| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef NET_DISK_CACHE_FLASH_SEGMENT_H_ | |
| #define NET_DISK_CACHE_FLASH_SEGMENT_H_ | |
| #include <vector> | |
| #include "base/basictypes.h" | |
| #include "base/gtest_prod_util.h" | |
| #include "net/base/net_export.h" | |
| namespace disk_cache { | |
| class Storage; | |
| // The underlying storage represented by Storage class, is divided into fixed | |
| // size logical segments, represented by this class. Since segment size is | |
| // fixed, the storage size should be a multiple of segment size. The picture | |
| // below describes the relation between storage and segments: | |
| // | |
| // |-----------+-----------+-----+-------------+-----------| | |
| // | segment 0 | segment 1 | ... | segment n-1 | segment n | | |
| // |-----------+-----------+-----+-------------+-----------| | |
| // | |
| // |-------------------------------------------------------| | |
| // | storage | | |
| // |-------------------------------------------------------| | |
| // | |
| // A segment is constructed by taking its index within the storage, a flag | |
| // indicating whether it is a read-only segment and a pointer to the storage on | |
| // which it resides. It provides an API for reading/writing entries residing on | |
| // it. Init() function must be called right after the construction of a segment | |
| // and one should proceed to calling other functions only if Init() has | |
| // succeeded. After a successful initialization, one may proceed to call | |
| // non-mutating functions; mutating functions can be called if the segment is | |
| // not read-only. Finally, Close() function must be called right before the | |
| // destruction. Calling Close() makes the segment immutable, which means | |
| // mutating functions cannot be called on the object after that. | |
| // | |
| // Segment can only be used as a log, i.e. all writes are laid out sequentially | |
| // on a segment. As a result, WriteData() function does not take an offset. | |
| // Current write offset can be learned by calling write_offset(). | |
| // | |
| // Once the entries are written to the Segment and Close() called on it and the | |
| // object destroyed, we should later be able to instantiate a read-only Segment | |
| // object and recreate all the entries that were previously written to it. To | |
| // achieve this, a tiny region of Segment is used for its metadata and Segment | |
| // provides two calls for interacting with metadata: StoreOffset() and | |
| // GetOffsets(). The former can be used to store an offset that was returned by | |
| // write_offset() and the latter can be used to retrieve all the offsets that | |
| // were stored in the Segment. Before attempting to write an entry, the client | |
| // should call CanHold() to make sure that there is enough space in the segment. | |
| // | |
| // ReadData can be called over the range that was previously written with | |
| // WriteData. Reading from area that was not written will fail. | |
| class NET_EXPORT_PRIVATE Segment { | |
| public: | |
| // |index| is the index of this segment on |storage|. If the storage size is | |
| // X and the segment size is Y, where X >> Y and X % Y == 0, then the valid | |
| // values for the index are integers within the range [0, X/Y). Thus, if | |
| // |index| is given value Z, then it covers bytes on storage starting at the | |
| // offset Z*Y and ending at the offset Z*Y+Y-1. | |
| Segment(int32 index, bool read_only, Storage* storage); | |
| ~Segment(); | |
| int32 index() const { return index_; } | |
| int32 write_offset() const { return write_offset_; } | |
| bool HaveOffset(int32 offset) const; | |
| std::vector<int32> GetOffsets() const { return offsets_; } | |
| // Manage the number of users of this segment. | |
| void AddUser(); | |
| void ReleaseUser(); | |
| bool HasNoUsers() const; | |
| // Performs segment initialization. Must be the first function called on the | |
| // segment and further calls should be made only if it is successful. | |
| bool Init(); | |
| // Writes |size| bytes of data from |buffer| to segment, returns false if | |
| // fails and true if succeeds. Can block for a long time. | |
| bool WriteData(const void* buffer, int32 size); | |
| // Reads |size| bytes of data living at |offset| into |buffer| returns true on | |
| // success and false on failure. | |
| bool ReadData(void* buffer, int32 size, int32 offset) const; | |
| // Stores the offset in the metadata. | |
| void StoreOffset(int32 offset); | |
| // Closes the segment, returns true on success and false on failure. Closing | |
| // a segment makes it immutable. | |
| bool Close(); | |
| // Returns true if segment can accommodate an entry of |size| bytes. | |
| bool CanHold(int32 size) const; | |
| private: | |
| int32 index_; | |
| int32 num_users_; | |
| bool read_only_; // Indicates whether the segment can be written to. | |
| bool init_; // Indicates whether segment was initialized. | |
| Storage* storage_; // Storage on which the segment resides. | |
| const int32 offset_; // Offset of the segment on |storage_|. | |
| const int32 summary_offset_; // Offset of the segment summary. | |
| int32 write_offset_; // Current write offset. | |
| std::vector<int32> offsets_; | |
| DISALLOW_COPY_AND_ASSIGN(Segment); | |
| }; | |
| } // namespace disk_cache | |
| #endif // NET_DISK_CACHE_FLASH_SEGMENT_H_ |