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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/V8PerIsolateData.h"
#include "bindings/core/v8/DOMDataStore.h"
#include "bindings/core/v8/PageScriptDebugServer.h"
#include "bindings/core/v8/ScriptGCEvent.h"
#include "bindings/core/v8/ScriptProfiler.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8HiddenValue.h"
#include "bindings/core/v8/V8ObjectConstructor.h"
#include "bindings/core/v8/V8RecursionScope.h"
#include "bindings/core/v8/V8ScriptRunner.h"
#include "core/frame/UseCounter.h"
#include "public/platform/Platform.h"
#include "wtf/MainThread.h"
namespace blink {
static V8PerIsolateData* mainThreadPerIsolateData = 0;
#if ENABLE(ASSERT)
static void assertV8RecursionScope()
{
ASSERT(V8RecursionScope::properlyUsed(v8::Isolate::GetCurrent()));
}
#endif
static void useCounterCallback(v8::Isolate* isolate, v8::Isolate::UseCounterFeature feature)
{
switch (feature) {
case v8::Isolate::kUseAsm:
UseCounter::count(callingExecutionContext(isolate), UseCounter::UseAsm);
break;
case v8::Isolate::kBreakIterator:
UseCounter::count(callingExecutionContext(isolate), UseCounter::BreakIterator);
break;
default:
ASSERT_NOT_REACHED();
break;
}
}
V8PerIsolateData::V8PerIsolateData()
: m_destructionPending(false)
, m_isolateHolder(adoptPtr(new gin::IsolateHolder()))
, m_stringCache(adoptPtr(new StringCache(isolate())))
, m_hiddenValue(adoptPtr(new V8HiddenValue()))
, m_constructorMode(ConstructorMode::CreateNewObject)
, m_recursionLevel(0)
, m_isHandlingRecursionLevelError(false)
, m_isReportingException(false)
#if ENABLE(ASSERT)
, m_internalScriptRecursionLevel(0)
#endif
, m_gcEventData(adoptPtr(new GCEventData()))
, m_performingMicrotaskCheckpoint(false)
{
// FIXME: Remove once all v8::Isolate::GetCurrent() calls are gone.
isolate()->Enter();
#if ENABLE(ASSERT)
// currentThread will always be non-null in production, but can be null in Chromium unit tests.
if (blink::Platform::current()->currentThread())
isolate()->AddCallCompletedCallback(&assertV8RecursionScope);
#endif
if (isMainThread()) {
mainThreadPerIsolateData = this;
PageScriptDebugServer::setMainThreadIsolate(isolate());
}
isolate()->SetUseCounterCallback(&useCounterCallback);
}
V8PerIsolateData::~V8PerIsolateData()
{
if (m_scriptRegexpScriptState)
m_scriptRegexpScriptState->disposePerContextData();
if (isMainThread())
mainThreadPerIsolateData = 0;
}
v8::Isolate* V8PerIsolateData::mainThreadIsolate()
{
ASSERT(isMainThread());
ASSERT(mainThreadPerIsolateData);
return mainThreadPerIsolateData->isolate();
}
v8::Isolate* V8PerIsolateData::initialize()
{
V8PerIsolateData* data = new V8PerIsolateData();
v8::Isolate* isolate = data->isolate();
isolate->SetData(gin::kEmbedderBlink, data);
return isolate;
}
v8::Persistent<v8::Value>& V8PerIsolateData::ensureLiveRoot()
{
if (m_liveRoot.isEmpty())
m_liveRoot.set(isolate(), v8::Null(isolate()));
return m_liveRoot.getUnsafe();
}
void V8PerIsolateData::willBeDestroyed(v8::Isolate* isolate)
{
V8PerIsolateData* data = from(isolate);
ASSERT(!data->m_destructionPending);
data->m_destructionPending = true;
// Clear any data that may have handles into the heap,
// prior to calling ThreadState::detach().
data->m_idbPendingTransactionMonitor.clear();
}
void V8PerIsolateData::destroy(v8::Isolate* isolate)
{
#if ENABLE(ASSERT)
if (blink::Platform::current()->currentThread())
isolate->RemoveCallCompletedCallback(&assertV8RecursionScope);
#endif
V8PerIsolateData* data = from(isolate);
// FIXME: Remove once all v8::Isolate::GetCurrent() calls are gone.
isolate->Exit();
delete data;
}
V8PerIsolateData::DOMTemplateMap& V8PerIsolateData::currentDOMTemplateMap()
{
if (DOMWrapperWorld::current(isolate()).isMainWorld())
return m_domTemplateMapForMainWorld;
return m_domTemplateMapForNonMainWorld;
}
v8::Handle<v8::FunctionTemplate> V8PerIsolateData::domTemplate(void* domTemplateKey, v8::FunctionCallback callback, v8::Handle<v8::Value> data, v8::Handle<v8::Signature> signature, int length)
{
DOMTemplateMap& domTemplateMap = currentDOMTemplateMap();
DOMTemplateMap::iterator result = domTemplateMap.find(domTemplateKey);
if (result != domTemplateMap.end())
return result->value.Get(isolate());
v8::Local<v8::FunctionTemplate> templ = v8::FunctionTemplate::New(isolate(), callback, data, signature, length);
domTemplateMap.add(domTemplateKey, v8::Eternal<v8::FunctionTemplate>(isolate(), templ));
return templ;
}
v8::Handle<v8::FunctionTemplate> V8PerIsolateData::existingDOMTemplate(void* domTemplateKey)
{
DOMTemplateMap& domTemplateMap = currentDOMTemplateMap();
DOMTemplateMap::iterator result = domTemplateMap.find(domTemplateKey);
if (result != domTemplateMap.end())
return result->value.Get(isolate());
return v8::Local<v8::FunctionTemplate>();
}
void V8PerIsolateData::setDOMTemplate(void* domTemplateKey, v8::Handle<v8::FunctionTemplate> templ)
{
currentDOMTemplateMap().add(domTemplateKey, v8::Eternal<v8::FunctionTemplate>(isolate(), v8::Local<v8::FunctionTemplate>(templ)));
}
v8::Local<v8::Context> V8PerIsolateData::ensureScriptRegexpContext()
{
if (!m_scriptRegexpScriptState) {
v8::Local<v8::Context> context(v8::Context::New(isolate()));
m_scriptRegexpScriptState = ScriptState::create(context, DOMWrapperWorld::create());
}
return m_scriptRegexpScriptState->context();
}
bool V8PerIsolateData::hasInstance(const WrapperTypeInfo* info, v8::Handle<v8::Value> value)
{
return hasInstance(info, value, m_domTemplateMapForMainWorld)
|| hasInstance(info, value, m_domTemplateMapForNonMainWorld);
}
bool V8PerIsolateData::hasInstance(const WrapperTypeInfo* info, v8::Handle<v8::Value> value, DOMTemplateMap& domTemplateMap)
{
DOMTemplateMap::iterator result = domTemplateMap.find(info);
if (result == domTemplateMap.end())
return false;
v8::Handle<v8::FunctionTemplate> templ = result->value.Get(isolate());
return templ->HasInstance(value);
}
v8::Handle<v8::Object> V8PerIsolateData::findInstanceInPrototypeChain(const WrapperTypeInfo* info, v8::Handle<v8::Value> value)
{
v8::Handle<v8::Object> wrapper = findInstanceInPrototypeChain(info, value, m_domTemplateMapForMainWorld);
if (!wrapper.IsEmpty())
return wrapper;
return findInstanceInPrototypeChain(info, value, m_domTemplateMapForNonMainWorld);
}
v8::Handle<v8::Object> V8PerIsolateData::findInstanceInPrototypeChain(const WrapperTypeInfo* info, v8::Handle<v8::Value> value, DOMTemplateMap& domTemplateMap)
{
if (value.IsEmpty() || !value->IsObject())
return v8::Handle<v8::Object>();
DOMTemplateMap::iterator result = domTemplateMap.find(info);
if (result == domTemplateMap.end())
return v8::Handle<v8::Object>();
v8::Handle<v8::FunctionTemplate> templ = result->value.Get(isolate());
return v8::Handle<v8::Object>::Cast(value)->FindInstanceInPrototypeChain(templ);
}
static void constructorOfToString(const v8::FunctionCallbackInfo<v8::Value>& info)
{
// The DOM constructors' toString functions grab the current toString
// for Functions by taking the toString function of itself and then
// calling it with the constructor as its receiver. This means that
// changes to the Function prototype chain or toString function are
// reflected when printing DOM constructors. The only wart is that
// changes to a DOM constructor's toString's toString will cause the
// toString of the DOM constructor itself to change. This is extremely
// obscure and unlikely to be a problem.
v8::Handle<v8::Value> value = info.Callee()->Get(v8AtomicString(info.GetIsolate(), "toString"));
if (!value->IsFunction()) {
v8SetReturnValue(info, v8::String::Empty(info.GetIsolate()));
return;
}
v8SetReturnValue(info, V8ScriptRunner::callInternalFunction(v8::Handle<v8::Function>::Cast(value), info.This(), 0, 0, info.GetIsolate()));
}
v8::Handle<v8::FunctionTemplate> V8PerIsolateData::toStringTemplate()
{
if (m_toStringTemplate.isEmpty())
m_toStringTemplate.set(isolate(), v8::FunctionTemplate::New(isolate(), constructorOfToString));
return m_toStringTemplate.newLocal(isolate());
}
IDBPendingTransactionMonitor* V8PerIsolateData::ensureIDBPendingTransactionMonitor()
{
if (!m_idbPendingTransactionMonitor)
m_idbPendingTransactionMonitor = adoptPtr(new IDBPendingTransactionMonitor());
return m_idbPendingTransactionMonitor.get();
}
} // namespace blink