blob: c93afc4a89579e791bcea0e0f5ac94156a05331a [file] [log] [blame]
// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "test/wasm-api-tests/wasm-api-test.h"
#include <mutex>
#include <thread>
namespace v8 {
namespace internal {
namespace wasm {
using ::wasm::Shared;
namespace {
const int kNumThreads = 10;
const int kIterationsPerThread = 3;
int g_traces;
own<Trap*> Callback(void* env, const Val args[], Val results[]) {
std::lock_guard<std::mutex> lock(*reinterpret_cast<std::mutex*>(env));
g_traces += args[0].i32();
return nullptr;
}
void Main(Engine* engine, Shared<Module>* shared, std::mutex* mutex, int id) {
own<Store*> store = Store::make(engine);
own<Module*> module = Module::obtain(store.get(), shared);
EXPECT_NE(nullptr, module.get());
for (int i = 0; i < kIterationsPerThread; i++) {
std::this_thread::sleep_for(std::chrono::microseconds(100));
// Create imports.
own<FuncType*> func_type = FuncType::make(
vec<ValType*>::make(ValType::make(::wasm::I32)), vec<ValType*>::make());
own<Func*> func = Func::make(store.get(), func_type.get(), Callback, mutex);
own<::wasm::GlobalType*> global_type =
::wasm::GlobalType::make(ValType::make(::wasm::I32), ::wasm::CONST);
own<Global*> global =
Global::make(store.get(), global_type.get(), Val::i32(id));
// Instantiate and run.
// With the current implementation of the WasmModuleBuilder, global
// imports always come before function imports, regardless of the
// order of builder()->Add*Import() calls below.
Extern* imports[] = {global.get(), func.get()};
own<Instance*> instance =
Instance::make(store.get(), module.get(), imports);
vec<Extern*> exports = instance->exports();
Func* run_func = exports[0]->func();
run_func->call();
}
}
} // namespace
TEST_F(WasmCapiTest, Threads) {
// Create module.
ValueType i32_type[] = {kWasmI32};
FunctionSig param_i32(0, 1, i32_type);
uint32_t callback_index =
builder()->AddImport(CStrVector("callback"), &param_i32);
uint32_t global_index =
builder()->AddGlobalImport(CStrVector("id"), kWasmI32, false);
byte code[] = {
WASM_CALL_FUNCTION(callback_index, WASM_GET_GLOBAL(global_index))};
FunctionSig empty_sig(0, 0, nullptr);
AddExportedFunction(CStrVector("run"), code, sizeof(code), &empty_sig);
Compile();
own<Shared<Module>*> shared = module()->share();
// Spawn threads.
g_traces = 0;
std::mutex mutex;
std::thread threads[kNumThreads];
for (int i = 0; i < kNumThreads; i++) {
threads[i] = std::thread(Main, engine(), shared.get(), &mutex, i);
}
for (int i = 0; i < kNumThreads; i++) {
threads[i].join();
}
// Each thread in each iteration adds its ID to {traces}, so in the end
// we expect kIterationsPerThread * sum([0, ..., kNumThreads-1]).
// Per Gauss:
const int kExpected =
kIterationsPerThread * (kNumThreads - 1) * kNumThreads / 2;
EXPECT_EQ(kExpected, g_traces);
}
TEST_F(WasmCapiTest, MultiStoresOneThread) {
// These Stores intentionally have overlapping, but non-nested lifetimes.
own<Store*> store1 = Store::make(engine());
own<Store*> store2 = Store::make(engine());
own<Store*> store3 = Store::make(engine());
store1.reset();
store2.reset();
store3.reset();
}
} // namespace wasm
} // namespace internal
} // namespace v8