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// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "common/Optional.h"
#include "common/angleutils.h"
#include "common/debug.h"
#include <stdint.h>
#include <cstddef>
namespace angle
class MemoryBuffer final : NonCopyable
MemoryBuffer() = default;
MemoryBuffer(size_t size) { resize(size); }
MemoryBuffer(MemoryBuffer &&other);
MemoryBuffer &operator=(MemoryBuffer &&other);
bool resize(size_t size);
size_t size() const { return mSize; }
bool empty() const { return mSize == 0; }
const uint8_t *data() const { return mData; }
uint8_t *data()
return mData;
uint8_t &operator[](size_t pos)
ASSERT(pos < mSize);
return mData[pos];
const uint8_t &operator[](size_t pos) const
ASSERT(pos < mSize);
return mData[pos];
void fill(uint8_t datum);
size_t mSize = 0;
uint8_t *mData = nullptr;
class ScratchBuffer final : NonCopyable
// If we request a scratch buffer requesting a smaller size this many times, release and
// recreate the scratch buffer. This ensures we don't have a degenerate case where we are stuck
// hogging memory.
ScratchBuffer(uint32_t lifetime);
// Returns true with a memory buffer of the requested size, or false on failure.
bool get(size_t requestedSize, MemoryBuffer **memoryBufferOut);
// Same as get, but ensures new values are initialized to a fixed constant.
bool getInitialized(size_t requestedSize, MemoryBuffer **memoryBufferOut, uint8_t initValue);
// Ticks the release counter for the scratch buffer. Also done implicitly in get().
void tick();
void clear();
bool getImpl(size_t requestedSize, MemoryBuffer **memoryBufferOut, Optional<uint8_t> initValue);
const uint32_t mLifetime;
uint32_t mResetCounter;
MemoryBuffer mScratchMemory;
} // namespace angle