| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef NET_BASE_INT128_H_ | 
 | #define NET_BASE_INT128_H_ | 
 |  | 
 | #include <iosfwd> | 
 | #include "base/basictypes.h" | 
 | #include "net/base/net_export.h" | 
 |  | 
 | struct uint128_pod; | 
 |  | 
 | // An unsigned 128-bit integer type. Thread-compatible. | 
 | class uint128 { | 
 | public: | 
 |   uint128();  // Sets to 0, but don't trust on this behavior. | 
 |   uint128(uint64 top, uint64 bottom); | 
 |   uint128(int bottom); | 
 |   uint128(uint32 bottom);   // Top 96 bits = 0 | 
 |   uint128(uint64 bottom);   // hi_ = 0 | 
 |   uint128(const uint128 &val); | 
 |   uint128(const uint128_pod &val); | 
 |  | 
 |   void Initialize(uint64 top, uint64 bottom); | 
 |  | 
 |   uint128& operator=(const uint128& b); | 
 |  | 
 |   // Arithmetic operators. | 
 |   // TODO: division, etc. | 
 |   uint128& operator+=(const uint128& b); | 
 |   uint128& operator-=(const uint128& b); | 
 |   uint128& operator*=(const uint128& b); | 
 |   uint128 operator++(int); | 
 |   uint128 operator--(int); | 
 |   uint128& operator<<=(int); | 
 |   uint128& operator>>=(int); | 
 |   uint128& operator&=(const uint128& b); | 
 |   uint128& operator|=(const uint128& b); | 
 |   uint128& operator^=(const uint128& b); | 
 |   uint128& operator++(); | 
 |   uint128& operator--(); | 
 |  | 
 |   friend uint64 Uint128Low64(const uint128& v); | 
 |   friend uint64 Uint128High64(const uint128& v); | 
 |  | 
 |   // We add "std::" to avoid including all of port.h. | 
 |   friend NET_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& o, | 
 |                                                      const uint128& b); | 
 |  | 
 | private: | 
 |   // Little-endian memory order optimizations can benefit from | 
 |   // having lo_ first, hi_ last. | 
 |   // See util/endian/endian.h and Load128/Store128 for storing a uint128. | 
 |   uint64        lo_; | 
 |   uint64        hi_; | 
 |  | 
 |   // Not implemented, just declared for catching automatic type conversions. | 
 |   uint128(uint8); | 
 |   uint128(uint16); | 
 |   uint128(float v); | 
 |   uint128(double v); | 
 | }; | 
 |  | 
 | // This is a POD form of uint128 which can be used for static variables which | 
 | // need to be operated on as uint128. | 
 | struct uint128_pod { | 
 |   // Note: The ordering of fields is different than 'class uint128' but the | 
 |   // same as its 2-arg constructor.  This enables more obvious initialization | 
 |   // of static instances, which is the primary reason for this struct in the | 
 |   // first place.  This does not seem to defeat any optimizations wrt | 
 |   // operations involving this struct. | 
 |   uint64 hi; | 
 |   uint64 lo; | 
 | }; | 
 |  | 
 | NET_EXPORT_PRIVATE extern const uint128_pod kuint128max; | 
 |  | 
 | // allow uint128 to be logged | 
 | NET_EXPORT_PRIVATE extern std::ostream& operator<<(std::ostream& o, | 
 |                                                    const uint128& b); | 
 |  | 
 | // Methods to access low and high pieces of 128-bit value. | 
 | // Defined externally from uint128 to facilitate conversion | 
 | // to native 128-bit types when compilers support them. | 
 | inline uint64 Uint128Low64(const uint128& v) { return v.lo_; } | 
 | inline uint64 Uint128High64(const uint128& v) { return v.hi_; } | 
 |  | 
 | // TODO: perhaps it would be nice to have int128, a signed 128-bit type? | 
 |  | 
 | // -------------------------------------------------------------------------- | 
 | //                      Implementation details follow | 
 | // -------------------------------------------------------------------------- | 
 | inline bool operator==(const uint128& lhs, const uint128& rhs) { | 
 |   return (Uint128Low64(lhs) == Uint128Low64(rhs) && | 
 |           Uint128High64(lhs) == Uint128High64(rhs)); | 
 | } | 
 | inline bool operator!=(const uint128& lhs, const uint128& rhs) { | 
 |   return !(lhs == rhs); | 
 | } | 
 | inline uint128& uint128::operator=(const uint128& b) { | 
 |   lo_ = b.lo_; | 
 |   hi_ = b.hi_; | 
 |   return *this; | 
 | } | 
 |  | 
 | inline uint128::uint128(): lo_(0), hi_(0) { } | 
 | inline uint128::uint128(uint64 top, uint64 bottom) : lo_(bottom), hi_(top) { } | 
 | inline uint128::uint128(const uint128 &v) : lo_(v.lo_), hi_(v.hi_) { } | 
 | inline uint128::uint128(const uint128_pod &v) : lo_(v.lo), hi_(v.hi) { } | 
 | inline uint128::uint128(uint64 bottom) : lo_(bottom), hi_(0) { } | 
 | inline uint128::uint128(uint32 bottom) : lo_(bottom), hi_(0) { } | 
 | inline uint128::uint128(int bottom) | 
 |     : lo_(static_cast<uint32>(bottom)), hi_(0) { | 
 |   if (bottom < 0) { | 
 |     --hi_; | 
 |   } | 
 | } | 
 | inline void uint128::Initialize(uint64 top, uint64 bottom) { | 
 |   hi_ = top; | 
 |   lo_ = bottom; | 
 | } | 
 |  | 
 | // Comparison operators. | 
 |  | 
 | #define CMP128(op)                                                \ | 
 | inline bool operator op(const uint128& lhs, const uint128& rhs) { \ | 
 |   return (Uint128High64(lhs) == Uint128High64(rhs)) ?             \ | 
 |       (Uint128Low64(lhs) op Uint128Low64(rhs)) :                  \ | 
 |       (Uint128High64(lhs) op Uint128High64(rhs));                 \ | 
 | } | 
 |  | 
 | CMP128(<) | 
 | CMP128(>) | 
 | CMP128(>=) | 
 | CMP128(<=) | 
 |  | 
 | #undef CMP128 | 
 |  | 
 | // Unary operators | 
 |  | 
 | inline uint128 operator-(const uint128& val) { | 
 |   const uint64 hi_flip = ~Uint128High64(val); | 
 |   const uint64 lo_flip = ~Uint128Low64(val); | 
 |   const uint64 lo_add = lo_flip + 1; | 
 |   if (lo_add < lo_flip) { | 
 |     return uint128(hi_flip + 1, lo_add); | 
 |   } | 
 |   return uint128(hi_flip, lo_add); | 
 | } | 
 |  | 
 | inline bool operator!(const uint128& val) { | 
 |   return !Uint128High64(val) && !Uint128Low64(val); | 
 | } | 
 |  | 
 | // Logical operators. | 
 |  | 
 | inline uint128 operator~(const uint128& val) { | 
 |   return uint128(~Uint128High64(val), ~Uint128Low64(val)); | 
 | } | 
 |  | 
 | #define LOGIC128(op)                                                 \ | 
 | inline uint128 operator op(const uint128& lhs, const uint128& rhs) { \ | 
 |   return uint128(Uint128High64(lhs) op Uint128High64(rhs),           \ | 
 |                  Uint128Low64(lhs) op Uint128Low64(rhs));            \ | 
 | } | 
 |  | 
 | LOGIC128(|) | 
 | LOGIC128(&) | 
 | LOGIC128(^) | 
 |  | 
 | #undef LOGIC128 | 
 |  | 
 | #define LOGICASSIGN128(op)                                   \ | 
 | inline uint128& uint128::operator op(const uint128& other) { \ | 
 |   hi_ op other.hi_;                                          \ | 
 |   lo_ op other.lo_;                                          \ | 
 |   return *this;                                              \ | 
 | } | 
 |  | 
 | LOGICASSIGN128(|=) | 
 | LOGICASSIGN128(&=) | 
 | LOGICASSIGN128(^=) | 
 |  | 
 | #undef LOGICASSIGN128 | 
 |  | 
 | // Shift operators. | 
 |  | 
 | inline uint128 operator<<(const uint128& val, int amount) { | 
 |   // uint64 shifts of >= 64 are undefined, so we will need some special-casing. | 
 |   if (amount < 64) { | 
 |     if (amount == 0) { | 
 |       return val; | 
 |     } | 
 |     uint64 new_hi = (Uint128High64(val) << amount) | | 
 |                     (Uint128Low64(val) >> (64 - amount)); | 
 |     uint64 new_lo = Uint128Low64(val) << amount; | 
 |     return uint128(new_hi, new_lo); | 
 |   } else if (amount < 128) { | 
 |     return uint128(Uint128Low64(val) << (amount - 64), 0); | 
 |   } else { | 
 |     return uint128(0, 0); | 
 |   } | 
 | } | 
 |  | 
 | inline uint128 operator>>(const uint128& val, int amount) { | 
 |   // uint64 shifts of >= 64 are undefined, so we will need some special-casing. | 
 |   if (amount < 64) { | 
 |     if (amount == 0) { | 
 |       return val; | 
 |     } | 
 |     uint64 new_hi = Uint128High64(val) >> amount; | 
 |     uint64 new_lo = (Uint128Low64(val) >> amount) | | 
 |                     (Uint128High64(val) << (64 - amount)); | 
 |     return uint128(new_hi, new_lo); | 
 |   } else if (amount < 128) { | 
 |     return uint128(0, Uint128High64(val) >> (amount - 64)); | 
 |   } else { | 
 |     return uint128(0, 0); | 
 |   } | 
 | } | 
 |  | 
 | inline uint128& uint128::operator<<=(int amount) { | 
 |   // uint64 shifts of >= 64 are undefined, so we will need some special-casing. | 
 |   if (amount < 64) { | 
 |     if (amount != 0) { | 
 |       hi_ = (hi_ << amount) | (lo_ >> (64 - amount)); | 
 |       lo_ = lo_ << amount; | 
 |     } | 
 |   } else if (amount < 128) { | 
 |     hi_ = lo_ << (amount - 64); | 
 |     lo_ = 0; | 
 |   } else { | 
 |     hi_ = 0; | 
 |     lo_ = 0; | 
 |   } | 
 |   return *this; | 
 | } | 
 |  | 
 | inline uint128& uint128::operator>>=(int amount) { | 
 |   // uint64 shifts of >= 64 are undefined, so we will need some special-casing. | 
 |   if (amount < 64) { | 
 |     if (amount != 0) { | 
 |       lo_ = (lo_ >> amount) | (hi_ << (64 - amount)); | 
 |       hi_ = hi_ >> amount; | 
 |     } | 
 |   } else if (amount < 128) { | 
 |     hi_ = 0; | 
 |     lo_ = hi_ >> (amount - 64); | 
 |   } else { | 
 |     hi_ = 0; | 
 |     lo_ = 0; | 
 |   } | 
 |   return *this; | 
 | } | 
 |  | 
 | inline uint128 operator+(const uint128& lhs, const uint128& rhs) { | 
 |   return uint128(lhs) += rhs; | 
 | } | 
 |  | 
 | inline uint128 operator-(const uint128& lhs, const uint128& rhs) { | 
 |   return uint128(lhs) -= rhs; | 
 | } | 
 |  | 
 | inline uint128 operator*(const uint128& lhs, const uint128& rhs) { | 
 |   return uint128(lhs) *= rhs; | 
 | } | 
 |  | 
 | inline uint128& uint128::operator+=(const uint128& b) { | 
 |   hi_ += b.hi_; | 
 |   uint64 lolo = lo_ + b.lo_; | 
 |   if (lolo < lo_) | 
 |     ++hi_; | 
 |   lo_ = lolo; | 
 |   return *this; | 
 | } | 
 |  | 
 | inline uint128& uint128::operator-=(const uint128& b) { | 
 |   hi_ -= b.hi_; | 
 |   if (b.lo_ > lo_) | 
 |     --hi_; | 
 |   lo_ -= b.lo_; | 
 |   return *this; | 
 | } | 
 |  | 
 | inline uint128& uint128::operator*=(const uint128& b) { | 
 |   uint64 a96 = hi_ >> 32; | 
 |   uint64 a64 = hi_ & 0xffffffffu; | 
 |   uint64 a32 = lo_ >> 32; | 
 |   uint64 a00 = lo_ & 0xffffffffu; | 
 |   uint64 b96 = b.hi_ >> 32; | 
 |   uint64 b64 = b.hi_ & 0xffffffffu; | 
 |   uint64 b32 = b.lo_ >> 32; | 
 |   uint64 b00 = b.lo_ & 0xffffffffu; | 
 |   // multiply [a96 .. a00] x [b96 .. b00] | 
 |   // terms higher than c96 disappear off the high side | 
 |   // terms c96 and c64 are safe to ignore carry bit | 
 |   uint64 c96 = a96 * b00 + a64 * b32 + a32 * b64 + a00 * b96; | 
 |   uint64 c64 = a64 * b00 + a32 * b32 + a00 * b64; | 
 |   this->hi_ = (c96 << 32) + c64; | 
 |   this->lo_ = 0; | 
 |   // add terms after this one at a time to capture carry | 
 |   *this += uint128(a32 * b00) << 32; | 
 |   *this += uint128(a00 * b32) << 32; | 
 |   *this += a00 * b00; | 
 |   return *this; | 
 | } | 
 |  | 
 | inline uint128 uint128::operator++(int) { | 
 |   uint128 tmp(*this); | 
 |   *this += 1; | 
 |   return tmp; | 
 | } | 
 |  | 
 | inline uint128 uint128::operator--(int) { | 
 |   uint128 tmp(*this); | 
 |   *this -= 1; | 
 |   return tmp; | 
 | } | 
 |  | 
 | inline uint128& uint128::operator++() { | 
 |   *this += 1; | 
 |   return *this; | 
 | } | 
 |  | 
 | inline uint128& uint128::operator--() { | 
 |   *this -= 1; | 
 |   return *this; | 
 | } | 
 |  | 
 | #endif  // NET_BASE_INT128_H_ |