blob: 5d830f231575a45c2a3c0925e240e86f4642cf79 [file] [log] [blame]
/*
* Copyright 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COBALT_RENDERER_BACKEND_BLITTER_GRAPHICS_SYSTEM_H_
#define COBALT_RENDERER_BACKEND_BLITTER_GRAPHICS_SYSTEM_H_
#include "base/optional.h"
#include "cobalt/renderer/backend/graphics_system.h"
#include "cobalt/system_window/system_window.h"
#include "starboard/blitter.h"
#if SB_HAS(BLITTER)
namespace cobalt {
namespace renderer {
namespace backend {
// Returns a Blitter-specific graphics system that is implemented via the
// Starboard Blitter API.
class GraphicsSystemBlitter : public GraphicsSystem {
public:
GraphicsSystemBlitter();
~GraphicsSystemBlitter() OVERRIDE;
scoped_ptr<Display> CreateDisplay(
system_window::SystemWindow* system_window) OVERRIDE;
scoped_ptr<GraphicsContext> CreateGraphicsContext() OVERRIDE;
SbBlitterDevice GetSbBlitterDevice() { return device_; }
private:
SbBlitterDevice device_;
};
} // namespace backend
} // namespace renderer
} // namespace cobalt
#endif // #if SB_HAS(BLITTER)
#endif // COBALT_RENDERER_BACKEND_BLITTER_GRAPHICS_SYSTEM_H_