| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/udp/udp_socket_win.h" |
| |
| #include <mstcpip.h> |
| |
| #include "base/callback.h" |
| #include "base/logging.h" |
| #include "base/message_loop.h" |
| #include "base/metrics/histogram.h" |
| #include "base/metrics/stats_counters.h" |
| #include "base/posix/eintr_wrapper.h" |
| #include "base/rand_util.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_log.h" |
| #include "net/base/net_util.h" |
| #include "net/base/winsock_init.h" |
| #include "net/base/winsock_util.h" |
| #include "net/udp/udp_net_log_parameters.h" |
| |
| namespace { |
| |
| static const int kBindRetries = 10; |
| static const int kPortStart = 1024; |
| static const int kPortEnd = 65535; |
| |
| } // namespace net |
| |
| namespace net { |
| |
| // This class encapsulates all the state that has to be preserved as long as |
| // there is a network IO operation in progress. If the owner UDPSocketWin |
| // is destroyed while an operation is in progress, the Core is detached and it |
| // lives until the operation completes and the OS doesn't reference any resource |
| // declared on this class anymore. |
| class UDPSocketWin::Core : public base::RefCounted<Core> { |
| public: |
| explicit Core(UDPSocketWin* socket); |
| |
| // Start watching for the end of a read or write operation. |
| void WatchForRead(); |
| void WatchForWrite(); |
| |
| // The UDPSocketWin is going away. |
| void Detach() { socket_ = NULL; } |
| |
| // The separate OVERLAPPED variables for asynchronous operation. |
| OVERLAPPED read_overlapped_; |
| OVERLAPPED write_overlapped_; |
| |
| // The buffers used in Read() and Write(). |
| scoped_refptr<IOBuffer> read_iobuffer_; |
| scoped_refptr<IOBuffer> write_iobuffer_; |
| |
| // The address storage passed to WSARecvFrom(). |
| SockaddrStorage recv_addr_storage_; |
| |
| private: |
| friend class base::RefCounted<Core>; |
| |
| class ReadDelegate : public base::win::ObjectWatcher::Delegate { |
| public: |
| explicit ReadDelegate(Core* core) : core_(core) {} |
| virtual ~ReadDelegate() {} |
| |
| // base::ObjectWatcher::Delegate methods: |
| virtual void OnObjectSignaled(HANDLE object); |
| |
| private: |
| Core* const core_; |
| }; |
| |
| class WriteDelegate : public base::win::ObjectWatcher::Delegate { |
| public: |
| explicit WriteDelegate(Core* core) : core_(core) {} |
| virtual ~WriteDelegate() {} |
| |
| // base::ObjectWatcher::Delegate methods: |
| virtual void OnObjectSignaled(HANDLE object); |
| |
| private: |
| Core* const core_; |
| }; |
| |
| ~Core(); |
| |
| // The socket that created this object. |
| UDPSocketWin* socket_; |
| |
| // |reader_| handles the signals from |read_watcher_|. |
| ReadDelegate reader_; |
| // |writer_| handles the signals from |write_watcher_|. |
| WriteDelegate writer_; |
| |
| // |read_watcher_| watches for events from Read(). |
| base::win::ObjectWatcher read_watcher_; |
| // |write_watcher_| watches for events from Write(); |
| base::win::ObjectWatcher write_watcher_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Core); |
| }; |
| |
| UDPSocketWin::Core::Core(UDPSocketWin* socket) |
| : socket_(socket), |
| ALLOW_THIS_IN_INITIALIZER_LIST(reader_(this)), |
| ALLOW_THIS_IN_INITIALIZER_LIST(writer_(this)) { |
| memset(&read_overlapped_, 0, sizeof(read_overlapped_)); |
| memset(&write_overlapped_, 0, sizeof(write_overlapped_)); |
| |
| read_overlapped_.hEvent = WSACreateEvent(); |
| write_overlapped_.hEvent = WSACreateEvent(); |
| } |
| |
| UDPSocketWin::Core::~Core() { |
| // Make sure the message loop is not watching this object anymore. |
| read_watcher_.StopWatching(); |
| write_watcher_.StopWatching(); |
| |
| WSACloseEvent(read_overlapped_.hEvent); |
| memset(&read_overlapped_, 0xaf, sizeof(read_overlapped_)); |
| WSACloseEvent(write_overlapped_.hEvent); |
| memset(&write_overlapped_, 0xaf, sizeof(write_overlapped_)); |
| } |
| |
| void UDPSocketWin::Core::WatchForRead() { |
| // We grab an extra reference because there is an IO operation in progress. |
| // Balanced in ReadDelegate::OnObjectSignaled(). |
| AddRef(); |
| read_watcher_.StartWatching(read_overlapped_.hEvent, &reader_); |
| } |
| |
| void UDPSocketWin::Core::WatchForWrite() { |
| // We grab an extra reference because there is an IO operation in progress. |
| // Balanced in WriteDelegate::OnObjectSignaled(). |
| AddRef(); |
| write_watcher_.StartWatching(write_overlapped_.hEvent, &writer_); |
| } |
| |
| void UDPSocketWin::Core::ReadDelegate::OnObjectSignaled(HANDLE object) { |
| DCHECK_EQ(object, core_->read_overlapped_.hEvent); |
| if (core_->socket_) |
| core_->socket_->DidCompleteRead(); |
| |
| core_->Release(); |
| } |
| |
| void UDPSocketWin::Core::WriteDelegate::OnObjectSignaled(HANDLE object) { |
| DCHECK_EQ(object, core_->write_overlapped_.hEvent); |
| if (core_->socket_) |
| core_->socket_->DidCompleteWrite(); |
| |
| core_->Release(); |
| } |
| |
| //----------------------------------------------------------------------------- |
| |
| UDPSocketWin::UDPSocketWin(DatagramSocket::BindType bind_type, |
| const RandIntCallback& rand_int_cb, |
| net::NetLog* net_log, |
| const net::NetLog::Source& source) |
| : socket_(INVALID_SOCKET), |
| socket_options_(0), |
| bind_type_(bind_type), |
| rand_int_cb_(rand_int_cb), |
| recv_from_address_(NULL), |
| net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_UDP_SOCKET)) { |
| EnsureWinsockInit(); |
| net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, |
| source.ToEventParametersCallback()); |
| if (bind_type == DatagramSocket::RANDOM_BIND) |
| DCHECK(!rand_int_cb.is_null()); |
| } |
| |
| UDPSocketWin::~UDPSocketWin() { |
| Close(); |
| net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); |
| } |
| |
| void UDPSocketWin::Close() { |
| DCHECK(CalledOnValidThread()); |
| |
| if (!is_connected()) |
| return; |
| |
| // Zero out any pending read/write callback state. |
| read_callback_.Reset(); |
| recv_from_address_ = NULL; |
| write_callback_.Reset(); |
| |
| base::TimeTicks start_time = base::TimeTicks::Now(); |
| closesocket(socket_); |
| UMA_HISTOGRAM_TIMES("Net.UDPSocketWinClose", |
| base::TimeTicks::Now() - start_time); |
| socket_ = INVALID_SOCKET; |
| |
| core_->Detach(); |
| core_ = NULL; |
| } |
| |
| int UDPSocketWin::GetPeerAddress(IPEndPoint* address) const { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(address); |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| // TODO(szym): Simplify. http://crbug.com/126152 |
| if (!remote_address_.get()) { |
| SockaddrStorage storage; |
| if (getpeername(socket_, storage.addr, &storage.addr_len)) |
| return MapSystemError(WSAGetLastError()); |
| scoped_ptr<IPEndPoint> address(new IPEndPoint()); |
| if (!address->FromSockAddr(storage.addr, storage.addr_len)) |
| return ERR_FAILED; |
| remote_address_.reset(address.release()); |
| } |
| |
| *address = *remote_address_; |
| return OK; |
| } |
| |
| int UDPSocketWin::GetLocalAddress(IPEndPoint* address) const { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(address); |
| if (!is_connected()) |
| return ERR_SOCKET_NOT_CONNECTED; |
| |
| // TODO(szym): Simplify. http://crbug.com/126152 |
| if (!local_address_.get()) { |
| SockaddrStorage storage; |
| if (getsockname(socket_, storage.addr, &storage.addr_len)) |
| return MapSystemError(WSAGetLastError()); |
| scoped_ptr<IPEndPoint> address(new IPEndPoint()); |
| if (!address->FromSockAddr(storage.addr, storage.addr_len)) |
| return ERR_FAILED; |
| local_address_.reset(address.release()); |
| } |
| |
| *address = *local_address_; |
| return OK; |
| } |
| |
| int UDPSocketWin::Read(IOBuffer* buf, |
| int buf_len, |
| const CompletionCallback& callback) { |
| return RecvFrom(buf, buf_len, NULL, callback); |
| } |
| |
| int UDPSocketWin::RecvFrom(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address, |
| const CompletionCallback& callback) { |
| DCHECK(CalledOnValidThread()); |
| DCHECK_NE(INVALID_SOCKET, socket_); |
| DCHECK(read_callback_.is_null()); |
| DCHECK(!recv_from_address_); |
| DCHECK(!callback.is_null()); // Synchronous operation not supported. |
| DCHECK_GT(buf_len, 0); |
| |
| int nread = InternalRecvFrom(buf, buf_len, address); |
| if (nread != ERR_IO_PENDING) |
| return nread; |
| |
| read_callback_ = callback; |
| recv_from_address_ = address; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::Write(IOBuffer* buf, |
| int buf_len, |
| const CompletionCallback& callback) { |
| return SendToOrWrite(buf, buf_len, NULL, callback); |
| } |
| |
| int UDPSocketWin::SendTo(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint& address, |
| const CompletionCallback& callback) { |
| return SendToOrWrite(buf, buf_len, &address, callback); |
| } |
| |
| int UDPSocketWin::SendToOrWrite(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint* address, |
| const CompletionCallback& callback) { |
| DCHECK(CalledOnValidThread()); |
| DCHECK_NE(INVALID_SOCKET, socket_); |
| DCHECK(write_callback_.is_null()); |
| DCHECK(!callback.is_null()); // Synchronous operation not supported. |
| DCHECK_GT(buf_len, 0); |
| DCHECK(!send_to_address_.get()); |
| |
| int nwrite = InternalSendTo(buf, buf_len, address); |
| if (nwrite != ERR_IO_PENDING) |
| return nwrite; |
| |
| if (address) |
| send_to_address_.reset(new IPEndPoint(*address)); |
| write_callback_ = callback; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::Connect(const IPEndPoint& address) { |
| net_log_.BeginEvent(NetLog::TYPE_UDP_CONNECT, |
| CreateNetLogUDPConnectCallback(&address)); |
| int rv = InternalConnect(address); |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_UDP_CONNECT, rv); |
| return rv; |
| } |
| |
| int UDPSocketWin::InternalConnect(const IPEndPoint& address) { |
| DCHECK(!is_connected()); |
| DCHECK(!remote_address_.get()); |
| int rv = CreateSocket(address); |
| if (rv < 0) |
| return rv; |
| |
| if (bind_type_ == DatagramSocket::RANDOM_BIND) |
| rv = RandomBind(address); |
| // else connect() does the DatagramSocket::DEFAULT_BIND |
| |
| if (rv < 0) |
| return rv; |
| |
| SockaddrStorage storage; |
| if (!address.ToSockAddr(storage.addr, &storage.addr_len)) |
| return ERR_FAILED; |
| |
| rv = connect(socket_, storage.addr, storage.addr_len); |
| if (rv < 0) |
| return MapSystemError(WSAGetLastError()); |
| |
| remote_address_.reset(new IPEndPoint(address)); |
| return rv; |
| } |
| |
| int UDPSocketWin::Bind(const IPEndPoint& address) { |
| DCHECK(!is_connected()); |
| int rv = CreateSocket(address); |
| if (rv < 0) |
| return rv; |
| rv = SetSocketOptions(); |
| if (rv < 0) |
| return rv; |
| rv = DoBind(address); |
| if (rv < 0) |
| return rv; |
| local_address_.reset(); |
| return rv; |
| } |
| |
| int UDPSocketWin::CreateSocket(const IPEndPoint& address) { |
| socket_ = WSASocket(address.GetSockAddrFamily(), SOCK_DGRAM, IPPROTO_UDP, |
| NULL, 0, WSA_FLAG_OVERLAPPED); |
| if (socket_ == INVALID_SOCKET) |
| return MapSystemError(WSAGetLastError()); |
| core_ = new Core(this); |
| return OK; |
| } |
| |
| bool UDPSocketWin::SetReceiveBufferSize(int32 size) { |
| DCHECK(CalledOnValidThread()); |
| int rv = setsockopt(socket_, SOL_SOCKET, SO_RCVBUF, |
| reinterpret_cast<const char*>(&size), sizeof(size)); |
| DCHECK(!rv) << "Could not set socket receive buffer size: " << errno; |
| return rv == 0; |
| } |
| |
| bool UDPSocketWin::SetSendBufferSize(int32 size) { |
| DCHECK(CalledOnValidThread()); |
| int rv = setsockopt(socket_, SOL_SOCKET, SO_SNDBUF, |
| reinterpret_cast<const char*>(&size), sizeof(size)); |
| DCHECK(!rv) << "Could not set socket send buffer size: " << errno; |
| return rv == 0; |
| } |
| |
| void UDPSocketWin::AllowAddressReuse() { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(!is_connected()); |
| |
| socket_options_ |= SOCKET_OPTION_REUSE_ADDRESS; |
| } |
| |
| void UDPSocketWin::AllowBroadcast() { |
| DCHECK(CalledOnValidThread()); |
| DCHECK(!is_connected()); |
| |
| socket_options_ |= SOCKET_OPTION_BROADCAST; |
| } |
| |
| void UDPSocketWin::DoReadCallback(int rv) { |
| DCHECK_NE(rv, ERR_IO_PENDING); |
| DCHECK(!read_callback_.is_null()); |
| |
| // since Run may result in Read being called, clear read_callback_ up front. |
| CompletionCallback c = read_callback_; |
| read_callback_.Reset(); |
| c.Run(rv); |
| } |
| |
| void UDPSocketWin::DoWriteCallback(int rv) { |
| DCHECK_NE(rv, ERR_IO_PENDING); |
| DCHECK(!write_callback_.is_null()); |
| |
| // since Run may result in Write being called, clear write_callback_ up front. |
| CompletionCallback c = write_callback_; |
| write_callback_.Reset(); |
| c.Run(rv); |
| } |
| |
| void UDPSocketWin::DidCompleteRead() { |
| DWORD num_bytes, flags; |
| BOOL ok = WSAGetOverlappedResult(socket_, &core_->read_overlapped_, |
| &num_bytes, FALSE, &flags); |
| WSAResetEvent(core_->read_overlapped_.hEvent); |
| int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); |
| // Convert address. |
| if (recv_from_address_ && result >= 0) { |
| if (!ReceiveAddressToIPEndpoint(recv_from_address_)) |
| result = ERR_FAILED; |
| } |
| LogRead(result, core_->read_iobuffer_->data()); |
| core_->read_iobuffer_ = NULL; |
| recv_from_address_ = NULL; |
| DoReadCallback(result); |
| } |
| |
| void UDPSocketWin::LogRead(int result, const char* bytes) const { |
| if (result < 0) { |
| net_log_.AddEventWithNetErrorCode(NetLog::TYPE_UDP_RECEIVE_ERROR, result); |
| return; |
| } |
| |
| if (net_log_.IsLoggingAllEvents()) { |
| // Get address for logging, if |address| is NULL. |
| IPEndPoint address; |
| bool is_address_valid = ReceiveAddressToIPEndpoint(&address); |
| net_log_.AddEvent( |
| NetLog::TYPE_UDP_BYTES_RECEIVED, |
| CreateNetLogUDPDataTranferCallback( |
| result, bytes, |
| is_address_valid ? &address : NULL)); |
| } |
| |
| base::StatsCounter read_bytes("udp.read_bytes"); |
| read_bytes.Add(result); |
| } |
| |
| void UDPSocketWin::DidCompleteWrite() { |
| DWORD num_bytes, flags; |
| BOOL ok = WSAGetOverlappedResult(socket_, &core_->write_overlapped_, |
| &num_bytes, FALSE, &flags); |
| WSAResetEvent(core_->write_overlapped_.hEvent); |
| int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); |
| LogWrite(result, core_->write_iobuffer_->data(), send_to_address_.get()); |
| |
| send_to_address_.reset(); |
| core_->write_iobuffer_ = NULL; |
| DoWriteCallback(result); |
| } |
| |
| void UDPSocketWin::LogWrite(int result, |
| const char* bytes, |
| const IPEndPoint* address) const { |
| if (result < 0) { |
| net_log_.AddEventWithNetErrorCode(NetLog::TYPE_UDP_SEND_ERROR, result); |
| return; |
| } |
| |
| if (net_log_.IsLoggingAllEvents()) { |
| net_log_.AddEvent( |
| NetLog::TYPE_UDP_BYTES_SENT, |
| CreateNetLogUDPDataTranferCallback(result, bytes, address)); |
| } |
| |
| base::StatsCounter write_bytes("udp.write_bytes"); |
| write_bytes.Add(result); |
| } |
| |
| int UDPSocketWin::InternalRecvFrom(IOBuffer* buf, int buf_len, |
| IPEndPoint* address) { |
| DCHECK(!core_->read_iobuffer_); |
| SockaddrStorage& storage = core_->recv_addr_storage_; |
| storage.addr_len = sizeof(storage.addr_storage); |
| |
| WSABUF read_buffer; |
| read_buffer.buf = buf->data(); |
| read_buffer.len = buf_len; |
| |
| DWORD flags = 0; |
| DWORD num; |
| CHECK_NE(INVALID_SOCKET, socket_); |
| AssertEventNotSignaled(core_->read_overlapped_.hEvent); |
| int rv = WSARecvFrom(socket_, &read_buffer, 1, &num, &flags, storage.addr, |
| &storage.addr_len, &core_->read_overlapped_, NULL); |
| if (rv == 0) { |
| if (ResetEventIfSignaled(core_->read_overlapped_.hEvent)) { |
| int result = num; |
| // Convert address. |
| if (address && result >= 0) { |
| if (!ReceiveAddressToIPEndpoint(address)) |
| result = ERR_FAILED; |
| } |
| LogRead(result, buf->data()); |
| return result; |
| } |
| } else { |
| int os_error = WSAGetLastError(); |
| if (os_error != WSA_IO_PENDING) { |
| int result = MapSystemError(os_error); |
| LogRead(result, NULL); |
| return result; |
| } |
| } |
| core_->WatchForRead(); |
| core_->read_iobuffer_ = buf; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::InternalSendTo(IOBuffer* buf, int buf_len, |
| const IPEndPoint* address) { |
| DCHECK(!core_->write_iobuffer_); |
| SockaddrStorage storage; |
| struct sockaddr* addr = storage.addr; |
| // Convert address. |
| if (!address) { |
| addr = NULL; |
| storage.addr_len = 0; |
| } else { |
| if (!address->ToSockAddr(addr, &storage.addr_len)) { |
| int result = ERR_FAILED; |
| LogWrite(result, NULL, NULL); |
| return result; |
| } |
| } |
| |
| WSABUF write_buffer; |
| write_buffer.buf = buf->data(); |
| write_buffer.len = buf_len; |
| |
| DWORD flags = 0; |
| DWORD num; |
| AssertEventNotSignaled(core_->write_overlapped_.hEvent); |
| int rv = WSASendTo(socket_, &write_buffer, 1, &num, flags, |
| addr, storage.addr_len, &core_->write_overlapped_, NULL); |
| if (rv == 0) { |
| if (ResetEventIfSignaled(core_->write_overlapped_.hEvent)) { |
| int result = num; |
| LogWrite(result, buf->data(), address); |
| return result; |
| } |
| } else { |
| int os_error = WSAGetLastError(); |
| if (os_error != WSA_IO_PENDING) { |
| int result = MapSystemError(os_error); |
| LogWrite(result, NULL, NULL); |
| return result; |
| } |
| } |
| |
| core_->WatchForWrite(); |
| core_->write_iobuffer_ = buf; |
| return ERR_IO_PENDING; |
| } |
| |
| int UDPSocketWin::SetSocketOptions() { |
| BOOL true_value = 1; |
| if (socket_options_ & SOCKET_OPTION_REUSE_ADDRESS) { |
| int rv = setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR, |
| reinterpret_cast<const char*>(&true_value), |
| sizeof(true_value)); |
| if (rv < 0) |
| return MapSystemError(errno); |
| } |
| if (socket_options_ & SOCKET_OPTION_BROADCAST) { |
| int rv = setsockopt(socket_, SOL_SOCKET, SO_BROADCAST, |
| reinterpret_cast<const char*>(&true_value), |
| sizeof(true_value)); |
| if (rv < 0) |
| return MapSystemError(errno); |
| } |
| return OK; |
| } |
| |
| int UDPSocketWin::DoBind(const IPEndPoint& address) { |
| SockaddrStorage storage; |
| if (!address.ToSockAddr(storage.addr, &storage.addr_len)) |
| return ERR_UNEXPECTED; |
| int rv = bind(socket_, storage.addr, storage.addr_len); |
| return rv < 0 ? MapSystemError(WSAGetLastError()) : rv; |
| } |
| |
| int UDPSocketWin::RandomBind(const IPEndPoint& address) { |
| DCHECK(bind_type_ == DatagramSocket::RANDOM_BIND && !rand_int_cb_.is_null()); |
| |
| // Construct IPAddressNumber of appropriate size (IPv4 or IPv6) of 0s. |
| IPAddressNumber ip(address.address().size()); |
| |
| for (int i = 0; i < kBindRetries; ++i) { |
| int rv = DoBind(IPEndPoint(ip, rand_int_cb_.Run(kPortStart, kPortEnd))); |
| if (rv == OK || rv != ERR_ADDRESS_IN_USE) |
| return rv; |
| } |
| return DoBind(IPEndPoint(ip, 0)); |
| } |
| |
| bool UDPSocketWin::ReceiveAddressToIPEndpoint(IPEndPoint* address) const { |
| SockaddrStorage& storage = core_->recv_addr_storage_; |
| return address->FromSockAddr(storage.addr, storage.addr_len); |
| } |
| |
| } // namespace net |