blob: 1dfb0a3abc52bf61e718a4d2b140fb30b58869dc [file] [log] [blame]
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/disk_cache/blockfile/bitmap.h"
#include "starboard/memory.h"
#include "testing/gtest/include/gtest/gtest.h"
TEST(BitmapTest, OverAllocate) {
// Test that we don't over allocate on boundaries.
disk_cache::Bitmap map32(32, false);
EXPECT_EQ(1, map32.ArraySize());
disk_cache::Bitmap map64(64, false);
EXPECT_EQ(2, map64.ArraySize());
}
TEST(BitmapTest, DefaultConstructor) {
// Verify that the default constructor doesn't allocate a bitmap.
disk_cache::Bitmap map;
EXPECT_EQ(0, map.Size());
EXPECT_EQ(0, map.ArraySize());
EXPECT_TRUE(NULL == map.GetMap());
}
TEST(BitmapTest, Basics) {
disk_cache::Bitmap bitmap(80, true);
const uint32_t kValue = 0x74f10060;
// Test proper allocation size.
EXPECT_EQ(80, bitmap.Size());
EXPECT_EQ(3, bitmap.ArraySize());
// Test Set/GetMapElement.
EXPECT_EQ(0U, bitmap.GetMapElement(1));
bitmap.SetMapElement(1, kValue);
EXPECT_EQ(kValue, bitmap.GetMapElement(1));
// Test Set/Get.
EXPECT_TRUE(bitmap.Get(48));
EXPECT_FALSE(bitmap.Get(49));
EXPECT_FALSE(bitmap.Get(50));
bitmap.Set(49, true);
EXPECT_TRUE(bitmap.Get(48));
EXPECT_TRUE(bitmap.Get(49));
EXPECT_FALSE(bitmap.Get(50));
bitmap.Set(49, false);
EXPECT_TRUE(bitmap.Get(48));
EXPECT_FALSE(bitmap.Get(49));
EXPECT_FALSE(bitmap.Get(50));
for (int i = 0; i < 80; i++)
bitmap.Set(i, (i % 7) == 0);
for (int i = 0; i < 80; i++)
EXPECT_EQ(bitmap.Get(i), (i % 7) == 0);
}
TEST(BitmapTest, Toggle) {
static const int kSize = 100;
disk_cache::Bitmap map(kSize, true);
for (int i = 0; i < 100; i += 3)
map.Toggle(i);
for (int i = 0; i < 100; i += 9)
map.Toggle(i);
for (int i = 0; i < 100; ++i)
EXPECT_EQ((i % 3 == 0) && (i % 9 != 0), map.Get(i));
}
TEST(BitmapTest, Resize) {
const int kSize1 = 50;
const int kSize2 = 100;
const int kSize3 = 30;
disk_cache::Bitmap map(kSize1, true);
map.Resize(kSize1, true);
EXPECT_EQ(kSize1, map.Size());
EXPECT_FALSE(map.Get(0));
EXPECT_FALSE(map.Get(kSize1 - 1));
map.Resize(kSize2, true);
EXPECT_FALSE(map.Get(kSize1 - 1));
EXPECT_FALSE(map.Get(kSize1));
EXPECT_FALSE(map.Get(kSize2 - 1));
EXPECT_EQ(kSize2, map.Size());
map.Resize(kSize3, true);
EXPECT_FALSE(map.Get(kSize3 - 1));
EXPECT_EQ(kSize3, map.Size());
}
TEST(BitmapTest, Map) {
// Tests Set/GetMap and the constructor that takes an array.
const int kMapSize = 80;
char local_map[kMapSize];
for (int i = 0; i < kMapSize; i++)
local_map[i] = static_cast<char>(i);
disk_cache::Bitmap bitmap(kMapSize * 8, false);
bitmap.SetMap(reinterpret_cast<uint32_t*>(local_map), kMapSize / 4);
for (int i = 0; i < kMapSize; i++) {
if (i % 2)
EXPECT_TRUE(bitmap.Get(i * 8));
else
EXPECT_FALSE(bitmap.Get(i * 8));
}
EXPECT_EQ(0, SbMemoryCompare(local_map, bitmap.GetMap(), kMapSize));
// Now let's create a bitmap that shares local_map as storage.
disk_cache::Bitmap bitmap2(reinterpret_cast<uint32_t*>(local_map),
kMapSize * 8, kMapSize / 4);
EXPECT_EQ(0, SbMemoryCompare(local_map, bitmap2.GetMap(), kMapSize));
local_map[kMapSize / 2] = 'a';
EXPECT_EQ(0, SbMemoryCompare(local_map, bitmap2.GetMap(), kMapSize));
EXPECT_NE(0, SbMemoryCompare(local_map, bitmap.GetMap(), kMapSize));
}
TEST(BitmapTest, SetAll) {
// Tests SetAll and Clear.
const int kMapSize = 80;
char ones[kMapSize];
char zeros[kMapSize];
SbMemorySet(ones, 0xff, kMapSize);
SbMemorySet(zeros, 0, kMapSize);
disk_cache::Bitmap map(kMapSize * 8, true);
EXPECT_EQ(0, SbMemoryCompare(zeros, map.GetMap(), kMapSize));
map.SetAll(true);
EXPECT_EQ(0, SbMemoryCompare(ones, map.GetMap(), kMapSize));
map.SetAll(false);
EXPECT_EQ(0, SbMemoryCompare(zeros, map.GetMap(), kMapSize));
map.SetAll(true);
map.Clear();
EXPECT_EQ(0, SbMemoryCompare(zeros, map.GetMap(), kMapSize));
}
TEST(BitmapTest, Range) {
// Tests SetRange() and TestRange().
disk_cache::Bitmap map(100, true);
EXPECT_FALSE(map.TestRange(0, 100, true));
map.Set(50, true);
EXPECT_TRUE(map.TestRange(0, 100, true));
map.SetAll(false);
EXPECT_FALSE(map.TestRange(0, 1, true));
EXPECT_FALSE(map.TestRange(30, 31, true));
EXPECT_FALSE(map.TestRange(98, 99, true));
EXPECT_FALSE(map.TestRange(99, 100, true));
EXPECT_FALSE(map.TestRange(0, 100, true));
EXPECT_TRUE(map.TestRange(0, 1, false));
EXPECT_TRUE(map.TestRange(31, 32, false));
EXPECT_TRUE(map.TestRange(32, 33, false));
EXPECT_TRUE(map.TestRange(99, 100, false));
EXPECT_TRUE(map.TestRange(0, 32, false));
map.SetRange(11, 21, true);
for (int i = 0; i < 100; i++)
EXPECT_EQ(map.Get(i), (i >= 11) && (i < 21));
EXPECT_TRUE(map.TestRange(0, 32, true));
EXPECT_TRUE(map.TestRange(0, 100, true));
EXPECT_TRUE(map.TestRange(11, 21, true));
EXPECT_TRUE(map.TestRange(15, 16, true));
EXPECT_TRUE(map.TestRange(5, 12, true));
EXPECT_TRUE(map.TestRange(5, 11, false));
EXPECT_TRUE(map.TestRange(20, 60, true));
EXPECT_TRUE(map.TestRange(21, 60, false));
map.SetAll(true);
EXPECT_FALSE(map.TestRange(0, 100, false));
map.SetRange(70, 99, false);
EXPECT_TRUE(map.TestRange(69, 99, false));
EXPECT_TRUE(map.TestRange(70, 100, false));
EXPECT_FALSE(map.TestRange(70, 99, true));
}
TEST(BitmapTest, FindNextSetBitBeforeLimit) {
// Test FindNextSetBitBeforeLimit. Only check bits from 111 to 277 (limit
// bit == 278). Should find all multiples of 27 in that range.
disk_cache::Bitmap map(500, true);
for (int i = 0; i < 500; i++)
map.Set(i, (i % 27) == 0);
int find_me = 135; // First one expected.
for (int index = 111; map.FindNextSetBitBeforeLimit(&index, 278);
++index) {
EXPECT_EQ(index, find_me);
find_me += 27;
}
EXPECT_EQ(find_me, 297); // The next find_me after 278.
}
TEST(BitmapTest, FindNextSetBitBeforeLimitAligned) {
// Test FindNextSetBitBeforeLimit on aligned scans.
disk_cache::Bitmap map(256, true);
for (int i = 0; i < 256; i++)
map.Set(i, (i % 32) == 0);
for (int i = 0; i < 256; i += 32) {
int index = i + 1;
EXPECT_FALSE(map.FindNextSetBitBeforeLimit(&index, i + 32));
}
}
TEST(BitmapTest, FindNextSetBit) {
// Test FindNextSetBit. Check all bits in map. Should find multiples
// of 7 from 0 to 98.
disk_cache::Bitmap map(100, true);
for (int i = 0; i < 100; i++)
map.Set(i, (i % 7) == 0);
int find_me = 0; // First one expected.
for (int index = 0; map.FindNextSetBit(&index); ++index) {
EXPECT_EQ(index, find_me);
find_me += 7;
}
EXPECT_EQ(find_me, 105); // The next find_me after 98.
}
TEST(BitmapTest, FindNextBit) {
// Almost the same test as FindNextSetBit, but find zeros instead of ones.
disk_cache::Bitmap map(100, false);
map.SetAll(true);
for (int i = 0; i < 100; i++)
map.Set(i, (i % 7) != 0);
int find_me = 0; // First one expected.
for (int index = 0; map.FindNextBit(&index, 100, false); ++index) {
EXPECT_EQ(index, find_me);
find_me += 7;
}
EXPECT_EQ(find_me, 105); // The next find_me after 98.
}
TEST(BitmapTest, SimpleFindBits) {
disk_cache::Bitmap bitmap(64, true);
bitmap.SetMapElement(0, 0x7ff10060);
// Bit at index off.
int index = 0;
EXPECT_EQ(5, bitmap.FindBits(&index, 63, false));
EXPECT_EQ(0, index);
EXPECT_EQ(2, bitmap.FindBits(&index, 63, true));
EXPECT_EQ(5, index);
index = 0;
EXPECT_EQ(2, bitmap.FindBits(&index, 63, true));
EXPECT_EQ(5, index);
index = 6;
EXPECT_EQ(9, bitmap.FindBits(&index, 63, false));
EXPECT_EQ(7, index);
// Bit at index on.
index = 16;
EXPECT_EQ(1, bitmap.FindBits(&index, 63, true));
EXPECT_EQ(16, index);
index = 17;
EXPECT_EQ(11, bitmap.FindBits(&index, 63, true));
EXPECT_EQ(20, index);
index = 31;
EXPECT_EQ(0, bitmap.FindBits(&index, 63, true));
EXPECT_EQ(31, index);
// With a limit.
index = 8;
EXPECT_EQ(0, bitmap.FindBits(&index, 16, true));
}
TEST(BitmapTest, MultiWordFindBits) {
disk_cache::Bitmap bitmap(500, true);
bitmap.SetMapElement(10, 0xff00);
int index = 0;
EXPECT_EQ(0, bitmap.FindBits(&index, 300, true));
EXPECT_EQ(8, bitmap.FindBits(&index, 500, true));
EXPECT_EQ(328, index);
bitmap.SetMapElement(10, 0xff000000);
bitmap.SetMapElement(11, 0xff);
index = 0;
EXPECT_EQ(16, bitmap.FindBits(&index, 500, true));
EXPECT_EQ(344, index);
index = 0;
EXPECT_EQ(4, bitmap.FindBits(&index, 348, true));
EXPECT_EQ(344, index);
}