blob: d8162950775f1ee6c3d2562af2b3f0a0bb843d99 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSweepGradient_DEFINED
#define SkSweepGradient_DEFINED
#include "SkGradientShaderPriv.h"
class SkSweepGradient : public SkGradientShaderBase {
public:
SkSweepGradient(SkScalar cx, SkScalar cy, const Descriptor&);
virtual size_t contextSize() const SK_OVERRIDE;
class SweepGradientContext : public SkGradientShaderBase::GradientShaderBaseContext {
public:
SweepGradientContext(const SkSweepGradient& shader, const ContextRec&);
virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
private:
typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED;
};
virtual BitmapType asABitmap(SkBitmap* bitmap,
SkMatrix* matrix,
TileMode* xy) const SK_OVERRIDE;
virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*, GrColor*,
GrFragmentProcessor**) const SK_OVERRIDE;
SK_TO_STRING_OVERRIDE()
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSweepGradient)
protected:
#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
SkSweepGradient(SkReadBuffer& buffer);
#endif
virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE;
virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
private:
const SkPoint fCenter;
friend class SkGradientShader;
typedef SkGradientShaderBase INHERITED;
};
#endif