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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_shared_BaselineCompiler_shared_h
#define jit_shared_BaselineCompiler_shared_h
#include "jscntxt.h"
#include "jit/BaselineFrameInfo.h"
#include "jit/IonSpewer.h"
#include "jit/BaselineIC.h"
#include "jit/IonInstrumentation.h"
#include "jit/IonMacroAssembler.h"
namespace js {
namespace jit {
class BaselineCompilerShared
{
protected:
JSContext *cx;
RootedScript script;
jsbytecode *pc;
MacroAssembler masm;
bool ionCompileable_;
bool ionOSRCompileable_;
bool debugMode_;
BytecodeAnalysis analysis_;
FrameInfo frame;
FallbackICStubSpace stubSpace_;
js::Vector<ICEntry, 16, SystemAllocPolicy> icEntries_;
// Stores the native code offset for a bytecode pc.
struct PCMappingEntry
{
uint32_t pcOffset;
uint32_t nativeOffset;
PCMappingSlotInfo slotInfo;
// If set, insert a PCMappingIndexEntry before encoding the
// current entry.
bool addIndexEntry;
void fixupNativeOffset(MacroAssembler &masm) {
CodeOffsetLabel offset(nativeOffset);
offset.fixup(&masm);
JS_ASSERT(offset.offset() <= UINT32_MAX);
nativeOffset = (uint32_t) offset.offset();
}
};
js::Vector<PCMappingEntry, 16, SystemAllocPolicy> pcMappingEntries_;
// Labels for the 'movWithPatch' for loading IC entry pointers in
// the generated IC-calling code in the main jitcode. These need
// to be patched with the actual icEntry offsets after the BaselineScript
// has been allocated.
struct ICLoadLabel {
size_t icEntry;
CodeOffsetLabel label;
};
js::Vector<ICLoadLabel, 16, SystemAllocPolicy> icLoadLabels_;
uint32_t pushedBeforeCall_;
mozilla::DebugOnly<bool> inCall_;
CodeOffsetLabel spsPushToggleOffset_;
BaselineCompilerShared(JSContext *cx, HandleScript script);
ICEntry *allocateICEntry(ICStub *stub, bool isForOp) {
if (!stub)
return NULL;
// Create the entry and add it to the vector.
if (!icEntries_.append(ICEntry((uint32_t) (pc - script->code), isForOp)))
return NULL;
ICEntry &vecEntry = icEntries_[icEntries_.length() - 1];
// Set the first stub for the IC entry to the fallback stub
vecEntry.setFirstStub(stub);
// Return pointer to the IC entry
return &vecEntry;
}
bool addICLoadLabel(CodeOffsetLabel label) {
JS_ASSERT(!icEntries_.empty());
ICLoadLabel loadLabel;
loadLabel.label = label;
loadLabel.icEntry = icEntries_.length() - 1;
return icLoadLabels_.append(loadLabel);
}
JSFunction *function() const {
return script->function();
}
PCMappingSlotInfo getStackTopSlotInfo() {
JS_ASSERT(frame.numUnsyncedSlots() <= 2);
switch (frame.numUnsyncedSlots()) {
case 0:
return PCMappingSlotInfo::MakeSlotInfo();
case 1:
return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)));
case 2:
default:
return PCMappingSlotInfo::MakeSlotInfo(PCMappingSlotInfo::ToSlotLocation(frame.peek(-1)),
PCMappingSlotInfo::ToSlotLocation(frame.peek(-2)));
}
}
template <typename T>
void pushArg(const T& t) {
masm.Push(t);
}
void prepareVMCall() {
pushedBeforeCall_ = masm.framePushed();
inCall_ = true;
// Ensure everything is synced.
frame.syncStack(0);
// Save the frame pointer.
masm.Push(BaselineFrameReg);
}
bool callVM(const VMFunction &fun);
public:
BytecodeAnalysis &analysis() {
return analysis_;
}
};
} // namespace jit
} // namespace js
#endif /* jit_shared_BaselineCompiler_shared_h */