| # Copyright 2016 Google Inc. |
| # |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| # Things are easiest for everyone if these source paths are absolute. |
| _src = get_path_info("../src", "abspath") |
| |
| skia_sksl_sources = [ |
| "$_src/sksl/SkSLCFGGenerator.cpp", |
| "$_src/sksl/SkSLCompiler.cpp", |
| "$_src/sksl/SkSLIRGenerator.cpp", |
| "$_src/sksl/SkSLParser.cpp", |
| "$_src/sksl/SkSLCPPCodeGenerator.cpp", |
| "$_src/sksl/SkSLHCodeGenerator.cpp", |
| "$_src/sksl/SkSLGLSLCodeGenerator.cpp", |
| "$_src/sksl/SkSLSPIRVCodeGenerator.cpp", |
| "$_src/sksl/SkSLString.cpp", |
| "$_src/sksl/SkSLUtil.cpp", |
| "$_src/sksl/lex.layout.cpp", |
| "$_src/sksl/ir/SkSLSymbolTable.cpp", |
| "$_src/sksl/ir/SkSLSetting.cpp", |
| "$_src/sksl/ir/SkSLType.cpp", |
| ] |
| |
| skia_gpu_processor_sources = [ |
| "$_src/effects/GrAlphaThresholdFragmentProcessor.fp", |
| "$_src/effects/GrCircleBlurFragmentProcessor.fp", |
| "$_src/gpu/effects/GrBlurredEdgeFragmentProcessor.fp", |
| "$_src/gpu/effects/GrCircleEffect.fp", |
| "$_src/gpu/effects/GrDitherEffect.fp", |
| "$_src/gpu/effects/GrEllipseEffect.fp", |
| "$_src/gpu/effects/GrSimpleTextureEffect.fp", |
| ] |