| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_H_ |
| #define NET_SOCKET_SSL_CLIENT_SOCKET_H_ |
| |
| #include <string> |
| |
| #include "net/base/completion_callback.h" |
| #include "net/base/load_flags.h" |
| #include "net/base/net_errors.h" |
| #include "net/socket/ssl_socket.h" |
| #include "net/socket/stream_socket.h" |
| |
| namespace net { |
| |
| class CertVerifier; |
| class ServerBoundCertService; |
| class SSLCertRequestInfo; |
| class SSLInfo; |
| class TransportSecurityState; |
| |
| // This struct groups together several fields which are used by various |
| // classes related to SSLClientSocket. |
| struct SSLClientSocketContext { |
| SSLClientSocketContext() |
| : cert_verifier(NULL), |
| server_bound_cert_service(NULL), |
| transport_security_state(NULL) {} |
| |
| SSLClientSocketContext(CertVerifier* cert_verifier_arg, |
| ServerBoundCertService* server_bound_cert_service_arg, |
| TransportSecurityState* transport_security_state_arg, |
| const std::string& ssl_session_cache_shard_arg) |
| : cert_verifier(cert_verifier_arg), |
| server_bound_cert_service(server_bound_cert_service_arg), |
| transport_security_state(transport_security_state_arg), |
| ssl_session_cache_shard(ssl_session_cache_shard_arg) {} |
| |
| CertVerifier* cert_verifier; |
| ServerBoundCertService* server_bound_cert_service; |
| TransportSecurityState* transport_security_state; |
| // ssl_session_cache_shard is an opaque string that identifies a shard of the |
| // SSL session cache. SSL sockets with the same ssl_session_cache_shard may |
| // resume each other's SSL sessions but we'll never sessions between shards. |
| const std::string ssl_session_cache_shard; |
| }; |
| |
| // A client socket that uses SSL as the transport layer. |
| // |
| // NOTE: The SSL handshake occurs within the Connect method after a TCP |
| // connection is established. If a SSL error occurs during the handshake, |
| // Connect will fail. |
| // |
| class NET_EXPORT SSLClientSocket : public SSLSocket { |
| public: |
| SSLClientSocket(); |
| |
| // Next Protocol Negotiation (NPN) allows a TLS client and server to come to |
| // an agreement about the application level protocol to speak over a |
| // connection. |
| enum NextProtoStatus { |
| // WARNING: These values are serialized to disk. Don't change them. |
| |
| kNextProtoUnsupported = 0, // The server doesn't support NPN. |
| kNextProtoNegotiated = 1, // We agreed on a protocol. |
| kNextProtoNoOverlap = 2, // No protocols in common. We requested |
| // the first protocol in our list. |
| }; |
| |
| // StreamSocket: |
| virtual bool WasNpnNegotiated() const OVERRIDE; |
| virtual NextProto GetNegotiatedProtocol() const OVERRIDE; |
| |
| // Gets the SSL CertificateRequest info of the socket after Connect failed |
| // with ERR_SSL_CLIENT_AUTH_CERT_NEEDED. |
| virtual void GetSSLCertRequestInfo( |
| SSLCertRequestInfo* cert_request_info) = 0; |
| |
| // Get the application level protocol that we negotiated with the server. |
| // *proto is set to the resulting protocol (n.b. that the string may have |
| // embedded NULs). |
| // kNextProtoUnsupported: *proto is cleared. |
| // kNextProtoNegotiated: *proto is set to the negotiated protocol. |
| // kNextProtoNoOverlap: *proto is set to the first protocol in the |
| // supported list. |
| // *server_protos is set to the server advertised protocols. |
| virtual NextProtoStatus GetNextProto(std::string* proto, |
| std::string* server_protos) = 0; |
| |
| static NextProto NextProtoFromString(const std::string& proto_string); |
| |
| static const char* NextProtoToString(NextProto next_proto); |
| |
| static const char* NextProtoStatusToString(const NextProtoStatus status); |
| |
| // Can be used with the second argument(|server_protos|) of |GetNextProto| to |
| // construct a comma separated string of server advertised protocols. |
| static std::string ServerProtosToString(const std::string& server_protos); |
| |
| static bool IgnoreCertError(int error, int load_flags); |
| |
| // ClearSessionCache clears the SSL session cache, used to resume SSL |
| // sessions. |
| static void ClearSessionCache(); |
| |
| virtual bool set_was_npn_negotiated(bool negotiated); |
| |
| virtual bool was_spdy_negotiated() const; |
| |
| virtual bool set_was_spdy_negotiated(bool negotiated); |
| |
| virtual void set_protocol_negotiated(NextProto protocol_negotiated); |
| |
| // Returns the ServerBoundCertService used by this socket, or NULL if |
| // server bound certificates are not supported. |
| virtual ServerBoundCertService* GetServerBoundCertService() const = 0; |
| |
| // Returns true if a channel ID was sent on this connection. |
| // This may be useful for protocols, like SPDY, which allow the same |
| // connection to be shared between multiple domains, each of which need |
| // a channel ID. |
| virtual bool WasChannelIDSent() const; |
| |
| virtual void set_channel_id_sent(bool channel_id_sent); |
| |
| private: |
| // True if NPN was responded to, independent of selecting SPDY or HTTP. |
| bool was_npn_negotiated_; |
| // True if NPN successfully negotiated SPDY. |
| bool was_spdy_negotiated_; |
| // Protocol that we negotiated with the server. |
| NextProto protocol_negotiated_; |
| // True if a channel ID was sent. |
| bool channel_id_sent_; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_SSL_CLIENT_SOCKET_H_ |