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/*
* Copyright (C) 2007-2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/ScheduledAction.h"
#include "bindings/core/v8/ScriptController.h"
#include "bindings/core/v8/ScriptSourceCode.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8GCController.h"
#include "bindings/core/v8/V8ScriptRunner.h"
#include "core/dom/Document.h"
#include "core/dom/ExecutionContext.h"
#include "core/frame/LocalFrame.h"
#include "core/workers/WorkerGlobalScope.h"
#include "core/workers/WorkerThread.h"
#include "platform/Logging.h"
#include "platform/TraceEvent.h"
namespace blink {
ScheduledAction::ScheduledAction(ScriptState* scriptState, v8::Handle<v8::Function> function, int argc, v8::Handle<v8::Value> argv[], v8::Isolate* isolate)
: m_scriptState(scriptState)
, m_function(isolate, function)
, m_info(isolate)
, m_code(String(), KURL(), TextPosition::belowRangePosition())
{
m_info.ReserveCapacity(argc);
for (int i = 0; i < argc; ++i)
m_info.Append(argv[i]);
}
ScheduledAction::ScheduledAction(ScriptState* scriptState, const String& code, const KURL& url, v8::Isolate* isolate)
: m_scriptState(scriptState)
, m_info(isolate)
, m_code(code, url)
{
}
ScheduledAction::~ScheduledAction()
{
}
void ScheduledAction::execute(ExecutionContext* context)
{
if (context->isDocument()) {
LocalFrame* frame = toDocument(context)->frame();
if (!frame) {
WTF_LOG(Timers, "ScheduledAction::execute %p: no frame", this);
return;
}
if (!frame->script().canExecuteScripts(AboutToExecuteScript)) {
WTF_LOG(Timers, "ScheduledAction::execute %p: frame can not execute scripts", this);
return;
}
execute(frame);
} else {
WTF_LOG(Timers, "ScheduledAction::execute %p: worker scope", this);
execute(toWorkerGlobalScope(context));
}
}
void ScheduledAction::execute(LocalFrame* frame)
{
if (!m_scriptState->contextIsValid()) {
WTF_LOG(Timers, "ScheduledAction::execute %p: context is empty", this);
return;
}
TRACE_EVENT0("v8", "ScheduledAction::execute");
ScriptState::Scope scope(m_scriptState.get());
if (!m_function.isEmpty()) {
WTF_LOG(Timers, "ScheduledAction::execute %p: have function", this);
Vector<v8::Handle<v8::Value> > info;
createLocalHandlesForArgs(&info);
frame->script().callFunction(m_function.newLocal(m_scriptState->isolate()), m_scriptState->context()->Global(), info.size(), info.data());
} else {
WTF_LOG(Timers, "ScheduledAction::execute %p: executing from source", this);
frame->script().executeScriptAndReturnValue(m_scriptState->context(), ScriptSourceCode(m_code));
}
// The frame might be invalid at this point because JavaScript could have released it.
}
void ScheduledAction::execute(WorkerGlobalScope* worker)
{
ASSERT(worker->thread()->isCurrentThread());
ASSERT(m_scriptState->contextIsValid());
if (!m_function.isEmpty()) {
ScriptState::Scope scope(m_scriptState.get());
Vector<v8::Handle<v8::Value> > info;
createLocalHandlesForArgs(&info);
V8ScriptRunner::callFunction(m_function.newLocal(m_scriptState->isolate()), worker, m_scriptState->context()->Global(), info.size(), info.data(), m_scriptState->isolate());
} else {
worker->script()->evaluate(m_code);
}
}
void ScheduledAction::createLocalHandlesForArgs(Vector<v8::Handle<v8::Value> >* handles)
{
handles->reserveCapacity(m_info.Size());
for (size_t i = 0; i < m_info.Size(); ++i)
handles->append(m_info.Get(i));
}
} // namespace blink