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/*
* Copyright (c) 2011, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/ScriptProfiler.h"
#include "bindings/core/v8/RetainedDOMInfo.h"
#include "bindings/core/v8/ScriptValue.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8Node.h"
#include "bindings/core/v8/V8Window.h"
#include "bindings/core/v8/WrapperTypeInfo.h"
#include "core/dom/Document.h"
#include "core/inspector/BindingVisitors.h"
#include "wtf/ThreadSpecific.h"
#include <v8-profiler.h>
#include <v8.h>
namespace blink {
typedef HashMap<String, double> ProfileNameIdleTimeMap;
void ScriptProfiler::setSamplingInterval(int intervalUs)
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
if (profiler)
profiler->SetSamplingInterval(intervalUs);
}
void ScriptProfiler::start(const String& title)
{
ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap();
if (profileNameIdleTimeMap->contains(title))
return;
profileNameIdleTimeMap->add(title, 0);
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
if (!profiler)
return;
v8::HandleScope handleScope(isolate);
profiler->StartProfiling(v8String(isolate, title), true);
}
PassRefPtrWillBeRawPtr<ScriptProfile> ScriptProfiler::stop(const String& title)
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::CpuProfiler* profiler = isolate->GetCpuProfiler();
if (!profiler)
return nullptr;
v8::HandleScope handleScope(isolate);
v8::CpuProfile* profile = profiler->StopProfiling(v8String(isolate, title));
if (!profile)
return nullptr;
String profileTitle = toCoreString(profile->GetTitle());
double idleTime = 0.0;
ProfileNameIdleTimeMap* profileNameIdleTimeMap = ScriptProfiler::currentProfileNameIdleTimeMap();
ProfileNameIdleTimeMap::iterator profileIdleTime = profileNameIdleTimeMap->find(profileTitle);
if (profileIdleTime != profileNameIdleTimeMap->end()) {
idleTime = profileIdleTime->value * 1000.0;
profileNameIdleTimeMap->remove(profileIdleTime);
}
return ScriptProfile::create(profile, idleTime);
}
void ScriptProfiler::collectGarbage()
{
v8::Isolate::GetCurrent()->LowMemoryNotification();
}
ScriptValue ScriptProfiler::objectByHeapObjectId(unsigned id)
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
v8::HandleScope handleScope(isolate);
v8::Handle<v8::Value> value = profiler->FindObjectById(id);
if (value.IsEmpty() || !value->IsObject())
return ScriptValue();
v8::Handle<v8::Object> object = value.As<v8::Object>();
if (object->InternalFieldCount() >= v8DefaultWrapperInternalFieldCount) {
v8::Handle<v8::Value> wrapper = object->GetInternalField(v8DOMWrapperObjectIndex);
// Skip wrapper boilerplates which are like regular wrappers but don't have
// native object.
if (!wrapper.IsEmpty() && wrapper->IsUndefined())
return ScriptValue();
}
ScriptState* scriptState = ScriptState::from(object->CreationContext());
return ScriptValue(scriptState, object);
}
unsigned ScriptProfiler::getHeapObjectId(const ScriptValue& value)
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
v8::SnapshotObjectId id = profiler->GetObjectId(value.v8Value());
return id;
}
void ScriptProfiler::clearHeapObjectIds()
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
profiler->ClearObjectIds();
}
namespace {
class ActivityControlAdapter final : public v8::ActivityControl {
public:
ActivityControlAdapter(ScriptProfiler::HeapSnapshotProgress* progress)
: m_progress(progress), m_firstReport(true) { }
virtual ControlOption ReportProgressValue(int done, int total) override
{
ControlOption result = m_progress->isCanceled() ? kAbort : kContinue;
if (m_firstReport) {
m_firstReport = false;
m_progress->Start(total);
} else {
m_progress->Worked(done);
}
if (done >= total)
m_progress->Done();
return result;
}
private:
ScriptProfiler::HeapSnapshotProgress* m_progress;
bool m_firstReport;
};
class GlobalObjectNameResolver final : public v8::HeapProfiler::ObjectNameResolver {
public:
virtual const char* GetName(v8::Handle<v8::Object> object) override
{
LocalDOMWindow* window = toDOMWindow(object, v8::Isolate::GetCurrent());
if (!window)
return 0;
CString url = window->document()->url().string().utf8();
m_strings.append(url);
return url.data();
}
private:
Vector<CString> m_strings;
};
} // namespace
void ScriptProfiler::startTrackingHeapObjects(bool trackAllocations)
{
v8::Isolate::GetCurrent()->GetHeapProfiler()->StartTrackingHeapObjects(trackAllocations);
}
namespace {
class HeapStatsStream : public v8::OutputStream {
public:
HeapStatsStream(ScriptProfiler::OutputStream* stream) : m_stream(stream) { }
virtual void EndOfStream() override { }
virtual WriteResult WriteAsciiChunk(char* data, int size) override
{
ASSERT(false);
return kAbort;
}
virtual WriteResult WriteHeapStatsChunk(v8::HeapStatsUpdate* updateData, int count) override
{
Vector<uint32_t> rawData(count * 3);
for (int i = 0; i < count; ++i) {
int offset = i * 3;
rawData[offset] = updateData[i].index;
rawData[offset + 1] = updateData[i].count;
rawData[offset + 2] = updateData[i].size;
}
m_stream->write(rawData.data(), rawData.size());
return kContinue;
}
private:
ScriptProfiler::OutputStream* m_stream;
};
}
unsigned ScriptProfiler::requestHeapStatsUpdate(ScriptProfiler::OutputStream* stream)
{
HeapStatsStream heapStatsStream(stream);
return v8::Isolate::GetCurrent()->GetHeapProfiler()->GetHeapStats(&heapStatsStream);
}
void ScriptProfiler::stopTrackingHeapObjects()
{
v8::Isolate::GetCurrent()->GetHeapProfiler()->StopTrackingHeapObjects();
}
// FIXME: This method should receive a ScriptState, from which we should retrieve an Isolate.
PassRefPtr<ScriptHeapSnapshot> ScriptProfiler::takeHeapSnapshot(const String& title, HeapSnapshotProgress* control)
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
if (!profiler)
return nullptr;
v8::HandleScope handleScope(isolate);
ASSERT(control);
ActivityControlAdapter adapter(control);
GlobalObjectNameResolver resolver;
const v8::HeapSnapshot* snapshot = profiler->TakeHeapSnapshot(v8String(isolate, title), &adapter, &resolver);
return snapshot ? ScriptHeapSnapshot::create(snapshot) : nullptr;
}
static v8::RetainedObjectInfo* retainedDOMInfo(uint16_t classId, v8::Handle<v8::Value> wrapper)
{
ASSERT(classId == WrapperTypeInfo::NodeClassId);
if (!wrapper->IsObject())
return 0;
Node* node = V8Node::toImpl(wrapper.As<v8::Object>());
return node ? new RetainedDOMInfo(node) : 0;
}
void ScriptProfiler::initialize()
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HeapProfiler* profiler = isolate->GetHeapProfiler();
if (profiler)
profiler->SetWrapperClassInfoProvider(WrapperTypeInfo::NodeClassId, &retainedDOMInfo);
}
void ScriptProfiler::visitNodeWrappers(WrappedNodeVisitor* visitor)
{
// visitNodeWrappers() should receive a ScriptState and retrieve an Isolate
// from the ScriptState.
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HandleScope handleScope(isolate);
class DOMNodeWrapperVisitor : public v8::PersistentHandleVisitor {
public:
DOMNodeWrapperVisitor(WrappedNodeVisitor* visitor, v8::Isolate* isolate)
: m_visitor(visitor)
#if ENABLE(ASSERT)
, m_isolate(isolate)
#endif
{
}
virtual void VisitPersistentHandle(v8::Persistent<v8::Value>* value, uint16_t classId) override
{
if (classId != WrapperTypeInfo::NodeClassId)
return;
#if ENABLE(ASSERT)
{
v8::HandleScope scope(m_isolate);
v8::Local<v8::Object> wrapper = v8::Local<v8::Object>::New(m_isolate, v8::Persistent<v8::Object>::Cast(*value));
ASSERT(V8Node::hasInstance(wrapper, m_isolate));
ASSERT(wrapper->IsObject());
}
#endif
m_visitor->visitNode(toScriptWrappableBase(v8::Persistent<v8::Object>::Cast(*value))->toImpl<Node>());
}
private:
WrappedNodeVisitor* m_visitor;
#if ENABLE(ASSERT)
v8::Isolate* m_isolate;
#endif
} wrapperVisitor(visitor, isolate);
v8::V8::VisitHandlesWithClassIds(isolate, &wrapperVisitor);
}
ProfileNameIdleTimeMap* ScriptProfiler::currentProfileNameIdleTimeMap()
{
AtomicallyInitializedStatic(WTF::ThreadSpecific<ProfileNameIdleTimeMap>*, map = new WTF::ThreadSpecific<ProfileNameIdleTimeMap>);
return *map;
}
void ScriptProfiler::setIdle(bool isIdle)
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
if (v8::CpuProfiler* profiler = isolate->GetCpuProfiler())
profiler->SetIdle(isIdle);
}
} // namespace blink