| // Copyright 2015 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_UTILS_LOCKED_QUEUE_INL_H_ |
| #define V8_UTILS_LOCKED_QUEUE_INL_H_ |
| |
| #include "src/base/atomic-utils.h" |
| #include "src/utils/locked-queue.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| template <typename Record> |
| struct LockedQueue<Record>::Node : Malloced { |
| Node() : next(nullptr) {} |
| Record value; |
| base::AtomicValue<Node*> next; |
| }; |
| |
| template <typename Record> |
| inline LockedQueue<Record>::LockedQueue() { |
| head_ = new Node(); |
| CHECK_NOT_NULL(head_); |
| tail_ = head_; |
| } |
| |
| template <typename Record> |
| inline LockedQueue<Record>::~LockedQueue() { |
| // Destroy all remaining nodes. Note that we do not destroy the actual values. |
| Node* old_node = nullptr; |
| Node* cur_node = head_; |
| while (cur_node != nullptr) { |
| old_node = cur_node; |
| cur_node = cur_node->next.Value(); |
| delete old_node; |
| } |
| } |
| |
| template <typename Record> |
| inline void LockedQueue<Record>::Enqueue(Record record) { |
| Node* n = new Node(); |
| CHECK_NOT_NULL(n); |
| n->value = std::move(record); |
| { |
| base::MutexGuard guard(&tail_mutex_); |
| tail_->next.SetValue(n); |
| tail_ = n; |
| } |
| } |
| |
| template <typename Record> |
| inline bool LockedQueue<Record>::Dequeue(Record* record) { |
| Node* old_head = nullptr; |
| { |
| base::MutexGuard guard(&head_mutex_); |
| old_head = head_; |
| Node* const next_node = head_->next.Value(); |
| if (next_node == nullptr) return false; |
| *record = std::move(next_node->value); |
| head_ = next_node; |
| } |
| delete old_head; |
| return true; |
| } |
| |
| template <typename Record> |
| inline bool LockedQueue<Record>::IsEmpty() const { |
| base::MutexGuard guard(&head_mutex_); |
| return head_->next.Value() == nullptr; |
| } |
| |
| template <typename Record> |
| inline bool LockedQueue<Record>::Peek(Record* record) const { |
| base::MutexGuard guard(&head_mutex_); |
| Node* const next_node = head_->next.Value(); |
| if (next_node == nullptr) return false; |
| *record = next_node->value; |
| return true; |
| } |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_UTILS_LOCKED_QUEUE_INL_H_ |