blob: 2a27746c837fe1bc5ccfa8a2ee30a81cecd121ee [file] [log] [blame]
/*
* Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/ScriptValue.h"
#include "bindings/core/v8/ScriptState.h"
#include "bindings/core/v8/V8Binding.h"
#include "platform/JSONValues.h"
namespace blink {
v8::Handle<v8::Value> ScriptValue::v8Value() const
{
if (isEmpty())
return v8::Handle<v8::Value>();
ASSERT(isolate()->InContext());
// This is a check to validate that you don't return a ScriptValue to a world different
// from the world that created the ScriptValue.
// Probably this could be:
// if (&m_scriptState->world() == &DOMWrapperWorld::current(isolate()))
// return v8::Handle<v8::Value>();
// instead of triggering RELEASE_ASSERT.
RELEASE_ASSERT(&m_scriptState->world() == &DOMWrapperWorld::current(isolate()));
return m_value->newLocal(isolate());
}
v8::Handle<v8::Value> ScriptValue::v8ValueUnsafe() const
{
if (isEmpty())
return v8::Handle<v8::Value>();
return m_value->newLocal(isolate());
}
bool ScriptValue::toString(String& result) const
{
if (isEmpty())
return false;
ScriptState::Scope scope(m_scriptState.get());
v8::Handle<v8::Value> string = v8Value();
if (string.IsEmpty() || !string->IsString())
return false;
result = toCoreString(v8::Handle<v8::String>::Cast(string));
return true;
}
PassRefPtr<JSONValue> ScriptValue::toJSONValue(ScriptState* scriptState) const
{
ASSERT(scriptState->contextIsValid());
ScriptState::Scope scope(scriptState);
return v8ToJSONValue(scriptState->isolate(), v8Value(), JSONValue::maxDepth);
}
} // namespace blink