| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "net/socket/socks5_client_socket.h" | |
| #include "base/basictypes.h" | |
| #include "base/compiler_specific.h" | |
| #include "base/debug/trace_event.h" | |
| #include "base/format_macros.h" | |
| #include "base/string_util.h" | |
| #include "base/sys_byteorder.h" | |
| #include "net/base/io_buffer.h" | |
| #include "net/base/net_log.h" | |
| #include "net/base/net_util.h" | |
| #include "net/socket/client_socket_handle.h" | |
| namespace net { | |
| const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2; | |
| const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10; | |
| const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5; | |
| const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05; | |
| const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01; | |
| const uint8 SOCKS5ClientSocket::kNullByte = 0x00; | |
| #if !defined(OS_STARBOARD) | |
| COMPILE_ASSERT(sizeof(struct in_addr) == 4, incorrect_system_size_of_IPv4); | |
| #if defined(IN6ADDR_ANY_INIT) | |
| COMPILE_ASSERT(sizeof(struct in6_addr) == 16, incorrect_system_size_of_IPv6); | |
| #endif | |
| #endif | |
| COMPILE_ASSERT(net::kIPv4AddressSize == 4, | |
| incorrect_system_size_of_IPv4_constant); | |
| COMPILE_ASSERT(net::kIPv6AddressSize == 16, | |
| incorrect_system_size_of_IPv6_constant); | |
| SOCKS5ClientSocket::SOCKS5ClientSocket( | |
| ClientSocketHandle* transport_socket, | |
| const HostResolver::RequestInfo& req_info) | |
| : ALLOW_THIS_IN_INITIALIZER_LIST( | |
| io_callback_(base::Bind(&SOCKS5ClientSocket::OnIOComplete, | |
| base::Unretained(this)))), | |
| transport_(transport_socket), | |
| next_state_(STATE_NONE), | |
| completed_handshake_(false), | |
| bytes_sent_(0), | |
| bytes_received_(0), | |
| read_header_size(kReadHeaderSize), | |
| host_request_info_(req_info), | |
| net_log_(transport_socket->socket()->NetLog()) { | |
| } | |
| SOCKS5ClientSocket::SOCKS5ClientSocket( | |
| StreamSocket* transport_socket, | |
| const HostResolver::RequestInfo& req_info) | |
| : ALLOW_THIS_IN_INITIALIZER_LIST( | |
| io_callback_(base::Bind(&SOCKS5ClientSocket::OnIOComplete, | |
| base::Unretained(this)))), | |
| transport_(new ClientSocketHandle()), | |
| next_state_(STATE_NONE), | |
| completed_handshake_(false), | |
| bytes_sent_(0), | |
| bytes_received_(0), | |
| read_header_size(kReadHeaderSize), | |
| host_request_info_(req_info), | |
| net_log_(transport_socket->NetLog()) { | |
| transport_->set_socket(transport_socket); | |
| } | |
| SOCKS5ClientSocket::~SOCKS5ClientSocket() { | |
| Disconnect(); | |
| } | |
| int SOCKS5ClientSocket::Connect(const CompletionCallback& callback) { | |
| DCHECK(transport_.get()); | |
| DCHECK(transport_->socket()); | |
| DCHECK_EQ(STATE_NONE, next_state_); | |
| DCHECK(user_callback_.is_null()); | |
| // If already connected, then just return OK. | |
| if (completed_handshake_) | |
| return OK; | |
| net_log_.BeginEvent(NetLog::TYPE_SOCKS5_CONNECT); | |
| next_state_ = STATE_GREET_WRITE; | |
| buffer_.clear(); | |
| int rv = DoLoop(OK); | |
| if (rv == ERR_IO_PENDING) { | |
| user_callback_ = callback; | |
| } else { | |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_CONNECT, rv); | |
| } | |
| return rv; | |
| } | |
| void SOCKS5ClientSocket::Disconnect() { | |
| completed_handshake_ = false; | |
| transport_->socket()->Disconnect(); | |
| // Reset other states to make sure they aren't mistakenly used later. | |
| // These are the states initialized by Connect(). | |
| next_state_ = STATE_NONE; | |
| user_callback_.Reset(); | |
| } | |
| bool SOCKS5ClientSocket::IsConnected() const { | |
| return completed_handshake_ && transport_->socket()->IsConnected(); | |
| } | |
| bool SOCKS5ClientSocket::IsConnectedAndIdle() const { | |
| return completed_handshake_ && transport_->socket()->IsConnectedAndIdle(); | |
| } | |
| const BoundNetLog& SOCKS5ClientSocket::NetLog() const { | |
| return net_log_; | |
| } | |
| void SOCKS5ClientSocket::SetSubresourceSpeculation() { | |
| if (transport_.get() && transport_->socket()) { | |
| transport_->socket()->SetSubresourceSpeculation(); | |
| } else { | |
| NOTREACHED(); | |
| } | |
| } | |
| void SOCKS5ClientSocket::SetOmniboxSpeculation() { | |
| if (transport_.get() && transport_->socket()) { | |
| transport_->socket()->SetOmniboxSpeculation(); | |
| } else { | |
| NOTREACHED(); | |
| } | |
| } | |
| bool SOCKS5ClientSocket::WasEverUsed() const { | |
| if (transport_.get() && transport_->socket()) { | |
| return transport_->socket()->WasEverUsed(); | |
| } | |
| NOTREACHED(); | |
| return false; | |
| } | |
| bool SOCKS5ClientSocket::UsingTCPFastOpen() const { | |
| if (transport_.get() && transport_->socket()) { | |
| return transport_->socket()->UsingTCPFastOpen(); | |
| } | |
| NOTREACHED(); | |
| return false; | |
| } | |
| int64 SOCKS5ClientSocket::NumBytesRead() const { | |
| if (transport_.get() && transport_->socket()) { | |
| return transport_->socket()->NumBytesRead(); | |
| } | |
| NOTREACHED(); | |
| return -1; | |
| } | |
| base::TimeDelta SOCKS5ClientSocket::GetConnectTimeMicros() const { | |
| if (transport_.get() && transport_->socket()) { | |
| return transport_->socket()->GetConnectTimeMicros(); | |
| } | |
| NOTREACHED(); | |
| return base::TimeDelta::FromMicroseconds(-1); | |
| } | |
| bool SOCKS5ClientSocket::WasNpnNegotiated() const { | |
| if (transport_.get() && transport_->socket()) { | |
| return transport_->socket()->WasNpnNegotiated(); | |
| } | |
| NOTREACHED(); | |
| return false; | |
| } | |
| NextProto SOCKS5ClientSocket::GetNegotiatedProtocol() const { | |
| if (transport_.get() && transport_->socket()) { | |
| return transport_->socket()->GetNegotiatedProtocol(); | |
| } | |
| NOTREACHED(); | |
| return kProtoUnknown; | |
| } | |
| bool SOCKS5ClientSocket::GetSSLInfo(SSLInfo* ssl_info) { | |
| if (transport_.get() && transport_->socket()) { | |
| return transport_->socket()->GetSSLInfo(ssl_info); | |
| } | |
| NOTREACHED(); | |
| return false; | |
| } | |
| // Read is called by the transport layer above to read. This can only be done | |
| // if the SOCKS handshake is complete. | |
| int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len, | |
| const CompletionCallback& callback) { | |
| DCHECK(completed_handshake_); | |
| DCHECK_EQ(STATE_NONE, next_state_); | |
| DCHECK(user_callback_.is_null()); | |
| return transport_->socket()->Read(buf, buf_len, callback); | |
| } | |
| // Write is called by the transport layer. This can only be done if the | |
| // SOCKS handshake is complete. | |
| int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len, | |
| const CompletionCallback& callback) { | |
| DCHECK(completed_handshake_); | |
| DCHECK_EQ(STATE_NONE, next_state_); | |
| DCHECK(user_callback_.is_null()); | |
| return transport_->socket()->Write(buf, buf_len, callback); | |
| } | |
| bool SOCKS5ClientSocket::SetReceiveBufferSize(int32 size) { | |
| return transport_->socket()->SetReceiveBufferSize(size); | |
| } | |
| bool SOCKS5ClientSocket::SetSendBufferSize(int32 size) { | |
| return transport_->socket()->SetSendBufferSize(size); | |
| } | |
| void SOCKS5ClientSocket::DoCallback(int result) { | |
| DCHECK_NE(ERR_IO_PENDING, result); | |
| DCHECK(!user_callback_.is_null()); | |
| // Since Run() may result in Read being called, | |
| // clear user_callback_ up front. | |
| CompletionCallback c = user_callback_; | |
| user_callback_.Reset(); | |
| c.Run(result); | |
| } | |
| void SOCKS5ClientSocket::OnIOComplete(int result) { | |
| DCHECK_NE(STATE_NONE, next_state_); | |
| int rv = DoLoop(result); | |
| if (rv != ERR_IO_PENDING) { | |
| net_log_.EndEvent(NetLog::TYPE_SOCKS5_CONNECT); | |
| DoCallback(rv); | |
| } | |
| } | |
| int SOCKS5ClientSocket::DoLoop(int last_io_result) { | |
| DCHECK_NE(next_state_, STATE_NONE); | |
| int rv = last_io_result; | |
| do { | |
| State state = next_state_; | |
| next_state_ = STATE_NONE; | |
| switch (state) { | |
| case STATE_GREET_WRITE: | |
| DCHECK_EQ(OK, rv); | |
| net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_WRITE); | |
| rv = DoGreetWrite(); | |
| break; | |
| case STATE_GREET_WRITE_COMPLETE: | |
| rv = DoGreetWriteComplete(rv); | |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_WRITE, rv); | |
| break; | |
| case STATE_GREET_READ: | |
| DCHECK_EQ(OK, rv); | |
| net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_READ); | |
| rv = DoGreetRead(); | |
| break; | |
| case STATE_GREET_READ_COMPLETE: | |
| rv = DoGreetReadComplete(rv); | |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_READ, rv); | |
| break; | |
| case STATE_HANDSHAKE_WRITE: | |
| DCHECK_EQ(OK, rv); | |
| net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE); | |
| rv = DoHandshakeWrite(); | |
| break; | |
| case STATE_HANDSHAKE_WRITE_COMPLETE: | |
| rv = DoHandshakeWriteComplete(rv); | |
| net_log_.EndEventWithNetErrorCode( | |
| NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE, rv); | |
| break; | |
| case STATE_HANDSHAKE_READ: | |
| DCHECK_EQ(OK, rv); | |
| net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_READ); | |
| rv = DoHandshakeRead(); | |
| break; | |
| case STATE_HANDSHAKE_READ_COMPLETE: | |
| rv = DoHandshakeReadComplete(rv); | |
| net_log_.EndEventWithNetErrorCode( | |
| NetLog::TYPE_SOCKS5_HANDSHAKE_READ, rv); | |
| break; | |
| default: | |
| NOTREACHED() << "bad state"; | |
| rv = ERR_UNEXPECTED; | |
| break; | |
| } | |
| } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); | |
| return rv; | |
| } | |
| const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication | |
| int SOCKS5ClientSocket::DoGreetWrite() { | |
| // Since we only have 1 byte to send the hostname length in, if the | |
| // URL has a hostname longer than 255 characters we can't send it. | |
| if (0xFF < host_request_info_.hostname().size()) { | |
| net_log_.AddEvent(NetLog::TYPE_SOCKS_HOSTNAME_TOO_BIG); | |
| return ERR_SOCKS_CONNECTION_FAILED; | |
| } | |
| if (buffer_.empty()) { | |
| buffer_ = std::string(kSOCKS5GreetWriteData, | |
| arraysize(kSOCKS5GreetWriteData)); | |
| bytes_sent_ = 0; | |
| } | |
| next_state_ = STATE_GREET_WRITE_COMPLETE; | |
| size_t handshake_buf_len = buffer_.size() - bytes_sent_; | |
| handshake_buf_ = new IOBuffer(handshake_buf_len); | |
| memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_], | |
| handshake_buf_len); | |
| return transport_->socket()->Write(handshake_buf_, handshake_buf_len, | |
| io_callback_); | |
| } | |
| int SOCKS5ClientSocket::DoGreetWriteComplete(int result) { | |
| if (result < 0) | |
| return result; | |
| bytes_sent_ += result; | |
| if (bytes_sent_ == buffer_.size()) { | |
| buffer_.clear(); | |
| bytes_received_ = 0; | |
| next_state_ = STATE_GREET_READ; | |
| } else { | |
| next_state_ = STATE_GREET_WRITE; | |
| } | |
| return OK; | |
| } | |
| int SOCKS5ClientSocket::DoGreetRead() { | |
| next_state_ = STATE_GREET_READ_COMPLETE; | |
| size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_; | |
| handshake_buf_ = new IOBuffer(handshake_buf_len); | |
| return transport_->socket()->Read(handshake_buf_, handshake_buf_len, | |
| io_callback_); | |
| } | |
| int SOCKS5ClientSocket::DoGreetReadComplete(int result) { | |
| if (result < 0) | |
| return result; | |
| if (result == 0) { | |
| net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING); | |
| return ERR_SOCKS_CONNECTION_FAILED; | |
| } | |
| bytes_received_ += result; | |
| buffer_.append(handshake_buf_->data(), result); | |
| if (bytes_received_ < kGreetReadHeaderSize) { | |
| next_state_ = STATE_GREET_READ; | |
| return OK; | |
| } | |
| // Got the greet data. | |
| if (buffer_[0] != kSOCKS5Version) { | |
| net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION, | |
| NetLog::IntegerCallback("version", buffer_[0])); | |
| return ERR_SOCKS_CONNECTION_FAILED; | |
| } | |
| if (buffer_[1] != 0x00) { | |
| net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_AUTH, | |
| NetLog::IntegerCallback("method", buffer_[1])); | |
| return ERR_SOCKS_CONNECTION_FAILED; | |
| } | |
| buffer_.clear(); | |
| next_state_ = STATE_HANDSHAKE_WRITE; | |
| return OK; | |
| } | |
| int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake) | |
| const { | |
| DCHECK(handshake->empty()); | |
| handshake->push_back(kSOCKS5Version); | |
| handshake->push_back(kTunnelCommand); // Connect command | |
| handshake->push_back(kNullByte); // Reserved null | |
| handshake->push_back(kEndPointDomain); // The type of the address. | |
| DCHECK_GE(static_cast<size_t>(0xFF), host_request_info_.hostname().size()); | |
| // First add the size of the hostname, followed by the hostname. | |
| handshake->push_back(static_cast<unsigned char>( | |
| host_request_info_.hostname().size())); | |
| handshake->append(host_request_info_.hostname()); | |
| uint16 nw_port = base::HostToNet16(host_request_info_.port()); | |
| handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port)); | |
| return OK; | |
| } | |
| // Writes the SOCKS handshake data to the underlying socket connection. | |
| int SOCKS5ClientSocket::DoHandshakeWrite() { | |
| next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE; | |
| if (buffer_.empty()) { | |
| int rv = BuildHandshakeWriteBuffer(&buffer_); | |
| if (rv != OK) | |
| return rv; | |
| bytes_sent_ = 0; | |
| } | |
| int handshake_buf_len = buffer_.size() - bytes_sent_; | |
| DCHECK_LT(0, handshake_buf_len); | |
| handshake_buf_ = new IOBuffer(handshake_buf_len); | |
| memcpy(handshake_buf_->data(), &buffer_[bytes_sent_], | |
| handshake_buf_len); | |
| return transport_->socket()->Write(handshake_buf_, handshake_buf_len, | |
| io_callback_); | |
| } | |
| int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) { | |
| if (result < 0) | |
| return result; | |
| // We ignore the case when result is 0, since the underlying Write | |
| // may return spurious writes while waiting on the socket. | |
| bytes_sent_ += result; | |
| if (bytes_sent_ == buffer_.size()) { | |
| next_state_ = STATE_HANDSHAKE_READ; | |
| buffer_.clear(); | |
| } else if (bytes_sent_ < buffer_.size()) { | |
| next_state_ = STATE_HANDSHAKE_WRITE; | |
| } else { | |
| NOTREACHED(); | |
| } | |
| return OK; | |
| } | |
| int SOCKS5ClientSocket::DoHandshakeRead() { | |
| next_state_ = STATE_HANDSHAKE_READ_COMPLETE; | |
| if (buffer_.empty()) { | |
| bytes_received_ = 0; | |
| read_header_size = kReadHeaderSize; | |
| } | |
| int handshake_buf_len = read_header_size - bytes_received_; | |
| handshake_buf_ = new IOBuffer(handshake_buf_len); | |
| return transport_->socket()->Read(handshake_buf_, handshake_buf_len, | |
| io_callback_); | |
| } | |
| int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) { | |
| if (result < 0) | |
| return result; | |
| // The underlying socket closed unexpectedly. | |
| if (result == 0) { | |
| net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE); | |
| return ERR_SOCKS_CONNECTION_FAILED; | |
| } | |
| buffer_.append(handshake_buf_->data(), result); | |
| bytes_received_ += result; | |
| // When the first few bytes are read, check how many more are required | |
| // and accordingly increase them | |
| if (bytes_received_ == kReadHeaderSize) { | |
| if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte) { | |
| net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION, | |
| NetLog::IntegerCallback("version", buffer_[0])); | |
| return ERR_SOCKS_CONNECTION_FAILED; | |
| } | |
| if (buffer_[1] != 0x00) { | |
| net_log_.AddEvent(NetLog::TYPE_SOCKS_SERVER_ERROR, | |
| NetLog::IntegerCallback("error_code", buffer_[1])); | |
| return ERR_SOCKS_CONNECTION_FAILED; | |
| } | |
| // We check the type of IP/Domain the server returns and accordingly | |
| // increase the size of the response. For domains, we need to read the | |
| // size of the domain, so the initial request size is upto the domain | |
| // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is | |
| // read, we substract 1 byte from the additional request size. | |
| SocksEndPointAddressType address_type = | |
| static_cast<SocksEndPointAddressType>(buffer_[3]); | |
| if (address_type == kEndPointDomain) | |
| read_header_size += static_cast<uint8>(buffer_[4]); | |
| else if (address_type == kEndPointResolvedIPv4) | |
| read_header_size += net::kIPv4AddressSize - 1; | |
| #if defined(IN6ADDR_ANY_INIT) | |
| else if (address_type == kEndPointResolvedIPv6) | |
| read_header_size += net::kIPv6AddressSize - 1; | |
| #endif | |
| else { | |
| net_log_.AddEvent(NetLog::TYPE_SOCKS_UNKNOWN_ADDRESS_TYPE, | |
| NetLog::IntegerCallback("address_type", buffer_[3])); | |
| return ERR_SOCKS_CONNECTION_FAILED; | |
| } | |
| read_header_size += 2; // for the port. | |
| next_state_ = STATE_HANDSHAKE_READ; | |
| return OK; | |
| } | |
| // When the final bytes are read, setup handshake. We ignore the rest | |
| // of the response since they represent the SOCKSv5 endpoint and have | |
| // no use when doing a tunnel connection. | |
| if (bytes_received_ == read_header_size) { | |
| completed_handshake_ = true; | |
| buffer_.clear(); | |
| next_state_ = STATE_NONE; | |
| return OK; | |
| } | |
| next_state_ = STATE_HANDSHAKE_READ; | |
| return OK; | |
| } | |
| int SOCKS5ClientSocket::GetPeerAddress(IPEndPoint* address) const { | |
| return transport_->socket()->GetPeerAddress(address); | |
| } | |
| int SOCKS5ClientSocket::GetLocalAddress(IPEndPoint* address) const { | |
| return transport_->socket()->GetLocalAddress(address); | |
| } | |
| } // namespace net |