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/*
* Copyright (C) 2009, 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef WorkerScriptController_h
#define WorkerScriptController_h
#include "bindings/core/v8/ScriptValue.h"
#include "bindings/core/v8/V8Binding.h"
#include "wtf/OwnPtr.h"
#include "wtf/ThreadingPrimitives.h"
#include "wtf/text/TextPosition.h"
#include <v8.h>
namespace blink {
class ErrorEvent;
class ExceptionState;
class ScriptSourceCode;
class WorkerGlobalScope;
class WorkerScriptController {
public:
explicit WorkerScriptController(WorkerGlobalScope&);
~WorkerScriptController();
bool isExecutionForbidden() const;
bool isExecutionTerminating() const;
void evaluate(const ScriptSourceCode&, RefPtrWillBeRawPtr<ErrorEvent>* = 0);
// Prevents future JavaScript execution. See
// scheduleExecutionTermination, isExecutionForbidden.
void forbidExecution();
// Used by WorkerThread:
bool initializeContextIfNeeded();
// Async request to terminate future JavaScript execution on the
// worker thread. JavaScript evaluation exits with a
// non-continuable exception and WorkerScriptController calls
// forbidExecution to prevent further JavaScript execution. Use
// forbidExecution()/isExecutionForbidden() to guard against
// reentry into JavaScript.
void scheduleExecutionTermination();
// Used by WorkerGlobalScope:
void rethrowExceptionFromImportedScript(PassRefPtrWillBeRawPtr<ErrorEvent>, ExceptionState&);
void disableEval(const String&);
// Send a notification about current thread is going to be idle.
// Returns true if the embedder should stop calling idleNotification
// until real work has been done.
bool idleNotification() { return m_isolate->IdleNotification(1000); }
// Used by Inspector agents:
ScriptState* scriptState() { return m_scriptState.get(); }
// Used by V8 bindings:
v8::Local<v8::Context> context() { return m_scriptState ? m_scriptState->context() : v8::Local<v8::Context>(); }
private:
class WorkerGlobalScopeExecutionState;
bool isContextInitialized() { return m_scriptState && !!m_scriptState->perContextData(); }
// Evaluate a script file in the current execution environment.
ScriptValue evaluate(const String& script, const String& fileName, const TextPosition& scriptStartPosition);
v8::Isolate* m_isolate;
WorkerGlobalScope& m_workerGlobalScope;
RefPtr<ScriptState> m_scriptState;
RefPtr<DOMWrapperWorld> m_world;
String m_disableEvalPending;
bool m_executionForbidden;
bool m_executionScheduledToTerminate;
mutable Mutex m_scheduledTerminationMutex;
// |m_globalScopeExecutionState| refers to a stack object
// that evaluate() allocates; evaluate() ensuring that the
// pointer reference to it is removed upon returning. Hence
// kept as a bare pointer here, and not a Persistent with
// Oilpan enabled; stack scanning will visit the object and
// trace its on-heap fields.
GC_PLUGIN_IGNORE("394615")
WorkerGlobalScopeExecutionState* m_globalScopeExecutionState;
OwnPtr<V8IsolateInterruptor> m_interruptor;
};
} // namespace blink
#endif // WorkerScriptController_h