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/*
* Copyright (C) 2006, 2007, 2008, 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/V8EventListener.h"
#include "bindings/core/v8/ScriptController.h"
#include "bindings/core/v8/V8Binding.h"
#include "core/dom/Document.h"
#include "core/frame/LocalFrame.h"
namespace blink {
V8EventListener::V8EventListener(v8::Local<v8::Object> listener, bool isAttribute, ScriptState* scriptState)
: V8AbstractEventListener(isAttribute, scriptState)
{
setListenerObject(listener);
}
v8::Local<v8::Function> V8EventListener::getListenerFunction(ExecutionContext*)
{
v8::Local<v8::Object> listener = getListenerObject(scriptState()->executionContext());
// Has the listener been disposed?
if (listener.IsEmpty())
return v8::Local<v8::Function>();
if (listener->IsFunction())
return v8::Local<v8::Function>::Cast(listener);
if (listener->IsObject()) {
ASSERT_WITH_MESSAGE(!isAttribute(), "EventHandler attributes should only accept JS Functions as input.");
v8::Local<v8::Value> property = listener->Get(v8AtomicString(isolate(), "handleEvent"));
// Check that no exceptions were thrown when getting the
// handleEvent property and that the value is a function.
if (!property.IsEmpty() && property->IsFunction())
return v8::Local<v8::Function>::Cast(property);
}
return v8::Local<v8::Function>();
}
v8::Local<v8::Value> V8EventListener::callListenerFunction(v8::Handle<v8::Value> jsEvent, Event* event)
{
v8::Local<v8::Function> handlerFunction = getListenerFunction(scriptState()->executionContext());
v8::Local<v8::Object> receiver = getReceiverObject(event);
if (handlerFunction.IsEmpty() || receiver.IsEmpty())
return v8::Local<v8::Value>();
if (!scriptState()->executionContext()->isDocument())
return v8::Local<v8::Value>();
LocalFrame* frame = toDocument(scriptState()->executionContext())->frame();
if (!frame)
return v8::Local<v8::Value>();
if (!frame->script().canExecuteScripts(AboutToExecuteScript))
return v8::Local<v8::Value>();
v8::Handle<v8::Value> parameters[1] = { jsEvent };
return frame->script().callFunction(handlerFunction, receiver, WTF_ARRAY_LENGTH(parameters), parameters);
}
} // namespace blink