDelegate(Core* core) : core_(core) {} |
| ~WriteDelegate() override {} |
| |
| // base::ObjectWatcher::Delegate methods: |
| void OnObjectSignaled(HANDLE object) override; |
| |
| private: |
| Core* const core_; |
| }; |
| |
| ~Core(); |
| |
| // The socket that created this object. |
| UDPSocketWin* socket_; |
| |
| // |reader_| handles the signals from |read_watcher_|. |
| ReadDelegate reader_; |
| // |writer_| handles the signals from |write_watcher_|. |
| WriteDelegate writer_; |
| |
| // |read_watcher_| watches for events from Read(). |
| base::win::ObjectWatcher read_watcher_; |
| // |write_watcher_| watches for events from Write(); |
| base::win::ObjectWatcher write_watcher_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Core); |
| }; |
| |
| UDPSocketWin::Core::Core(UDPSocketWin* socket) |
| : socket_(socket), |
| reader_(this), |
| writer_(this) { |
| memset(&read_overlapped_, 0, sizeof(read_overlapped_)); |
| memset(&write_overlapped_, 0, sizeof(write_overlapped_)); |
| |
| read_overlapped_.hEvent = WSACreateEvent(); |
| write_overlapped_.hEvent = WSACreateEvent(); |
| } |
| |
| UDPSocketWin::Core::~Core() { |
| // Make sure the message loop is not watching this object anymore. |
| read_watcher_.StopWatching(); |
| write_watcher_.StopWatching(); |
| |
| WSACloseEvent(read_overlapped_.hEvent); |
| memset(&read_overlapped_, 0xaf, sizeof(read_overlapped_)); |
| WSACloseEvent(write_overlapped_.hEvent); |
| memset(&write_overlapped_, 0xaf, sizeof(write_overlapped_)); |
| } |
| |
| void UDPSocketWin::Core::WatchForRead() { |
| // We grab an extra reference because there is an IO operation in progress. |
| // Balanced in ReadDelegate::OnObjectSignaled(). |
| AddRef(); |
| read_watcher_.StartWatchingOnce(read_overlapped_.hEvent, &reader_); |
| } |
| |
| void UDPSocketWin::Core::WatchForWrite() { |
| // We grab an extra reference because there is an IO operation in progress. |
| // Balanced in WriteDelegate::OnObjectSignaled(). |
| AddRef(); |
| write_watcher_.StartWatchingOnce(write_overlapped_.hEvent, &writer_); |
| } |
| |
| void UDPSocketWin::Core::ReadDelegate::OnObjectSignaled(HANDLE object) { |
| DCHECK_EQ(object, core_->read_overlapped_.hEvent); |
| if (core_->socket_) |
| core_->socket_->DidCompleteRead(); |
| |
| core_->Release(); |
| } |
| |
| void UDPSocketWin::Core::WriteDelegate::OnObjectSignaled(HANDLE object) { |
| DCHECK_EQ(object, core_->write_overlapped_.hEvent); |
| if (core_->socket_) |
| core_->socket_->DidCompleteWrite(); |
| |
| core_->Release(); |
| } |
| //----------------------------------------------------------------------------- |
| |
| QwaveAPI::QwaveAPI() : qwave_supported_(false) { |
| HMODULE qwave = LoadLibrary(L"qwave.dll"); |
| if (!qwave) |
| return; |
| create_handle_func_ = |
| (CreateHandleFn)GetProcAddress(qwave, "QOSCreateHandle"); |
| close_handle_func_ = |
| (CloseHandleFn)GetProcAddress(qwave, "QOSCloseHandle"); |
| add_socket_to_flow_func_ = |
| (AddSocketToFlowFn)GetProcAddress(qwave, "QOSAddSocketToFlow"); |
| remove_socket_from_flow_func_ = |
| (RemoveSocketFromFlowFn)GetProcAddress(qwave, "QOSRemoveSocketFromFlow"); |
| set_flow_func_ = (SetFlowFn)GetProcAddress(qwave, "QOSSetFlow"); |
| |
| if (create_handle_func_ && close_handle_func_ && |
| add_socket_to_flow_func_ && remove_socket_from_flow_func_ && |
| set_flow_func_) { |
| qwave_supported_ = true; |
| } |
| } |
| |
| QwaveAPI& QwaveAPI::Get() { |
| static base::LazyInstance<QwaveAPI>::Leaky lazy_qwave = |
| LAZY_INSTANCE_INITIALIZER; |
| return lazy_qwave.Get(); |
| } |
| |
| bool QwaveAPI::qwave_supported() const { |
| return qwave_supported_; |
| } |
| BOOL QwaveAPI::CreateHandle(PQOS_VERSION version, PHANDLE handle) { |
| return create_handle_func_(version, handle); |
| } |
| BOOL QwaveAPI::CloseHandle(HANDLE handle) { |
| return close_handle_func_(handle); |
| } |
| |
| BOOL QwaveAPI::AddSocketToFlow(HANDLE handle, |
| SOCKET socket, |
| PSOCKADDR addr, |
| QOS_TRAFFIC_TYPE traffic_type, |
| DWORD flags, |
| PQOS_FLOWID flow_id) { |
| return add_socket_to_flow_func_(handle, |
| socket, |
| addr, |
| traffic_type, |
| flags, |
| flow_id); |
| } |
| |
| BOOL QwaveAPI::RemoveSocketFromFlow(HANDLE handle, |
| SOCKET socket, |
| QOS_FLOWID flow_id, |
| DWORD reserved) { |
| return remove_socket_from_flow_func_(handle, socket, flow_id, reserved); |
| } |
| |
| BOOL QwaveAPI::SetFlow(HANDLE handle, |
| QOS_FLOWID flow_id, |
| QOS_SET_FLOW op, |
| ULONG size, |
| PVOID data, |
| DWORD reserved, |
| LPOVERLAPPED overlapped) { |
| return set_flow_func_(handle, |
| flow_id, |
| op, |
| size, |
| data, |
| reserved, |
| overlapped); |
| } |
| |
| |
| //----------------------------------------------------------------------------- |
| |
| UDPSocketWin::UDPSocketWin(DatagramSocket::BindType bind_type, |
| net::NetLog* net_log, |
| const net::NetLogSource& source) |
| : socket_(INVALID_SOCKET), |
| addr_family_(0), |
| is_connected_(false), |
| socket_options_(SOCKET_OPTION_MULTICAST_LOOP), |
| multicast_interface_(0), |
| multicast_time_to_live_(1), |
| bind_type_(bind_type), |
| use_non_blocking_io_(false), |
| read_iobuffer_len_(0), |
| write_iobuffer_len_(0), |
| recv_from_address_(nullptr), |
| net_log_(NetLogWithSource::Make(net_log, NetLogSourceType::UDP_SOCKET)), |
| qos_handle_(nullptr), |
| event_pending_(this) { |
| EnsureWinsockInit(); |
| net_log_.BeginEvent(NetLogEventType::SOCKET_ALIVE, |
| source.ToEventParametersCallback()); |
| } |
| |
| UDPSocketWin::~UDPSocketWin() { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| Close(); |
| net_log_.EndEvent(NetLogEventType::SOCKET_ALIVE); |
| } |
| |
| int UDPSocketWin::Open(AddressFamily address_family) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK_EQ(socket_, INVALID_SOCKET); |
| |
| addr_family_ = ConvertAddressFamily(address_family); |
| socket_ = CreatePlatformSocket(addr_family_, SOCK_DGRAM, IPPROTO_UDP); |
| if (socket_ == INVALID_SOCKET) |
| return MapSystemError(WSAGetLastError()); |
| if (!use_non_blocking_io_) { |
| core_ = new Core(this); |
| } else { |
| read_write_event_.Set(WSACreateEvent()); |
| WSAEventSelect(socket_, read_write_event_.Get(), FD_READ | FD_WRITE); |
| } |
| return OK; |
| } |
| |
| void UDPSocketWin::Close() { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| if (socket_ == INVALID_SOCKET) |
| return; |
| |
| if (qos_handle_) { |
| GetQwaveAPI().CloseHandle(qos_handle_); |
| dscp_manager_ = nullptr; |
| qos_handle_ = NULL; |
| } |
| |
| // Zero out any pending read/write callback state. |
| read_callback_.Reset(); |
| recv_from_address_ = nullptr; |
| write_callback_.Reset(); |
| |
| base::TimeTicks start_time = base::TimeTicks::Now(); |
| closesocket(socket_); |
| UMA_HISTOGRAM_TIMES("Net.UDPSocketWinClose", |
| base::TimeTicks::Now() - start_time); |
| socket_ = INVALID_SOCKET; |
| addr_family_ = 0; |
| is_connected_ = false; |
| |
| // Release buffers to free up memory. |
| read_iobuffer_ = nullptr; |
| read_iobuffer_len_ = 0; |
| write_iobuffer_ = nullptr; |
| write_iobuffer_len_ = 0; |
| |
| read_write_watcher_.StopWatching(); |
| read_write_event_.Close(); |
| |
| event_pending_.InvalidateWeakPtrs(); |
| |
| if (core_) { |
| core_->Detach(); |
| core_ = nullptr; |
| } |
| } |
| |
| int UDPSocketWin::GetPeerAddress(IPEndPoint* address) const { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK(address); |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| // TODO(szym): Simplify. http://crbug.com/126152 |
| if (!remote_address_.get()) { |
| SockaddrStorage storage; |
| if (getpeername(socket_, storage.addr, &storage.addr_len)) |
| return MapSystemError(WSAGetLastError()); |
| std::unique_ptr<IPEndPoint> remote_address(new IPEndPoint()); |
| if (!remote_address->FromSockAddr(storage.addr, storage.addr_len)) |
| return ERR_ADDRESS_INVALID; |
| remote_address_ = std::move(remote_address); |
| } |
| |
| *address = *remote_address_; |
| return OK; |
| } |
| |
| int UDPSocketWin::GetLocalAddress(IPEndPoint* address) const { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK(address); |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| // TODO(szym): Simplify. http://crbug.com/126152 |
| if (!local_address_.get()) { |
| SockaddrStorage storage; |
| if (getsockname(socket_, storage.addr, &storage.addr_len)) |
| return MapSystemError(WSAGetLastError()); |
| std::unique_ptr<IPEndPoint> local_address(new IPEndPoint()); |
| if (!local_address->FromSockAddr(storage.addr, storage.addr_len)) |
| return ERR_ADDRESS_INVALID; |
| local_address_ = std::move(local_address); |
| net_log_.AddEvent(NetLogEventType::UDP_LOCAL_ADDRESS, |
| CreateNetLogUDPConnectCallback( |
| local_address_.get(), |
| NetworkChangeNotifier::kInvalidNetworkHandle)); |
| } |
| |
| *address = *local_address_; |
| return OK; |
| } |
| |
| int UDPSocketWin::Read(IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback) { |
| return RecvFrom(buf, buf_len, nullptr, std::move(callback)); |
| } |
| |
| int UDPSocketWin::RecvFrom(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address, |
| CompletionOnceCallback callback) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK_NE(INVALID_SOCKET, socket_); |
| CHECK(read_callback_.is_null()); |
| DCHECK(!recv_from_address_); |
| DCHECK(!callback.is_null()); // Synchronous operation not supported. |
| DCHECK_GT(buf_len, 0); |
| |
| int nread = core_ ? InternalRecvFromOverlapped(buf, buf_len, address) |
| : InternalRecvFromNonBlocking(buf, buf_len, address); |
| if (nread != ERR_IO_PENDING) |
| return nread; |
| |
| read_callback_ = std::move(callback); |
| recv_from_address_ = address; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::Write( |
| IOBuffer* buf, |
| int buf_len, |
| CompletionOnceCallback callback, |
| const NetworkTrafficAnnotationTag& /* traffic_annotation */) { |
| return SendToOrWrite(buf, buf_len, remote_address_.get(), |
| std::move(callback)); |
| } |
| |
| int UDPSocketWin::SendTo(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint& address, |
| CompletionOnceCallback callback) { |
| if (dscp_manager_) { |
| // Alert DscpManager in case this is a new remote address. Failure to |
| // apply Dscp code is never fatal. |
| int rv = dscp_manager_->PrepareForSend(address); |
| if (rv != OK) |
| net_log_.AddEventWithNetErrorCode(NetLogEventType::UDP_SEND_ERROR, rv); |
| } |
| return SendToOrWrite(buf, buf_len, &address, std::move(callback)); |
| } |
| |
| int UDPSocketWin::SendToOrWrite(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint* address, |
| CompletionOnceCallback callback) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK_NE(INVALID_SOCKET, socket_); |
| CHECK(write_callback_.is_null()); |
| DCHECK(!callback.is_null()); // Synchronous operation not supported. |
| DCHECK_GT(buf_len, 0); |
| DCHECK(!send_to_address_.get()); |
| |
| int nwrite = core_ ? InternalSendToOverlapped(buf, buf_len, address) |
| : InternalSendToNonBlocking(buf, buf_len, address); |
| if (nwrite != ERR_IO_PENDING) |
| return nwrite; |
| |
| if (address) |
| send_to_address_.reset(new IPEndPoint(*address)); |
| write_callback_ = std::move(callback); |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::Connect(const IPEndPoint& address) { |
| DCHECK_NE(socket_, INVALID_SOCKET); |
| net_log_.BeginEvent( |
| NetLogEventType::UDP_CONNECT, |
| CreateNetLogUDPConnectCallback( |
| &address, NetworkChangeNotifier::kInvalidNetworkHandle)); |
| int rv = InternalConnect(address); |
| net_log_.EndEventWithNetErrorCode(NetLogEventType::UDP_CONNECT, rv); |
| is_connected_ = (rv == OK); |
| return rv; |
| } |
| |
| int UDPSocketWin::InternalConnect(const IPEndPoint& address) { |
| DCHECK(!is_connected()); |
| DCHECK(!remote_address_.get()); |
| |
| int rv = 0; |
| if (bind_type_ == DatagramSocket::RANDOM_BIND) { |
| // Construct IPAddress of appropriate size (IPv4 or IPv6) of 0s, |
| // representing INADDR_ANY or in6addr_any. |
| size_t addr_size = (address.GetSockAddrFamily() == AF_INET) |
| ? IPAddress::kIPv4AddressSize |
| : IPAddress::kIPv6AddressSize; |
| rv = RandomBind(IPAddress::AllZeros(addr_size)); |
| } |
| // else connect() does the DatagramSocket::DEFAULT_BIND |
| |
| if (rv < 0) { |
| base::UmaHistogramSparse("Net.UdpSocketRandomBindErrorCode", -rv); |
| return rv; |
| } |
| |
| SockaddrStorage storage; |
| if (!address.ToSockAddr(storage.addr, &storage.addr_len)) |
| return ERR_ADDRESS_INVALID; |
| |
| rv = connect(socket_, storage.addr, storage.addr_len); |
| if (rv < 0) |
| return MapSystemError(WSAGetLastError()); |
| |
| remote_address_.reset(new IPEndPoint(address)); |
| |
| if (dscp_manager_) |
| dscp_manager_->PrepareForSend(*remote_address_.get()); |
| |
| return rv; |
| } |
| |
| int UDPSocketWin::Bind(const IPEndPoint& address) { |
| DCHECK_NE(socket_, INVALID_SOCKET); |
| DCHECK(!is_connected()); |
| |
| int rv = SetMulticastOptions(); |
| if (rv < 0) |
| return rv; |
| |
| rv = DoBind(address); |
| if (rv < 0) |
| return rv; |
| |
| local_address_.reset(); |
| is_connected_ = true; |
| return rv; |
| } |
| |
| int UDPSocketWin::BindToNetwork(NetworkChangeNotifier::NetworkHandle network) { |
| NOTIMPLEMENTED(); |
| return ERR_NOT_IMPLEMENTED; |
| } |
| |
| int UDPSocketWin::SetReceiveBufferSize(int32_t size) { |
| DCHECK_NE(socket_, INVALID_SOCKET); |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| int rv = SetSocketReceiveBufferSize(socket_, size); |
| |
| if (rv != 0) |
| return MapSystemError(WSAGetLastError()); |
| |
| // According to documentation, setsockopt may succeed, but we need to check |
| // the results via getsockopt to be sure it works on Windows. |
| int32_t actual_size = 0; |
| int option_size = sizeof(actual_size); |
| rv = getsockopt(socket_, SOL_SOCKET, SO_RCVBUF, |
| reinterpret_cast<char*>(&actual_size), &option_size); |
| if (rv != 0) |
| return MapSystemError(WSAGetLastError()); |
| if (actual_size >= size) |
| return OK; |
| UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SocketUnchangeableReceiveBuffer", |
| actual_size, 1000, 1000000, 50); |
| return ERR_SOCKET_RECEIVE_BUFFER_SIZE_UNCHANGEABLE; |
| } |
| |
| int UDPSocketWin::SetSendBufferSize(int32_t size) { |
| DCHECK_NE(socket_, INVALID_SOCKET); |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| int rv = SetSocketSendBufferSize(socket_, size); |
| if (rv != 0) |
| return MapSystemError(WSAGetLastError()); |
| // According to documentation, setsockopt may succeed, but we need to check |
| // the results via getsockopt to be sure it works on Windows. |
| int32_t actual_size = 0; |
| int option_size = sizeof(actual_size); |
| rv = getsockopt(socket_, SOL_SOCKET, SO_SNDBUF, |
| reinterpret_cast<char*>(&actual_size), &option_size); |
| if (rv != 0) |
| return MapSystemError(WSAGetLastError()); |
| if (actual_size >= size) |
| return OK; |
| UMA_HISTOGRAM_CUSTOM_COUNTS("Net.SocketUnchangeableSendBuffer", |
| actual_size, 1000, 1000000, 50); |
| return ERR_SOCKET_SEND_BUFFER_SIZE_UNCHANGEABLE; |
| } |
| |
| int UDPSocketWin::SetDoNotFragment() { |
| DCHECK_NE(socket_, INVALID_SOCKET); |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| if (addr_family_ == AF_INET6) |
| return OK; |
| |
| DWORD val = 1; |
| int rv = setsockopt(socket_, IPPROTO_IP, IP_DONTFRAGMENT, |
| reinterpret_cast<const char*>(&val), sizeof(val)); |
| return rv == 0 ? OK : MapSystemError(WSAGetLastError()); |
| } |
| |
| void UDPSocketWin::SetMsgConfirm(bool confirm) {} |
| |
| int UDPSocketWin::AllowAddressReuse() { |
| DCHECK_NE(socket_, INVALID_SOCKET); |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| DCHECK(!is_connected()); |
| |
| BOOL true_value = TRUE; |
| int rv = setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR, |
| reinterpret_cast<const char*>(&true_value), |
| sizeof(true_value)); |
| return rv == 0 ? OK : MapSystemError(WSAGetLastError()); |
| } |
| |
| int UDPSocketWin::SetBroadcast(bool broadcast) { |
| DCHECK_NE(socket_, INVALID_SOCKET); |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| |
| BOOL value = broadcast ? TRUE : FALSE; |
| int rv = setsockopt(socket_, SOL_SOCKET, SO_BROADCAST, |
| reinterpret_cast<const char*>(&value), sizeof(value)); |
| return rv == 0 ? OK : MapSystemError(WSAGetLastError()); |
| } |
| |
| void UDPSocketWin::DoReadCallback(int rv) { |
| DCHECK_NE(rv, ERR_IO_PENDING); |
| DCHECK(!read_callback_.is_null()); |
| |
| // since Run may result in Read being called, clear read_callback_ up front. |
| std::move(read_callback_).Run(rv); |
| } |
| |
| void UDPSocketWin::DoWriteCallback(int rv) { |
| DCHECK_NE(rv, ERR_IO_PENDING); |
| DCHECK(!write_callback_.is_null()); |
| |
| // since Run may result in Write being called, clear write_callback_ up front. |
| std::move(write_callback_).Run(rv); |
| } |
| |
| void UDPSocketWin::DidCompleteRead() { |
| DWORD num_bytes, flags; |
| BOOL ok = WSAGetOverlappedResult(socket_, &core_->read_overlapped_, |
| &num_bytes, FALSE, &flags); |
| WSAResetEvent(core_->read_overlapped_.hEvent); |
| int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); |
| // Convert address. |
| IPEndPoint address; |
| IPEndPoint* address_to_log = nullptr; |
| if (result >= 0) { |
| if (address.FromSockAddr(core_->recv_addr_storage_.addr, |
| core_->recv_addr_storage_.addr_len)) { |
| if (recv_from_address_) |
| *recv_from_address_ = address; |
| address_to_log = &address; |
| } else { |
| result = ERR_ADDRESS_INVALID; |
| } |
| } |
| LogRead(result, core_->read_iobuffer_->data(), address_to_log); |
| core_->read_iobuffer_ = nullptr; |
| recv_from_address_ = nullptr; |
| DoReadCallback(result); |
| } |
| |
| void UDPSocketWin::DidCompleteWrite() { |
| DWORD num_bytes, flags; |
| BOOL ok = WSAGetOverlappedResult(socket_, &core_->write_overlapped_, |
| &num_bytes, FALSE, &flags); |
| WSAResetEvent(core_->write_overlapped_.hEvent); |
| int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); |
| LogWrite(result, core_->write_iobuffer_->data(), send_to_address_.get()); |
| |
| send_to_address_.reset(); |
| core_->write_iobuffer_ = nullptr; |
| DoWriteCallback(result); |
| } |
| |
| void UDPSocketWin::OnObjectSignaled(HANDLE object) { |
| DCHECK(object == read_write_event_.Get()); |
| WSANETWORKEVENTS network_events; |
| int os_error = 0; |
| int rv = |
| WSAEnumNetworkEvents(socket_, read_write_event_.Get(), &network_events); |
| // Protects against trying to call the write callback if the read callback |
| // either closes or destroys |this|. |
| base::WeakPtr<UDPSocketWin> event_pending = event_pending_.GetWeakPtr(); |
| if (rv == SOCKET_ERROR) { |
| os_error = WSAGetLastError(); |
| rv = MapSystemError(os_error); |
| |
| if (read_iobuffer_) { |
| read_iobuffer_ = nullptr; |
| read_iobuffer_len_ = 0; |
| recv_from_address_ = nullptr; |
| DoReadCallback(rv); |
| } |
| |
| // Socket may have been closed or destroyed here. |
| if (event_pending && write_iobuffer_) { |
| write_iobuffer_ = nullptr; |
| write_iobuffer_len_ = 0; |
| send_to_address_.reset(); |
| DoWriteCallback(rv); |
| } |
| return; |
| } |
| |
| if ((network_events.lNetworkEvents & FD_READ) && read_iobuffer_) |
| OnReadSignaled(); |
| if (!event_pending) |
| return; |
| |
| if ((network_events.lNetworkEvents & FD_WRITE) && write_iobuffer_) |
| OnWriteSignaled(); |
| if (!event_pending) |
| return; |
| |
| // There's still pending read / write. Watch for further events. |
| if (read_iobuffer_ || write_iobuffer_) |
| WatchForReadWrite(); |
| } |
| |
| void UDPSocketWin::OnReadSignaled() { |
| int rv = InternalRecvFromNonBlocking(read_iobuffer_.get(), read_iobuffer_len_, |
| recv_from_address_); |
| if (rv == ERR_IO_PENDING) |
| return; |
| read_iobuffer_ = nullptr; |
| read_iobuffer_len_ = 0; |
| recv_from_address_ = nullptr; |
| DoReadCallback(rv); |
| } |
| |
| void UDPSocketWin::OnWriteSignaled() { |
| int rv = InternalSendToNonBlocking(write_iobuffer_.get(), write_iobuffer_len_, |
| send_to_address_.get()); |
| if (rv == ERR_IO_PENDING) |
| return; |
| write_iobuffer_ = nullptr; |
| write_iobuffer_len_ = 0; |
| send_to_address_.reset(); |
| DoWriteCallback(rv); |
| } |
| |
| void UDPSocketWin::WatchForReadWrite() { |
| if (read_write_watcher_.IsWatching()) |
| return; |
| bool watched = |
| read_write_watcher_.StartWatchingOnce(read_write_event_.Get(), this); |
| DCHECK(watched); |
| } |
| |
| void UDPSocketWin::LogRead(int result, |
| const char* bytes, |
| const IPEndPoint* address) const { |
| if (result < 0) { |
| net_log_.AddEventWithNetErrorCode(NetLogEventType::UDP_RECEIVE_ERROR, |
| result); |
| return; |
| } |
| |
| if (net_log_.IsCapturing()) { |
| net_log_.AddEvent( |
| NetLogEventType::UDP_BYTES_RECEIVED, |
| CreateNetLogUDPDataTranferCallback(result, bytes, address)); |
| } |
| |
| NetworkActivityMonitor::GetInstance()->IncrementBytesReceived(result); |
| } |
| |
| void UDPSocketWin::LogWrite(int result, |
| const char* bytes, |
| const IPEndPoint* address) const { |
| if (result < 0) { |
| net_log_.AddEventWithNetErrorCode(NetLogEventType::UDP_SEND_ERROR, result); |
| return; |
| } |
| |
| if (net_log_.IsCapturing()) { |
| net_log_.AddEvent( |
| NetLogEventType::UDP_BYTES_SENT, |
| CreateNetLogUDPDataTranferCallback(result, bytes, address)); |
| } |
| |
| NetworkActivityMonitor::GetInstance()->IncrementBytesSent(result); |
| } |
| |
| int UDPSocketWin::InternalRecvFromOverlapped(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address) { |
| DCHECK(!core_->read_iobuffer_.get()); |
| SockaddrStorage& storage = core_->recv_addr_storage_; |
| storage.addr_len = sizeof(storage.addr_storage); |
| |
| WSABUF read_buffer; |
| read_buffer.buf = buf->data(); |
| read_buffer.len = buf_len; |
| |
| DWORD flags = 0; |
| DWORD num; |
| CHECK_NE(INVALID_SOCKET, socket_); |
| AssertEventNotSignaled(core_->read_overlapped_.hEvent); |
| int rv = WSARecvFrom(socket_, &read_buffer, 1, &num, &flags, storage.addr, |
| &storage.addr_len, &core_->read_overlapped_, nullptr); |
| if (rv == 0) { |
| if (ResetEventIfSignaled(core_->read_overlapped_.hEvent)) { |
| int result = num; |
| // Convert address. |
| IPEndPoint address_storage; |
| IPEndPoint* address_to_log = nullptr; |
| if (result >= 0) { |
| if (address_storage.FromSockAddr(core_->recv_addr_storage_.addr, |
| core_->recv_addr_storage_.addr_len)) { |
| if (address) |
| *address = address_storage; |
| address_to_log = &address_storage; |
| } else { |
| result = ERR_ADDRESS_INVALID; |
| } |
| } |
| LogRead(result, buf->data(), address_to_log); |
| return result; |
| } |
| } else { |
| int os_error = WSAGetLastError(); |
| if (os_error != WSA_IO_PENDING) { |
| int result = MapSystemError(os_error); |
| LogRead(result, nullptr, nullptr); |
| return result; |
| } |
| } |
| core_->WatchForRead(); |
| core_->read_iobuffer_ = buf; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::InternalSendToOverlapped(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint* address) { |
| DCHECK(!core_->write_iobuffer_.get()); |
| SockaddrStorage storage; |
| struct sockaddr* addr = storage.addr; |
| // Convert address. |
| if (!address) { |
| addr = nullptr; |
| storage.addr_len = 0; |
| } else { |
| if (!address->ToSockAddr(addr, &storage.addr_len)) { |
| int result = ERR_ADDRESS_INVALID; |
| LogWrite(result, nullptr, nullptr); |
| return result; |
| } |
| } |
| |
| WSABUF write_buffer; |
| write_buffer.buf = buf->data(); |
| write_buffer.len = buf_len; |
| |
| DWORD flags = 0; |
| DWORD num; |
| AssertEventNotSignaled(core_->write_overlapped_.hEvent); |
| int rv = WSASendTo(socket_, &write_buffer, 1, &num, flags, addr, |
| storage.addr_len, &core_->write_overlapped_, nullptr); |
| if (rv == 0) { |
| if (ResetEventIfSignaled(core_->write_overlapped_.hEvent)) { |
| int result = num; |
| LogWrite(result, buf->data(), address); |
| return result; |
| } |
| } else { |
| int os_error = WSAGetLastError(); |
| if (os_error != WSA_IO_PENDING) { |
| int result = MapSystemError(os_error); |
| LogWrite(result, nullptr, nullptr); |
| return result; |
| } |
| } |
| |
| core_->WatchForWrite(); |
| core_->write_iobuffer_ = buf; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::InternalRecvFromNonBlocking(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address) { |
| DCHECK(!read_iobuffer_ || read_iobuffer_.get() == buf); |
| SockaddrStorage storage; |
| storage.addr_len = sizeof(storage.addr_storage); |
| |
| CHECK_NE(INVALID_SOCKET, socket_); |
| int rv = recvfrom(socket_, buf->data(), buf_len, 0, storage.addr, |
| &storage.addr_len); |
| if (rv == SOCKET_ERROR) { |
| int os_error = WSAGetLastError(); |
| if (os_error == WSAEWOULDBLOCK) { |
| read_iobuffer_ = buf; |
| read_iobuffer_len_ = buf_len; |
| WatchForReadWrite(); |
| return ERR_IO_PENDING; |
| } |
| rv = MapSystemError(os_error); |
| LogRead(rv, nullptr, nullptr); |
| return rv; |
| } |
| IPEndPoint address_storage; |
| IPEndPoint* address_to_log = nullptr; |
| if (rv >= 0) { |
| if (address_storage.FromSockAddr(storage.addr, storage.addr_len)) { |
| if (address) |
| *address = address_storage; |
| address_to_log = &address_storage; |
| } else { |
| rv = ERR_ADDRESS_INVALID; |
| } |
| } |
| LogRead(rv, buf->data(), address_to_log); |
| return rv; |
| } |
| |
| int UDPSocketWin::InternalSendToNonBlocking(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint* address) { |
| DCHECK(!write_iobuffer_ || write_iobuffer_.get() == buf); |
| SockaddrStorage storage; |
| struct sockaddr* addr = storage.addr; |
| // Convert address. |
| if (address) { |
| if (!address->ToSockAddr(addr, &storage.addr_len)) { |
| int result = ERR_ADDRESS_INVALID; |
| LogWrite(result, nullptr, nullptr); |
| return result; |
| } |
| } else { |
| addr = nullptr; |
| storage.addr_len = 0; |
| } |
| |
| int rv = sendto(socket_, buf->data(), buf_len, 0, addr, storage.addr_len); |
| if (rv == SOCKET_ERROR) { |
| int os_error = WSAGetLastError(); |
| if (os_error == WSAEWOULDBLOCK) { |
| write_iobuffer_ = buf; |
| write_iobuffer_len_ = buf_len; |
| WatchForReadWrite(); |
| return ERR_IO_PENDING; |
| } |
| rv = MapSystemError(os_error); |
| LogWrite(rv, nullptr, nullptr); |
| return rv; |
| } |
| LogWrite(rv, buf->data(), address); |
| return rv; |
| } |
| |
| int UDPSocketWin::SetMulticastOptions() { |
| if (!(socket_options_ & SOCKET_OPTION_MULTICAST_LOOP)) { |
| DWORD loop = 0; |
| int protocol_level = |
| addr_family_ == AF_INET ? IPPROTO_IP : IPPROTO_IPV6; |
| int option = |
| addr_family_ == AF_INET ? IP_MULTICAST_LOOP: IPV6_MULTICAST_LOOP; |
| int rv = setsockopt(socket_, protocol_level, option, |
| reinterpret_cast<const char*>(&loop), sizeof(loop)); |
| if (rv < 0) |
| return MapSystemError(WSAGetLastError()); |
| } |
| if (multicast_time_to_live_ != 1) { |
| DWORD hops = multicast_time_to_live_; |
| int protocol_level = |
| addr_family_ == AF_INET ? IPPROTO_IP : IPPROTO_IPV6; |
| int option = |
| addr_family_ == AF_INET ? IP_MULTICAST_TTL: IPV6_MULTICAST_HOPS; |
| int rv = setsockopt(socket_, protocol_level, option, |
| reinterpret_cast<const char*>(&hops), sizeof(hops)); |
| if (rv < 0) |
| return MapSystemError(WSAGetLastError()); |
| } |
| if (multicast_interface_ != 0) { |
| switch (addr_family_) { |
| case AF_INET: { |
| in_addr address; |
| address.s_addr = htonl(multicast_interface_); |
| int rv = setsockopt(socket_, IPPROTO_IP, IP_MULTICAST_IF, |
| reinterpret_cast<const char*>(&address), |
| sizeof(address)); |
| if (rv) |
| return MapSystemError(WSAGetLastError()); |
| break; |
| } |
| case AF_INET6: { |
| uint32_t interface_index = multicast_interface_; |
| int rv = setsockopt(socket_, IPPROTO_IPV6, IPV6_MULTICAST_IF, |
| reinterpret_cast<const char*>(&interface_index), |
| sizeof(interface_index)); |
| if (rv) |
| return MapSystemError(WSAGetLastError()); |
| break; |
| } |
| default: |
| NOTREACHED() << "Invalid address family"; |
| return ERR_ADDRESS_INVALID; |
| } |
| } |
| return OK; |
| } |
| |
| int UDPSocketWin::DoBind(const IPEndPoint& address) { |
| SockaddrStorage storage; |
| if (!address.ToSockAddr(storage.addr, &storage.addr_len)) |
| return ERR_ADDRESS_INVALID; |
| int rv = bind(socket_, storage.addr, storage.addr_len); |
| if (rv == 0) |
| return OK; |
| int last_error = WSAGetLastError(); |
| // Map some codes that are special to bind() separately. |
| // * WSAEACCES: If a port is already bound to a socket, WSAEACCES may be |
| // returned instead of WSAEADDRINUSE, depending on whether the socket |
| // option SO_REUSEADDR or SO_EXCLUSIVEADDRUSE is set and whether the |
| // conflicting socket is owned by a different user account. See the MSDN |
| // page "Using SO_REUSEADDR and SO_EXCLUSIVEADDRUSE" for the gory details. |
| if (last_error == WSAEACCES || last_error == WSAEADDRNOTAVAIL) |
| return ERR_ADDRESS_IN_USE; |
| return MapSystemError(last_error); |
| } |
| |
| int UDPSocketWin::RandomBind(const IPAddress& address) { |
| DCHECK_EQ(bind_type_, DatagramSocket::RANDOM_BIND); |
| |
| for (int i = 0; i < kBindRetries; ++i) { |
| int rv = DoBind(IPEndPoint( |
| address, static_cast<uint16_t>(base::RandInt(kPortStart, kPortEnd)))); |
| if (rv != ERR_ADDRESS_IN_USE) |
| return rv; |
| } |
| return DoBind(IPEndPoint(address, 0)); |
| } |
| |
| QwaveAPI& UDPSocketWin::GetQwaveAPI() { |
| return QwaveAPI::Get(); |
| } |
| |
| int UDPSocketWin::JoinGroup(const IPAddress& group_address) const { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| switch (group_address.size()) { |
| case IPAddress::kIPv4AddressSize: { |
| if (addr_family_ != AF_INET) |
| return ERR_ADDRESS_INVALID; |
| ip_mreq mreq; |
| mreq.imr_interface.s_addr = htonl(multicast_interface_); |
| memcpy(&mreq.imr_multiaddr, group_address.bytes().data(), |
| IPAddress::kIPv4AddressSize); |
| int rv = setsockopt(socket_, IPPROTO_IP, IP_ADD_MEMBERSHIP, |
| reinterpret_cast<const char*>(&mreq), |
| sizeof(mreq)); |
| if (rv) |
| return MapSystemError(WSAGetLastError()); |
| return OK; |
| } |
| case IPAddress::kIPv6AddressSize: { |
| if (addr_family_ != AF_INET6) |
| return ERR_ADDRESS_INVALID; |
| ipv6_mreq mreq; |
| mreq.ipv6mr_interface = multicast_interface_; |
| memcpy(&mreq.ipv6mr_multiaddr, group_address.bytes().data(), |
| IPAddress::kIPv6AddressSize); |
| int rv = setsockopt(socket_, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP, |
| reinterpret_cast<const char*>(&mreq), |
| sizeof(mreq)); |
| if (rv) |
| return MapSystemError(WSAGetLastError()); |
| return OK; |
| } |
| default: |
| NOTREACHED() << "Invalid address family"; |
| return ERR_ADDRESS_INVALID; |
| } |
| } |
| |
| int UDPSocketWin::LeaveGroup(const IPAddress& group_address) const { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| switch (group_address.size()) { |
| case IPAddress::kIPv4AddressSize: { |
| if (addr_family_ != AF_INET) |
| return ERR_ADDRESS_INVALID; |
| ip_mreq mreq; |
| mreq.imr_interface.s_addr = htonl(multicast_interface_); |
| memcpy(&mreq.imr_multiaddr, group_address.bytes().data(), |
| IPAddress::kIPv4AddressSize); |
| int rv = setsockopt(socket_, IPPROTO_IP, IP_DROP_MEMBERSHIP, |
| reinterpret_cast<const char*>(&mreq), sizeof(mreq)); |
| if (rv) |
| return MapSystemError(WSAGetLastError()); |
| return OK; |
| } |
| case IPAddress::kIPv6AddressSize: { |
| if (addr_family_ != AF_INET6) |
| return ERR_ADDRESS_INVALID; |
| ipv6_mreq mreq; |
| mreq.ipv6mr_interface = multicast_interface_; |
| memcpy(&mreq.ipv6mr_multiaddr, group_address.bytes().data(), |
| IPAddress::kIPv6AddressSize); |
| int rv = setsockopt(socket_, IPPROTO_IPV6, IP_DROP_MEMBERSHIP, |
| reinterpret_cast<const char*>(&mreq), sizeof(mreq)); |
| if (rv) |
| return MapSystemError(WSAGetLastError()); |
| return OK; |
| } |
| default: |
| NOTREACHED() << "Invalid address family"; |
| return ERR_ADDRESS_INVALID; |
| } |
| } |
| |
| int UDPSocketWin::SetMulticastInterface(uint32_t interface_index) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| if (is_connected()) |
| return ERR_SOCKET_IS_CONNECTED; |
| multicast_interface_ = interface_index; |
| return OK; |
| } |
| |
| int UDPSocketWin::SetMulticastTimeToLive(int time_to_live) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| if (is_connected()) |
| return ERR_SOCKET_IS_CONNECTED; |
| |
| if (time_to_live < 0 || time_to_live > 255) |
| return ERR_INVALID_ARGUMENT; |
| multicast_time_to_live_ = time_to_live; |
| return OK; |
| } |
| |
| int UDPSocketWin::SetMulticastLoopbackMode(bool loopback) { |
| DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); |
| if (is_connected()) |
| return ERR_SOCKET_IS_CONNECTED; |
| |
| if (loopback) |
| socket_options_ |= SOCKET_OPTION_MULTICAST_LOOP; |
| else |
| socket_options_ &= ~SOCKET_OPTION_MULTICAST_LOOP; |
| return OK; |
| } |
| |
| QOS_TRAFFIC_TYPE DscpToTrafficType(DiffServCodePoint dscp) { |
| QOS_TRAFFIC_TYPE traffic_type = QOSTrafficTypeBestEffort; |
| switch (dscp) { |
| case DSCP_CS0: |
| traffic_type = QOSTrafficTypeBestEffort; |
| break; |
| case DSCP_CS1: |
| traffic_type = QOSTrafficTypeBackground; |
| break; |
| case DSCP_AF11: |
| case DSCP_AF12: |
| case DSCP_AF13: |
| case DSCP_CS2: |
| case DSCP_AF21: |
| case DSCP_AF22: |
| case DSCP_AF23: |
| case DSCP_CS3: |
| case DSCP_AF31: |
| case DSCP_AF32: |
| case DSCP_AF33: |
| case DSCP_CS4: |
| traffic_type = QOSTrafficTypeExcellentEffort; |
| break; |
| case DSCP_AF41: |
| case DSCP_AF42: |
| case DSCP_AF43: |
| case DSCP_CS5: |
| traffic_type = QOSTrafficTypeAudioVideo; |
| break; |
| case DSCP_EF: |
| case DSCP_CS6: |
| traffic_type = QOSTrafficTypeVoice; |
| break; |
| case DSCP_CS7: |
| traffic_type = QOSTrafficTypeControl; |
| break; |
| case DSCP_NO_CHANGE: |
| NOTREACHED(); |
| break; |
| } |
| return traffic_type; |
| } |
| |
| int UDPSocketWin::SetDiffServCodePoint(DiffServCodePoint dscp) { |
| if (dscp == DSCP_NO_CHANGE) |
| return OK; |
| |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| QwaveAPI& qos(GetQwaveAPI()); |
| |
| if (!qos.qwave_supported()) |
| return ERR_NOT_IMPLEMENTED; |
| |
| if (!qos_handle_) { |
| QOS_VERSION version; |
| version.MajorVersion = 1; |
| version.MinorVersion = 0; |
| qos.CreateHandle(&version, &qos_handle_); |
| if (!qos_handle_) |
| return ERR_NOT_IMPLEMENTED; |
| } |
| |
| if (!dscp_manager_) |
| dscp_manager_ = std::make_unique<DscpManager>(qos, socket_, qos_handle_); |
| |
| dscp_manager_->Set(dscp); |
| if (remote_address_) |
| return dscp_manager_->PrepareForSend(*remote_address_.get()); |
| |
| return OK; |
| } |
| |
| void UDPSocketWin::DetachFromThread() { |
| DETACH_FROM_THREAD(thread_checker_); |
| } |
| |
| void UDPSocketWin::UseNonBlockingIO() { |
| DCHECK(!core_); |
| use_non_blocking_io_ = true; |
| } |
| |
| void UDPSocketWin::ApplySocketTag(const SocketTag& tag) { |
| // Windows does not support any specific SocketTags so fail if any non-default |
| // tag is applied. |
| CHECK(tag == SocketTag()); |
| } |
| |
| void UDPSocketWin::SetWriteAsyncEnabled(bool enabled) {} |
| bool UDPSocketWin::WriteAsyncEnabled() { |
| return false; |
| } |
| void UDPSocketWin::SetMaxPacketSize(size_t max_packet_size) {} |
| void UDPSocketWin::SetWriteMultiCoreEnabled(bool enabled) {} |
| void UDPSocketWin::SetSendmmsgEnabled(bool enabled) {} |
| void UDPSocketWin::SetWriteBatchingActive(bool active) {} |
| |
| int UDPSocketWin::WriteAsync( |
| DatagramBuffers buffers, |
| CompletionOnceCallback callback, |
| const NetworkTrafficAnnotationTag& traffic_annotation) { |
| NOTIMPLEMENTED(); |
| return ERR_NOT_IMPLEMENTED; |
| } |
| |
| int UDPSocketWin::WriteAsync( |
| const char* buffer, |
| size_t buf_len, |
| CompletionOnceCallback callback, |
| const NetworkTrafficAnnotationTag& traffic_annotation) { |
| NOTIMPLEMENTED(); |
| return ERR_NOT_IMPLEMENTED; |
| } |
| |
| DatagramBuffers UDPSocketWin::GetUnwrittenBuffers() { |
| DatagramBuffers result; |
| NOTIMPLEMENTED(); |
| return result; |
| } |
| DscpManager::DscpManager(QwaveAPI& qos, SOCKET socket, HANDLE qos_handle) |
| : qos_(qos), socket_(socket), qos_handle_(qos_handle) {} |
| |
| DscpManager::~DscpManager() { |
| if (flow_id_ != 0) |
| qos_.RemoveSocketFromFlow(qos_handle_, NULL, flow_id_, 0); |
| } |
| |
| void DscpManager::Set(DiffServCodePoint dscp) { |
| if (dscp == DSCP_NO_CHANGE || dscp == dscp_value_) |
| return; |
| |
| dscp_value_ = dscp; |
| // TODO(zstein): We could reuse the flow when the value changes |
| // by calling QOSSetFlow with the new traffic type and dscp value. |
| if (flow_id_ != 0) { |
| qos_.RemoveSocketFromFlow(qos_handle_, NULL, flow_id_, 0); |
| configured_.clear(); |
| flow_id_ = 0; |
| } |
| } |
| |
| int DscpManager::PrepareForSend(const IPEndPoint& remote_address) { |
| if (dscp_value_ == DSCP_NO_CHANGE) { |
| // No DSCP value has been set. |
| return OK; |
| } |
| |
| if (configured_.find(remote_address) != configured_.end()) |
| return OK; |
| |
| SockaddrStorage storage; |
| if (!remote_address.ToSockAddr(storage.addr, &storage.addr_len)) |
| return ERR_ADDRESS_INVALID; |
| |
| // We won't try again if we get an error. |
| configured_.emplace(remote_address); |
| |
| // We don't need to call SetFlow if we already have a qos flow. |
| bool new_flow = flow_id_ == 0; |
| |
| const QOS_TRAFFIC_TYPE traffic_type = DscpToTrafficType(dscp_value_); |
| |
| if (!qos_.AddSocketToFlow(qos_handle_, socket_, storage.addr, traffic_type, |
| QOS_NON_ADAPTIVE_FLOW, &flow_id_)) { |
| DWORD err = GetLastError(); |
| if (err == ERROR_DEVICE_REINITIALIZATION_NEEDED) { |
| qos_.CloseHandle(qos_handle_); |
| flow_id_ = 0; |
| qos_handle_ = 0; |
| dscp_value_ = DSCP_NO_CHANGE; |
| } |
| return MapSystemError(err); |
| } |
| |
| if (new_flow) { |
| DWORD buf = dscp_value_; |
| // This requires admin rights, and may fail, if so we ignore it |
| // as AddSocketToFlow should still do *approximately* the right thing. |
| qos_.SetFlow(qos_handle_, flow_id_, QOSSetOutgoingDSCPValue, sizeof(buf), |
| &buf, 0, nullptr); |
| } |
| |
| return OK; |
| } |
| |
| } // namespace net |