| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ | |
| #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ | |
| #include <string> | |
| #include "base/logging.h" | |
| #include "base/memory/ref_counted.h" | |
| #include "base/memory/scoped_ptr.h" | |
| #include "base/time.h" | |
| #include "net/base/completion_callback.h" | |
| #include "net/base/load_states.h" | |
| #include "net/base/net_errors.h" | |
| #include "net/base/net_export.h" | |
| #include "net/base/net_log.h" | |
| #include "net/base/request_priority.h" | |
| #include "net/http/http_response_info.h" | |
| #include "net/socket/client_socket_pool.h" | |
| #include "net/socket/stream_socket.h" | |
| namespace net { | |
| // A container for a StreamSocket. | |
| // | |
| // The handle's |group_name| uniquely identifies the origin and type of the | |
| // connection. It is used by the ClientSocketPool to group similar connected | |
| // client socket objects. | |
| // | |
| class NET_EXPORT ClientSocketHandle { | |
| public: | |
| enum SocketReuseType { | |
| UNUSED = 0, // unused socket that just finished connecting | |
| UNUSED_IDLE, // unused socket that has been idle for awhile | |
| REUSED_IDLE, // previously used socket | |
| NUM_TYPES, | |
| }; | |
| ClientSocketHandle(); | |
| ~ClientSocketHandle(); | |
| // Initializes a ClientSocketHandle object, which involves talking to the | |
| // ClientSocketPool to obtain a connected socket, possibly reusing one. This | |
| // method returns either OK or ERR_IO_PENDING. On ERR_IO_PENDING, |priority| | |
| // is used to determine the placement in ClientSocketPool's wait list. | |
| // | |
| // If this method succeeds, then the socket member will be set to an existing | |
| // connected socket if an existing connected socket was available to reuse, | |
| // otherwise it will be set to a new connected socket. Consumers can then | |
| // call is_reused() to see if the socket was reused. If not reusing an | |
| // existing socket, ClientSocketPool may need to establish a new | |
| // connection using |socket_params|. | |
| // | |
| // This method returns ERR_IO_PENDING if it cannot complete synchronously, in | |
| // which case the consumer will be notified of completion via |callback|. | |
| // | |
| // If the pool was not able to reuse an existing socket, the new socket | |
| // may report a recoverable error. In this case, the return value will | |
| // indicate an error and the socket member will be set. If it is determined | |
| // that the error is not recoverable, the Disconnect method should be used | |
| // on the socket, so that it does not get reused. | |
| // | |
| // A non-recoverable error may set additional state in the ClientSocketHandle | |
| // to allow the caller to determine what went wrong. | |
| // | |
| // Init may be called multiple times. | |
| // | |
| // Profiling information for the request is saved to |net_log| if non-NULL. | |
| // | |
| template <typename SocketParams, typename PoolType> | |
| int Init(const std::string& group_name, | |
| const scoped_refptr<SocketParams>& socket_params, | |
| RequestPriority priority, | |
| const CompletionCallback& callback, | |
| PoolType* pool, | |
| const BoundNetLog& net_log); | |
| // An initialized handle can be reset, which causes it to return to the | |
| // un-initialized state. This releases the underlying socket, which in the | |
| // case of a socket that still has an established connection, indicates that | |
| // the socket may be kept alive for use by a subsequent ClientSocketHandle. | |
| // | |
| // NOTE: To prevent the socket from being kept alive, be sure to call its | |
| // Disconnect method. This will result in the ClientSocketPool deleting the | |
| // StreamSocket. | |
| void Reset(); | |
| // Used after Init() is called, but before the ClientSocketPool has | |
| // initialized the ClientSocketHandle. | |
| LoadState GetLoadState() const; | |
| bool IsPoolStalled() const; | |
| void AddLayeredPool(LayeredPool* layered_pool); | |
| void RemoveLayeredPool(LayeredPool* layered_pool); | |
| // Returns true when Init() has completed successfully. | |
| bool is_initialized() const { return is_initialized_; } | |
| // Returns the time tick when Init() was called. | |
| base::TimeTicks init_time() const { return init_time_; } | |
| // Returns the time between Init() and when is_initialized() becomes true. | |
| base::TimeDelta setup_time() const { return setup_time_; } | |
| // Used by ClientSocketPool to initialize the ClientSocketHandle. | |
| void set_is_reused(bool is_reused) { is_reused_ = is_reused; } | |
| void set_socket(StreamSocket* s) { socket_.reset(s); } | |
| void set_idle_time(base::TimeDelta idle_time) { idle_time_ = idle_time; } | |
| void set_pool_id(int id) { pool_id_ = id; } | |
| void set_is_ssl_error(bool is_ssl_error) { is_ssl_error_ = is_ssl_error; } | |
| void set_ssl_error_response_info(const HttpResponseInfo& ssl_error_state) { | |
| ssl_error_response_info_ = ssl_error_state; | |
| } | |
| void set_pending_http_proxy_connection(ClientSocketHandle* connection) { | |
| pending_http_proxy_connection_.reset(connection); | |
| } | |
| // Only valid if there is no |socket_|. | |
| bool is_ssl_error() const { | |
| DCHECK(socket_.get() == NULL); | |
| return is_ssl_error_; | |
| } | |
| // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge| | |
| // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error, | |
| // the |cert_request_info| field is set. | |
| const HttpResponseInfo& ssl_error_response_info() const { | |
| return ssl_error_response_info_; | |
| } | |
| ClientSocketHandle* release_pending_http_proxy_connection() { | |
| return pending_http_proxy_connection_.release(); | |
| } | |
| // These may only be used if is_initialized() is true. | |
| const std::string& group_name() const { return group_name_; } | |
| int id() const { return pool_id_; } | |
| StreamSocket* socket() { return socket_.get(); } | |
| StreamSocket* release_socket() { return socket_.release(); } | |
| bool is_reused() const { return is_reused_; } | |
| base::TimeDelta idle_time() const { return idle_time_; } | |
| SocketReuseType reuse_type() const { | |
| if (is_reused()) { | |
| return REUSED_IDLE; | |
| } else if (idle_time() == base::TimeDelta()) { | |
| return UNUSED; | |
| } else { | |
| return UNUSED_IDLE; | |
| } | |
| } | |
| private: | |
| // Called on asynchronous completion of an Init() request. | |
| void OnIOComplete(int result); | |
| // Called on completion (both asynchronous & synchronous) of an Init() | |
| // request. | |
| void HandleInitCompletion(int result); | |
| // Resets the state of the ClientSocketHandle. |cancel| indicates whether or | |
| // not to try to cancel the request with the ClientSocketPool. Does not | |
| // reset the supplemental error state. | |
| void ResetInternal(bool cancel); | |
| // Resets the supplemental error state. | |
| void ResetErrorState(); | |
| bool is_initialized_; | |
| ClientSocketPool* pool_; | |
| LayeredPool* layered_pool_; | |
| scoped_ptr<StreamSocket> socket_; | |
| std::string group_name_; | |
| bool is_reused_; | |
| CompletionCallback callback_; | |
| CompletionCallback user_callback_; | |
| base::TimeDelta idle_time_; | |
| int pool_id_; // See ClientSocketPool::ReleaseSocket() for an explanation. | |
| bool is_ssl_error_; | |
| HttpResponseInfo ssl_error_response_info_; | |
| scoped_ptr<ClientSocketHandle> pending_http_proxy_connection_; | |
| base::TimeTicks init_time_; | |
| base::TimeDelta setup_time_; | |
| NetLog::Source requesting_source_; | |
| DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle); | |
| }; | |
| // Template function implementation: | |
| template <typename SocketParams, typename PoolType> | |
| int ClientSocketHandle::Init(const std::string& group_name, | |
| const scoped_refptr<SocketParams>& socket_params, | |
| RequestPriority priority, | |
| const CompletionCallback& callback, | |
| PoolType* pool, | |
| const BoundNetLog& net_log) { | |
| requesting_source_ = net_log.source(); | |
| CHECK(!group_name.empty()); | |
| // Note that this will result in a compile error if the SocketParams has not | |
| // been registered for the PoolType via REGISTER_SOCKET_PARAMS_FOR_POOL | |
| // (defined in client_socket_pool.h). | |
| CheckIsValidSocketParamsForPool<PoolType, SocketParams>(); | |
| ResetInternal(true); | |
| ResetErrorState(); | |
| pool_ = pool; | |
| group_name_ = group_name; | |
| init_time_ = base::TimeTicks::Now(); | |
| int rv = pool_->RequestSocket( | |
| group_name, &socket_params, priority, this, callback_, net_log); | |
| if (rv == ERR_IO_PENDING) { | |
| user_callback_ = callback; | |
| } else { | |
| HandleInitCompletion(rv); | |
| } | |
| return rv; | |
| } | |
| } // namespace net | |
| #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ |