blob: f6c01e0355f0d7635129aa57764b3249a0f4199f [file] [log] [blame]
/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/V8ObjectConstructor.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8ScriptRunner.h"
#include "core/dom/Document.h"
#include "core/frame/LocalFrame.h"
#include "platform/TraceEvent.h"
namespace blink {
v8::Local<v8::Object> V8ObjectConstructor::newInstance(v8::Isolate* isolate, v8::Handle<v8::Function> function)
{
if (function.IsEmpty())
return v8::Local<v8::Object>();
ConstructorMode constructorMode(isolate);
return V8ScriptRunner::instantiateObject(isolate, function);
}
v8::Local<v8::Object> V8ObjectConstructor::newInstance(v8::Isolate* isolate, v8::Handle<v8::Function> function, int argc, v8::Handle<v8::Value> argv[])
{
if (function.IsEmpty())
return v8::Local<v8::Object>();
ConstructorMode constructorMode(isolate);
return V8ScriptRunner::instantiateObject(isolate, function, argc, argv);
}
v8::Local<v8::Object> V8ObjectConstructor::newInstanceInDocument(v8::Isolate* isolate, v8::Handle<v8::Function> function, int argc, v8::Handle<v8::Value> argv[], Document* document)
{
if (function.IsEmpty())
return v8::Local<v8::Object>();
return V8ScriptRunner::instantiateObjectInDocument(isolate, function, document, argc, argv);
}
void V8ObjectConstructor::isValidConstructorMode(const v8::FunctionCallbackInfo<v8::Value>& info)
{
if (ConstructorMode::current(info.GetIsolate()) == ConstructorMode::CreateNewObject) {
V8ThrowException::throwTypeError("Illegal constructor", info.GetIsolate());
return;
}
v8SetReturnValue(info, info.This());
}
} // namespace blink