| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/metrics/stats_table.h" |
| |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/process_util.h" |
| #include "base/shared_memory.h" |
| #include "base/string_piece.h" |
| #include "base/string_util.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/threading/thread_local_storage.h" |
| #include "base/utf_string_conversions.h" |
| |
| #if defined(OS_POSIX) |
| #include "errno.h" |
| #endif |
| |
| namespace base { |
| |
| // The StatsTable uses a shared memory segment that is laid out as follows |
| // |
| // +-------------------------------------------+ |
| // | Version | Size | MaxCounters | MaxThreads | |
| // +-------------------------------------------+ |
| // | Thread names table | |
| // +-------------------------------------------+ |
| // | Thread TID table | |
| // +-------------------------------------------+ |
| // | Thread PID table | |
| // +-------------------------------------------+ |
| // | Counter names table | |
| // +-------------------------------------------+ |
| // | Data | |
| // +-------------------------------------------+ |
| // |
| // The data layout is a grid, where the columns are the thread_ids and the |
| // rows are the counter_ids. |
| // |
| // If the first character of the thread_name is '\0', then that column is |
| // empty. |
| // If the first character of the counter_name is '\0', then that row is |
| // empty. |
| // |
| // About Locking: |
| // This class is designed to be both multi-thread and multi-process safe. |
| // Aside from initialization, this is done by partitioning the data which |
| // each thread uses so that no locking is required. However, to allocate |
| // the rows and columns of the table to particular threads, locking is |
| // required. |
| // |
| // At the shared-memory level, we have a lock. This lock protects the |
| // shared-memory table only, and is used when we create new counters (e.g. |
| // use rows) or when we register new threads (e.g. use columns). Reading |
| // data from the table does not require any locking at the shared memory |
| // level. |
| // |
| // Each process which accesses the table will create a StatsTable object. |
| // The StatsTable maintains a hash table of the existing counters in the |
| // table for faster lookup. Since the hash table is process specific, |
| // each process maintains its own cache. We avoid complexity here by never |
| // de-allocating from the hash table. (Counters are dynamically added, |
| // but not dynamically removed). |
| |
| // In order for external viewers to be able to read our shared memory, |
| // we all need to use the same size ints. |
| COMPILE_ASSERT(sizeof(int)==4, expect_4_byte_ints); |
| |
| namespace { |
| |
| // An internal version in case we ever change the format of this |
| // file, and so that we can identify our table. |
| const int kTableVersion = 0x13131313; |
| |
| // The name for un-named counters and threads in the table. |
| const char kUnknownName[] = "<unknown>"; |
| |
| // Calculates delta to align an offset to the size of an int |
| inline int AlignOffset(int offset) { |
| return (sizeof(int) - (offset % sizeof(int))) % sizeof(int); |
| } |
| |
| inline int AlignedSize(int size) { |
| return size + AlignOffset(size); |
| } |
| |
| } // namespace |
| |
| // The StatsTable::Private maintains convenience pointers into the |
| // shared memory segment. Use this class to keep the data structure |
| // clean and accessible. |
| class StatsTable::Private { |
| public: |
| // Various header information contained in the memory mapped segment. |
| struct TableHeader { |
| int version; |
| int size; |
| int max_counters; |
| int max_threads; |
| }; |
| |
| // Construct a new Private based on expected size parameters, or |
| // return NULL on failure. |
| static Private* New(const std::string& name, int size, |
| int max_threads, int max_counters); |
| |
| SharedMemory* shared_memory() { return &shared_memory_; } |
| |
| // Accessors for our header pointers |
| TableHeader* table_header() const { return table_header_; } |
| int version() const { return table_header_->version; } |
| int size() const { return table_header_->size; } |
| int max_counters() const { return table_header_->max_counters; } |
| int max_threads() const { return table_header_->max_threads; } |
| |
| // Accessors for our tables |
| char* thread_name(int slot_id) const { |
| return &thread_names_table_[ |
| (slot_id-1) * (StatsTable::kMaxThreadNameLength)]; |
| } |
| PlatformThreadId* thread_tid(int slot_id) const { |
| return &(thread_tid_table_[slot_id-1]); |
| } |
| int* thread_pid(int slot_id) const { |
| return &(thread_pid_table_[slot_id-1]); |
| } |
| char* counter_name(int counter_id) const { |
| return &counter_names_table_[ |
| (counter_id-1) * (StatsTable::kMaxCounterNameLength)]; |
| } |
| int* row(int counter_id) const { |
| return &data_table_[(counter_id-1) * max_threads()]; |
| } |
| |
| private: |
| // Constructor is private because you should use New() instead. |
| Private() |
| : table_header_(NULL), |
| thread_names_table_(NULL), |
| thread_tid_table_(NULL), |
| thread_pid_table_(NULL), |
| counter_names_table_(NULL), |
| data_table_(NULL) { |
| } |
| |
| // Initializes the table on first access. Sets header values |
| // appropriately and zeroes all counters. |
| void InitializeTable(void* memory, int size, int max_counters, |
| int max_threads); |
| |
| // Initializes our in-memory pointers into a pre-created StatsTable. |
| void ComputeMappedPointers(void* memory); |
| |
| SharedMemory shared_memory_; |
| TableHeader* table_header_; |
| char* thread_names_table_; |
| PlatformThreadId* thread_tid_table_; |
| int* thread_pid_table_; |
| char* counter_names_table_; |
| int* data_table_; |
| }; |
| |
| // static |
| StatsTable::Private* StatsTable::Private::New(const std::string& name, |
| int size, |
| int max_threads, |
| int max_counters) { |
| scoped_ptr<Private> priv(new Private()); |
| if (!priv->shared_memory_.CreateNamed(name, true, size)) |
| return NULL; |
| if (!priv->shared_memory_.Map(size)) |
| return NULL; |
| void* memory = priv->shared_memory_.memory(); |
| |
| TableHeader* header = static_cast<TableHeader*>(memory); |
| |
| // If the version does not match, then assume the table needs |
| // to be initialized. |
| if (header->version != kTableVersion) |
| priv->InitializeTable(memory, size, max_counters, max_threads); |
| |
| // We have a valid table, so compute our pointers. |
| priv->ComputeMappedPointers(memory); |
| |
| return priv.release(); |
| } |
| |
| void StatsTable::Private::InitializeTable(void* memory, int size, |
| int max_counters, |
| int max_threads) { |
| // Zero everything. |
| memset(memory, 0, size); |
| |
| // Initialize the header. |
| TableHeader* header = static_cast<TableHeader*>(memory); |
| header->version = kTableVersion; |
| header->size = size; |
| header->max_counters = max_counters; |
| header->max_threads = max_threads; |
| } |
| |
| void StatsTable::Private::ComputeMappedPointers(void* memory) { |
| char* data = static_cast<char*>(memory); |
| int offset = 0; |
| |
| table_header_ = reinterpret_cast<TableHeader*>(data); |
| offset += sizeof(*table_header_); |
| offset += AlignOffset(offset); |
| |
| // Verify we're looking at a valid StatsTable. |
| DCHECK_EQ(table_header_->version, kTableVersion); |
| |
| thread_names_table_ = reinterpret_cast<char*>(data + offset); |
| offset += sizeof(char) * |
| max_threads() * StatsTable::kMaxThreadNameLength; |
| offset += AlignOffset(offset); |
| |
| thread_tid_table_ = reinterpret_cast<PlatformThreadId*>(data + offset); |
| offset += sizeof(int) * max_threads(); |
| offset += AlignOffset(offset); |
| |
| thread_pid_table_ = reinterpret_cast<int*>(data + offset); |
| offset += sizeof(int) * max_threads(); |
| offset += AlignOffset(offset); |
| |
| counter_names_table_ = reinterpret_cast<char*>(data + offset); |
| offset += sizeof(char) * |
| max_counters() * StatsTable::kMaxCounterNameLength; |
| offset += AlignOffset(offset); |
| |
| data_table_ = reinterpret_cast<int*>(data + offset); |
| offset += sizeof(int) * max_threads() * max_counters(); |
| |
| DCHECK_EQ(offset, size()); |
| } |
| |
| // TLSData carries the data stored in the TLS slots for the |
| // StatsTable. This is used so that we can properly cleanup when the |
| // thread exits and return the table slot. |
| // |
| // Each thread that calls RegisterThread in the StatsTable will have |
| // a TLSData stored in its TLS. |
| struct StatsTable::TLSData { |
| StatsTable* table; |
| int slot; |
| }; |
| |
| // We keep a singleton table which can be easily accessed. |
| StatsTable* StatsTable::global_table_ = NULL; |
| |
| StatsTable::StatsTable(const std::string& name, int max_threads, |
| int max_counters) |
| : impl_(NULL), |
| tls_index_(SlotReturnFunction) { |
| int table_size = |
| AlignedSize(sizeof(Private::TableHeader)) + |
| AlignedSize((max_counters * sizeof(char) * kMaxCounterNameLength)) + |
| AlignedSize((max_threads * sizeof(char) * kMaxThreadNameLength)) + |
| AlignedSize(max_threads * sizeof(int)) + |
| AlignedSize(max_threads * sizeof(int)) + |
| AlignedSize((sizeof(int) * (max_counters * max_threads))); |
| |
| impl_ = Private::New(name, table_size, max_threads, max_counters); |
| |
| if (!impl_) |
| DPLOG(ERROR) << "StatsTable did not initialize"; |
| } |
| |
| StatsTable::~StatsTable() { |
| // Before we tear down our copy of the table, be sure to |
| // unregister our thread. |
| UnregisterThread(); |
| |
| // Return ThreadLocalStorage. At this point, if any registered threads |
| // still exist, they cannot Unregister. |
| tls_index_.Free(); |
| |
| // Cleanup our shared memory. |
| delete impl_; |
| |
| // If we are the global table, unregister ourselves. |
| if (global_table_ == this) |
| global_table_ = NULL; |
| } |
| |
| int StatsTable::GetSlot() const { |
| TLSData* data = GetTLSData(); |
| if (!data) |
| return 0; |
| return data->slot; |
| } |
| |
| int StatsTable::RegisterThread(const std::string& name) { |
| int slot = 0; |
| if (!impl_) |
| return 0; |
| |
| // Registering a thread requires that we lock the shared memory |
| // so that two threads don't grab the same slot. Fortunately, |
| // thread creation shouldn't happen in inner loops. |
| { |
| SharedMemoryAutoLock lock(impl_->shared_memory()); |
| slot = FindEmptyThread(); |
| if (!slot) { |
| return 0; |
| } |
| |
| // We have space, so consume a column in the table. |
| std::string thread_name = name; |
| if (name.empty()) |
| thread_name = kUnknownName; |
| strlcpy(impl_->thread_name(slot), thread_name.c_str(), |
| kMaxThreadNameLength); |
| *(impl_->thread_tid(slot)) = PlatformThread::CurrentId(); |
| *(impl_->thread_pid(slot)) = GetCurrentProcId(); |
| } |
| |
| // Set our thread local storage. |
| TLSData* data = new TLSData; |
| data->table = this; |
| data->slot = slot; |
| tls_index_.Set(data); |
| return slot; |
| } |
| |
| int StatsTable::CountThreadsRegistered() const { |
| if (!impl_) |
| return 0; |
| |
| // Loop through the shared memory and count the threads that are active. |
| // We intentionally do not lock the table during the operation. |
| int count = 0; |
| for (int index = 1; index <= impl_->max_threads(); index++) { |
| char* name = impl_->thread_name(index); |
| if (*name != '\0') |
| count++; |
| } |
| return count; |
| } |
| |
| int StatsTable::FindCounter(const std::string& name) { |
| // Note: the API returns counters numbered from 1..N, although |
| // internally, the array is 0..N-1. This is so that we can return |
| // zero as "not found". |
| if (!impl_) |
| return 0; |
| |
| // Create a scope for our auto-lock. |
| { |
| AutoLock scoped_lock(counters_lock_); |
| |
| // Attempt to find the counter. |
| CountersMap::const_iterator iter; |
| iter = counters_.find(name); |
| if (iter != counters_.end()) |
| return iter->second; |
| } |
| |
| // Counter does not exist, so add it. |
| return AddCounter(name); |
| } |
| |
| int* StatsTable::GetLocation(int counter_id, int slot_id) const { |
| if (!impl_) |
| return NULL; |
| if (slot_id > impl_->max_threads()) |
| return NULL; |
| |
| int* row = impl_->row(counter_id); |
| return &(row[slot_id-1]); |
| } |
| |
| const char* StatsTable::GetRowName(int index) const { |
| if (!impl_) |
| return NULL; |
| |
| return impl_->counter_name(index); |
| } |
| |
| int StatsTable::GetRowValue(int index) const { |
| return GetRowValue(index, 0); |
| } |
| |
| int StatsTable::GetRowValue(int index, int pid) const { |
| if (!impl_) |
| return 0; |
| |
| int rv = 0; |
| int* row = impl_->row(index); |
| for (int slot_id = 0; slot_id < impl_->max_threads(); slot_id++) { |
| if (pid == 0 || *impl_->thread_pid(slot_id) == pid) |
| rv += row[slot_id]; |
| } |
| return rv; |
| } |
| |
| int StatsTable::GetCounterValue(const std::string& name) { |
| return GetCounterValue(name, 0); |
| } |
| |
| int StatsTable::GetCounterValue(const std::string& name, int pid) { |
| if (!impl_) |
| return 0; |
| |
| int row = FindCounter(name); |
| if (!row) |
| return 0; |
| return GetRowValue(row, pid); |
| } |
| |
| int StatsTable::GetMaxCounters() const { |
| if (!impl_) |
| return 0; |
| return impl_->max_counters(); |
| } |
| |
| int StatsTable::GetMaxThreads() const { |
| if (!impl_) |
| return 0; |
| return impl_->max_threads(); |
| } |
| |
| int* StatsTable::FindLocation(const char* name) { |
| // Get the static StatsTable |
| StatsTable *table = StatsTable::current(); |
| if (!table) |
| return NULL; |
| |
| // Get the slot for this thread. Try to register |
| // it if none exists. |
| int slot = table->GetSlot(); |
| if (!slot && !(slot = table->RegisterThread(""))) |
| return NULL; |
| |
| // Find the counter id for the counter. |
| std::string str_name(name); |
| int counter = table->FindCounter(str_name); |
| |
| // Now we can find the location in the table. |
| return table->GetLocation(counter, slot); |
| } |
| |
| void StatsTable::UnregisterThread() { |
| UnregisterThread(GetTLSData()); |
| } |
| |
| void StatsTable::UnregisterThread(TLSData* data) { |
| if (!data) |
| return; |
| DCHECK(impl_); |
| |
| // Mark the slot free by zeroing out the thread name. |
| char* name = impl_->thread_name(data->slot); |
| *name = '\0'; |
| |
| // Remove the calling thread's TLS so that it cannot use the slot. |
| tls_index_.Set(NULL); |
| delete data; |
| } |
| |
| void StatsTable::SlotReturnFunction(void* data) { |
| // This is called by the TLS destructor, which on some platforms has |
| // already cleared the TLS info, so use the tls_data argument |
| // rather than trying to fetch it ourselves. |
| TLSData* tls_data = static_cast<TLSData*>(data); |
| if (tls_data) { |
| DCHECK(tls_data->table); |
| tls_data->table->UnregisterThread(tls_data); |
| } |
| } |
| |
| int StatsTable::FindEmptyThread() const { |
| // Note: the API returns slots numbered from 1..N, although |
| // internally, the array is 0..N-1. This is so that we can return |
| // zero as "not found". |
| // |
| // The reason for doing this is because the thread 'slot' is stored |
| // in TLS, which is always initialized to zero, not -1. If 0 were |
| // returned as a valid slot number, it would be confused with the |
| // uninitialized state. |
| if (!impl_) |
| return 0; |
| |
| int index = 1; |
| for (; index <= impl_->max_threads(); index++) { |
| char* name = impl_->thread_name(index); |
| if (!*name) |
| break; |
| } |
| if (index > impl_->max_threads()) |
| return 0; // The table is full. |
| return index; |
| } |
| |
| int StatsTable::FindCounterOrEmptyRow(const std::string& name) const { |
| // Note: the API returns slots numbered from 1..N, although |
| // internally, the array is 0..N-1. This is so that we can return |
| // zero as "not found". |
| // |
| // There isn't much reason for this other than to be consistent |
| // with the way we track columns for thread slots. (See comments |
| // in FindEmptyThread for why it is done this way). |
| if (!impl_) |
| return 0; |
| |
| int free_slot = 0; |
| for (int index = 1; index <= impl_->max_counters(); index++) { |
| char* row_name = impl_->counter_name(index); |
| if (!*row_name && !free_slot) |
| free_slot = index; // save that we found a free slot |
| else if (!strncmp(row_name, name.c_str(), kMaxCounterNameLength)) |
| return index; |
| } |
| return free_slot; |
| } |
| |
| int StatsTable::AddCounter(const std::string& name) { |
| if (!impl_) |
| return 0; |
| |
| int counter_id = 0; |
| { |
| // To add a counter to the shared memory, we need the |
| // shared memory lock. |
| SharedMemoryAutoLock lock(impl_->shared_memory()); |
| |
| // We have space, so create a new counter. |
| counter_id = FindCounterOrEmptyRow(name); |
| if (!counter_id) |
| return 0; |
| |
| std::string counter_name = name; |
| if (name.empty()) |
| counter_name = kUnknownName; |
| strlcpy(impl_->counter_name(counter_id), counter_name.c_str(), |
| kMaxCounterNameLength); |
| } |
| |
| // now add to our in-memory cache |
| { |
| AutoLock lock(counters_lock_); |
| counters_[name] = counter_id; |
| } |
| return counter_id; |
| } |
| |
| StatsTable::TLSData* StatsTable::GetTLSData() const { |
| TLSData* data = |
| static_cast<TLSData*>(tls_index_.Get()); |
| if (!data) |
| return NULL; |
| |
| DCHECK(data->slot); |
| DCHECK_EQ(data->table, this); |
| return data; |
| } |
| |
| } // namespace base |