| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/audio/audio_input_controller.h" |
| |
| #include "base/bind.h" |
| #include "base/threading/thread_restrictions.h" |
| #include "media/base/limits.h" |
| |
| namespace { |
| const int kMaxInputChannels = 2; |
| const int kTimerResetIntervalSeconds = 1; |
| #if defined(OS_IOS) |
| // The first callback on iOS is received after the current background |
| // audio has faded away. |
| const int kTimerInitialIntervalSeconds = 4; |
| #else |
| const int kTimerInitialIntervalSeconds = 1; |
| #endif // defined(OS_IOS) |
| } |
| |
| namespace media { |
| |
| // static |
| AudioInputController::Factory* AudioInputController::factory_ = NULL; |
| |
| AudioInputController::AudioInputController(EventHandler* handler, |
| SyncWriter* sync_writer) |
| : creator_loop_(base::MessageLoopProxy::current()), |
| handler_(handler), |
| stream_(NULL), |
| data_is_active_(false), |
| state_(kEmpty), |
| sync_writer_(sync_writer), |
| max_volume_(0.0) { |
| DCHECK(creator_loop_); |
| } |
| |
| AudioInputController::~AudioInputController() { |
| DCHECK(kClosed == state_ || kCreated == state_ || kEmpty == state_); |
| } |
| |
| // static |
| scoped_refptr<AudioInputController> AudioInputController::Create( |
| AudioManager* audio_manager, |
| EventHandler* event_handler, |
| const AudioParameters& params) { |
| DCHECK(audio_manager); |
| |
| if (!params.IsValid() || (params.channels() > kMaxInputChannels)) |
| return NULL; |
| |
| if (factory_) |
| return factory_->Create(audio_manager, event_handler, params); |
| |
| scoped_refptr<AudioInputController> controller(new AudioInputController( |
| event_handler, NULL)); |
| |
| controller->message_loop_ = audio_manager->GetMessageLoop(); |
| |
| // Create and open a new audio input stream from the existing |
| // audio-device thread. Use the default audio-input device. |
| std::string device_id = AudioManagerBase::kDefaultDeviceId; |
| if (!controller->message_loop_->PostTask(FROM_HERE, |
| base::Bind(&AudioInputController::DoCreate, controller, |
| base::Unretained(audio_manager), params, device_id))) { |
| controller = NULL; |
| } |
| |
| return controller; |
| } |
| |
| // static |
| scoped_refptr<AudioInputController> AudioInputController::CreateLowLatency( |
| AudioManager* audio_manager, |
| EventHandler* event_handler, |
| const AudioParameters& params, |
| const std::string& device_id, |
| SyncWriter* sync_writer) { |
| DCHECK(audio_manager); |
| DCHECK(sync_writer); |
| |
| if (!params.IsValid() || (params.channels() > kMaxInputChannels)) |
| return NULL; |
| |
| // Create the AudioInputController object and ensure that it runs on |
| // the audio-manager thread. |
| scoped_refptr<AudioInputController> controller(new AudioInputController( |
| event_handler, sync_writer)); |
| controller->message_loop_ = audio_manager->GetMessageLoop(); |
| |
| // Create and open a new audio input stream from the existing |
| // audio-device thread. Use the provided audio-input device. |
| if (!controller->message_loop_->PostTask(FROM_HERE, |
| base::Bind(&AudioInputController::DoCreate, controller, |
| base::Unretained(audio_manager), params, device_id))) { |
| controller = NULL; |
| } |
| |
| return controller; |
| } |
| |
| void AudioInputController::Record() { |
| message_loop_->PostTask(FROM_HERE, base::Bind( |
| &AudioInputController::DoRecord, this)); |
| } |
| |
| void AudioInputController::Close(const base::Closure& closed_task) { |
| DCHECK(!closed_task.is_null()); |
| DCHECK(creator_loop_->BelongsToCurrentThread()); |
| |
| message_loop_->PostTaskAndReply( |
| FROM_HERE, base::Bind(&AudioInputController::DoClose, this), closed_task); |
| } |
| |
| void AudioInputController::SetVolume(double volume) { |
| message_loop_->PostTask(FROM_HERE, base::Bind( |
| &AudioInputController::DoSetVolume, this, volume)); |
| } |
| |
| void AudioInputController::SetAutomaticGainControl(bool enabled) { |
| message_loop_->PostTask(FROM_HERE, base::Bind( |
| &AudioInputController::DoSetAutomaticGainControl, this, enabled)); |
| } |
| |
| void AudioInputController::DoCreate(AudioManager* audio_manager, |
| const AudioParameters& params, |
| const std::string& device_id) { |
| DCHECK(message_loop_->BelongsToCurrentThread()); |
| |
| stream_ = audio_manager->MakeAudioInputStream(params, device_id); |
| |
| if (!stream_) { |
| // TODO(satish): Define error types. |
| handler_->OnError(this, 0); |
| return; |
| } |
| |
| if (stream_ && !stream_->Open()) { |
| stream_->Close(); |
| stream_ = NULL; |
| // TODO(satish): Define error types. |
| handler_->OnError(this, 0); |
| return; |
| } |
| |
| DCHECK(!no_data_timer_.get()); |
| // Create the data timer which will call DoCheckForNoData(). The timer |
| // is started in DoRecord() and restarted in each DoCheckForNoData() callback. |
| no_data_timer_.reset(new base::Timer( |
| FROM_HERE, base::TimeDelta::FromSeconds(kTimerInitialIntervalSeconds), |
| base::Bind(&AudioInputController::DoCheckForNoData, |
| base::Unretained(this)), false)); |
| state_ = kCreated; |
| handler_->OnCreated(this); |
| } |
| |
| void AudioInputController::DoRecord() { |
| DCHECK(message_loop_->BelongsToCurrentThread()); |
| |
| if (state_ != kCreated) |
| return; |
| |
| { |
| base::AutoLock auto_lock(lock_); |
| state_ = kRecording; |
| } |
| |
| // Start the data timer. Once |kTimerResetIntervalSeconds| have passed, |
| // a callback to DoCheckForNoData() is made. |
| no_data_timer_->Reset(); |
| |
| stream_->Start(this); |
| handler_->OnRecording(this); |
| } |
| |
| void AudioInputController::DoClose() { |
| DCHECK(message_loop_->BelongsToCurrentThread()); |
| |
| // Delete the timer on the same thread that created it. |
| no_data_timer_.reset(); |
| |
| if (state_ != kClosed) { |
| DoStopCloseAndClearStream(NULL); |
| SetDataIsActive(false); |
| |
| if (LowLatencyMode()) { |
| sync_writer_->Close(); |
| } |
| |
| state_ = kClosed; |
| } |
| } |
| |
| void AudioInputController::DoReportError(int code) { |
| DCHECK(message_loop_->BelongsToCurrentThread()); |
| handler_->OnError(this, code); |
| } |
| |
| void AudioInputController::DoSetVolume(double volume) { |
| DCHECK(message_loop_->BelongsToCurrentThread()); |
| DCHECK_GE(volume, 0); |
| DCHECK_LE(volume, 1.0); |
| |
| if (state_ != kCreated && state_ != kRecording) |
| return; |
| |
| // Only ask for the maximum volume at first call and use cached value |
| // for remaining function calls. |
| if (!max_volume_) { |
| max_volume_ = stream_->GetMaxVolume(); |
| } |
| |
| if (max_volume_ == 0.0) { |
| DLOG(WARNING) << "Failed to access input volume control"; |
| return; |
| } |
| |
| // Set the stream volume and scale to a range matched to the platform. |
| stream_->SetVolume(max_volume_ * volume); |
| } |
| |
| void AudioInputController::DoSetAutomaticGainControl(bool enabled) { |
| DCHECK(message_loop_->BelongsToCurrentThread()); |
| DCHECK_NE(state_, kRecording); |
| |
| // Ensure that the AGC state only can be modified before streaming starts. |
| if (state_ != kCreated || state_ == kRecording) |
| return; |
| |
| stream_->SetAutomaticGainControl(enabled); |
| } |
| |
| void AudioInputController::DoCheckForNoData() { |
| DCHECK(message_loop_->BelongsToCurrentThread()); |
| |
| if (!GetDataIsActive()) { |
| // The data-is-active marker will be false only if it has been more than |
| // one second since a data packet was recorded. This can happen if a |
| // capture device has been removed or disabled. |
| handler_->OnError(this, 0); |
| return; |
| } |
| |
| // Mark data as non-active. The flag will be re-enabled in OnData() each |
| // time a data packet is received. Hence, under normal conditions, the |
| // flag will only be disabled during a very short period. |
| SetDataIsActive(false); |
| |
| // Restart the timer to ensure that we check the flag again in |
| // |kTimerResetIntervalSeconds|. |
| no_data_timer_->Start( |
| FROM_HERE, base::TimeDelta::FromSeconds(kTimerResetIntervalSeconds), |
| base::Bind(&AudioInputController::DoCheckForNoData, |
| base::Unretained(this))); |
| } |
| |
| void AudioInputController::OnData(AudioInputStream* stream, const uint8* data, |
| uint32 size, uint32 hardware_delay_bytes, |
| double volume) { |
| { |
| base::AutoLock auto_lock(lock_); |
| if (state_ != kRecording) |
| return; |
| } |
| |
| // Mark data as active to ensure that the periodic calls to |
| // DoCheckForNoData() does not report an error to the event handler. |
| SetDataIsActive(true); |
| |
| // Use SyncSocket if we are in a low-latency mode. |
| if (LowLatencyMode()) { |
| sync_writer_->Write(data, size, volume); |
| sync_writer_->UpdateRecordedBytes(hardware_delay_bytes); |
| return; |
| } |
| |
| handler_->OnData(this, data, size); |
| } |
| |
| void AudioInputController::OnClose(AudioInputStream* stream) { |
| DVLOG(1) << "AudioInputController::OnClose()"; |
| // TODO(satish): Sometimes the device driver closes the input stream without |
| // us asking for it (may be if the device was unplugged?). Check how to handle |
| // such cases here. |
| } |
| |
| void AudioInputController::OnError(AudioInputStream* stream, int code) { |
| // Handle error on the audio-manager thread. |
| message_loop_->PostTask(FROM_HERE, base::Bind( |
| &AudioInputController::DoReportError, this, code)); |
| } |
| |
| void AudioInputController::DoStopCloseAndClearStream( |
| base::WaitableEvent *done) { |
| DCHECK(message_loop_->BelongsToCurrentThread()); |
| |
| // Allow calling unconditionally and bail if we don't have a stream to close. |
| if (stream_ != NULL) { |
| stream_->Stop(); |
| stream_->Close(); |
| stream_ = NULL; |
| } |
| |
| // Should be last in the method, do not touch "this" from here on. |
| if (done != NULL) |
| done->Signal(); |
| } |
| |
| void AudioInputController::SetDataIsActive(bool enabled) { |
| base::subtle::Release_Store(&data_is_active_, enabled); |
| } |
| |
| bool AudioInputController::GetDataIsActive() { |
| return (base::subtle::Acquire_Load(&data_is_active_) != false); |
| } |
| |
| } // namespace media |