| #include "libm.h" |
| |
| float nextafterf(float x, float y) |
| { |
| union {float f; uint32_t i;} ux={x}, uy={y}; |
| uint32_t ax, ay, e; |
| |
| if (isnan(x) || isnan(y)) |
| return x + y; |
| if (ux.i == uy.i) |
| return y; |
| ax = ux.i & 0x7fffffff; |
| ay = uy.i & 0x7fffffff; |
| if (ax == 0) { |
| if (ay == 0) |
| return y; |
| ux.i = (uy.i & 0x80000000) | 1; |
| } else if (ax > ay || ((ux.i ^ uy.i) & 0x80000000)) |
| ux.i--; |
| else |
| ux.i++; |
| e = ux.i & 0x7f800000; |
| /* raise overflow if ux.f is infinite and x is finite */ |
| if (e == 0x7f800000) |
| FORCE_EVAL(x+x); |
| /* raise underflow if ux.f is subnormal or zero */ |
| if (e == 0) |
| FORCE_EVAL(x*x + ux.f*ux.f); |
| return ux.f; |
| } |