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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/V8Element.h"
#include "bindings/core/v8/Dictionary.h"
#include "bindings/core/v8/ExceptionState.h"
#include "bindings/core/v8/V8AnimationEffect.h"
#include "bindings/core/v8/V8AnimationPlayer.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8BindingMacros.h"
#include "core/animation/ElementAnimation.h"
#include "core/dom/Element.h"
#include "core/frame/UseCounter.h"
#include "platform/RuntimeEnabledFeatures.h"
#include "wtf/GetPtr.h"
namespace blink {
void V8Element::scrollLeftAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
{
ExceptionState exceptionState(ExceptionState::SetterContext, "scrollLeft", "Element", info.Holder(), info.GetIsolate());
Element* impl = V8Element::toImpl(info.Holder());
if (RuntimeEnabledFeatures::cssomSmoothScrollEnabled() && value->IsObject()) {
TONATIVE_VOID(Dictionary, scrollOptionsHorizontal, Dictionary(value, info.GetIsolate()));
impl->setScrollLeft(scrollOptionsHorizontal, exceptionState);
exceptionState.throwIfNeeded();
return;
}
TONATIVE_VOID_EXCEPTIONSTATE(float, position, toFloat(value, exceptionState), exceptionState);
impl->setScrollLeft(position);
}
void V8Element::scrollTopAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
{
ExceptionState exceptionState(ExceptionState::SetterContext, "scrollTop", "Element", info.Holder(), info.GetIsolate());
Element* impl = V8Element::toImpl(info.Holder());
if (RuntimeEnabledFeatures::cssomSmoothScrollEnabled() && value->IsObject()) {
TONATIVE_VOID(Dictionary, scrollOptionsVertical, Dictionary(value, info.GetIsolate()));
impl->setScrollTop(scrollOptionsVertical, exceptionState);
exceptionState.throwIfNeeded();
return;
}
TONATIVE_VOID_EXCEPTIONSTATE(float, position, toFloat(value, exceptionState), exceptionState);
impl->setScrollTop(position);
}
////////////////////////////////////////////////////////////////////////////////
// Overload resolution for animate()
// FIXME: needs support for union types http://crbug.com/240176
////////////////////////////////////////////////////////////////////////////////
// AnimationPlayer animate(AnimationEffect? effect);
void animate1Method(const v8::FunctionCallbackInfo<v8::Value>& info)
{
Element* impl = V8Element::toImpl(info.Holder());
TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect)), impl);
}
// [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect);
void animate2Method(const v8::FunctionCallbackInfo<v8::Value>& info)
{
ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
Element* impl = V8Element::toImpl(info.Holder());
TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, exceptionState);
if (exceptionState.throwIfNeeded())
return;
v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
}
// AnimationPlayer animate(AnimationEffect? effect, double timing);
void animate3Method(const v8::FunctionCallbackInfo<v8::Value>& info)
{
Element* impl = V8Element::toImpl(info.Holder());
TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
TONATIVE_VOID(double, duration, static_cast<double>(info[1]->NumberValue()));
v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect, duration)), impl);
}
// AnimationPlayer animate(AnimationEffect? effect, Dictionary timing);
void animate4Method(const v8::FunctionCallbackInfo<v8::Value>& info)
{
Element* impl = V8Element::toImpl(info.Holder());
TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
TONATIVE_VOID(Dictionary, timingInput, Dictionary(info[1], info.GetIsolate()));
if (!timingInput.isUndefinedOrNull() && !timingInput.isObject()) {
V8ThrowException::throwTypeError(ExceptionMessages::failedToExecute("animate", "Element", "parameter 2 ('timingInput') is not an object."), info.GetIsolate());
return;
}
v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect, timingInput)), impl);
}
// [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect, double timing);
void animate5Method(const v8::FunctionCallbackInfo<v8::Value>& info)
{
ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
Element* impl = V8Element::toImpl(info.Holder());
TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
TONATIVE_VOID(double, duration, static_cast<double>(info[1]->NumberValue()));
RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, duration, exceptionState);
if (exceptionState.throwIfNeeded())
return;
v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
}
// [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect, Dictionary timing);
void animate6Method(const v8::FunctionCallbackInfo<v8::Value>& info)
{
ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
Element* impl = V8Element::toImpl(info.Holder());
TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
TONATIVE_VOID(Dictionary, timingInput, Dictionary(info[1], info.GetIsolate()));
if (!timingInput.isUndefinedOrNull() && !timingInput.isObject()) {
exceptionState.throwTypeError("parameter 2 ('timingInput') is not an object.");
exceptionState.throwIfNeeded();
return;
}
RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, timingInput, exceptionState);
if (exceptionState.throwIfNeeded())
return;
v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
}
void V8Element::animateMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
v8::Isolate* isolate = info.GetIsolate();
ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), isolate);
// AnimationPlayer animate(
// (AnimationEffect or sequence<Dictionary>)? effect,
// optional (double or Dictionary) timing);
switch (info.Length()) {
case 1:
// null resolved as to AnimationEffect, as if the member were nullable:
// (AnimationEffect? or sequence<Dictionary>)
// instead of the *union* being nullable:
// (AnimationEffect or sequence<Dictionary>)?
// AnimationPlayer animate(AnimationEffect? effect);
if (info[0]->IsNull()) {
animate1Method(info);
return;
}
// AnimationPlayer animate(AnimationEffect effect);
if (V8AnimationEffect::hasInstance(info[0], isolate)) {
animate1Method(info);
return;
}
// [MeasureAs=ElementAnimateKeyframeListEffectNoTiming]
// AnimationPlayer animate(sequence<Dictionary> effect);
if (info[0]->IsArray()) {
UseCounter::countIfNotPrivateScript(isolate, callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectNoTiming);
animate2Method(info);
return;
}
break;
case 2:
// As above, null resolved to AnimationEffect
// AnimationPlayer animate(AnimationEffect? effect, Dictionary timing);
if (info[0]->IsNull() && info[1]->IsObject()) {
animate4Method(info);
return;
}
// AnimationPlayer animate(AnimationEffect? effect, double timing);
if (info[0]->IsNull()) {
animate3Method(info);
return;
}
// AnimationPlayer animate(AnimationEffect effect, Dictionary timing);
if (V8AnimationEffect::hasInstance(info[0], isolate)
&& info[1]->IsObject()) {
animate4Method(info);
return;
}
// AnimationPlayer animate(AnimationEffect effect, double timing);
if (V8AnimationEffect::hasInstance(info[0], isolate)) {
animate3Method(info);
return;
}
// [MeasureAs=ElementAnimateKeyframeListEffectObjectTiming]
// AnimationPlayer animate(sequence<Dictionary> effect, Dictionary timing);
if (info[0]->IsArray() && info[1]->IsObject()) {
UseCounter::countIfNotPrivateScript(isolate, callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectObjectTiming);
animate6Method(info);
return;
}
// [MeasureAs=ElementAnimateKeyframeListEffectDoubleTiming]
// AnimationPlayer animate(sequence<Dictionary> effect, double timing);
if (info[0]->IsArray()) {
UseCounter::countIfNotPrivateScript(isolate, callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectDoubleTiming);
animate5Method(info);
return;
}
break;
default:
setArityTypeError(exceptionState, "[1]", info.Length());
exceptionState.throwIfNeeded();
return;
break;
}
exceptionState.throwTypeError("No function was found that matched the signature provided.");
exceptionState.throwIfNeeded();
}
} // namespace blink