| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrGLGeometryShaderBuilder_DEFINED |
| #define GrGLGeometryShaderBuilder_DEFINED |
| |
| #include "GrGLShaderBuilder.h" |
| |
| class GrGLProgramBuilder; |
| |
| class GrGLGeometryShaderBuilder : public GrGLFullShaderBuilder { |
| public: |
| GrGLGeometryShaderBuilder(GrGLFullProgramBuilder* program); |
| private: |
| /* |
| * an internal call for GrGLFullProgramBuilder to add varyings |
| */ |
| void addVarying(GrSLType type, |
| const char* name, |
| const char** gsOutName); |
| |
| bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const; |
| |
| friend class GrGLFullProgramBuilder; |
| typedef GrGLFullShaderBuilder INHERITED; |
| }; |
| |
| #endif |