blob: fe95ace3264f94fdd01ed61464cc005899e26104 [file] [log] [blame]
/*
* Copyright 2015 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "cobalt/renderer/backend/egl/texture_data_cpu.h"
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "base/memory/aligned_memory.h"
#include "cobalt/renderer/backend/egl/graphics_context.h"
#include "cobalt/renderer/backend/egl/utils.h"
namespace cobalt {
namespace renderer {
namespace backend {
namespace {
GLuint UploadPixelDataToNewTexture(GraphicsContextEGL* graphics_context,
const uint8_t* data, const math::Size& size,
GLenum format, int pitch_in_bytes,
bool bgra_supported) {
GLuint texture_handle;
GraphicsContextEGL::ScopedMakeCurrent scoped_make_current(graphics_context);
GL_CALL(glGenTextures(1, &texture_handle));
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture_handle));
SetupInitialTextureParameters();
if (format == GL_BGRA_EXT) {
DCHECK(bgra_supported);
}
DCHECK_EQ(size.width() * BytesPerPixelForGLFormat(format), pitch_in_bytes);
// Copy pixel data over from the user provided source data into the OpenGL
// driver to be used as a texture from now on.
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0,
format, GL_UNSIGNED_BYTE, data));
GL_CALL(glBindTexture(GL_TEXTURE_2D, 0));
return texture_handle;
}
} // namespace
TextureDataCPU::TextureDataCPU(const math::Size& size, GLenum format)
: size_(size),
format_(format),
memory_(new uint8_t[GetPitchInBytes() * size_.height()]) {}
GLuint TextureDataCPU::ConvertToTexture(GraphicsContextEGL* graphics_context,
bool bgra_supported) {
GLuint ret =
UploadPixelDataToNewTexture(graphics_context, GetMemory(), size_, format_,
GetPitchInBytes(), bgra_supported);
memory_.reset();
return ret;
}
RawTextureMemoryCPU::RawTextureMemoryCPU(size_t size_in_bytes, size_t alignment)
: size_in_bytes_(size_in_bytes) {
memory_ = scoped_ptr_malloc<uint8_t, base::ScopedPtrAlignedFree>(
static_cast<uint8_t*>(base::AlignedAlloc(size_in_bytes, alignment)));
}
GLuint RawTextureMemoryCPU::CreateTexture(GraphicsContextEGL* graphics_context,
intptr_t offset,
const math::Size& size, GLenum format,
int pitch_in_bytes,
bool bgra_supported) const {
return UploadPixelDataToNewTexture(graphics_context, memory_.get() + offset,
size, format, pitch_in_bytes,
bgra_supported);
}
} // namespace backend
} // namespace renderer
} // namespace cobalt