| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_H_ | |
| #define NET_SOCKET_SSL_CLIENT_SOCKET_H_ | |
| #include <string> | |
| #include "net/base/completion_callback.h" | |
| #include "net/base/load_flags.h" | |
| #include "net/base/net_errors.h" | |
| #include "net/socket/ssl_socket.h" | |
| #include "net/socket/stream_socket.h" | |
| namespace net { | |
| class CertVerifier; | |
| class ServerBoundCertService; | |
| class SSLCertRequestInfo; | |
| class SSLInfo; | |
| class TransportSecurityState; | |
| // This struct groups together several fields which are used by various | |
| // classes related to SSLClientSocket. | |
| struct SSLClientSocketContext { | |
| SSLClientSocketContext() | |
| : cert_verifier(NULL), | |
| server_bound_cert_service(NULL), | |
| transport_security_state(NULL) {} | |
| SSLClientSocketContext(CertVerifier* cert_verifier_arg, | |
| ServerBoundCertService* server_bound_cert_service_arg, | |
| TransportSecurityState* transport_security_state_arg, | |
| const std::string& ssl_session_cache_shard_arg) | |
| : cert_verifier(cert_verifier_arg), | |
| server_bound_cert_service(server_bound_cert_service_arg), | |
| transport_security_state(transport_security_state_arg), | |
| ssl_session_cache_shard(ssl_session_cache_shard_arg) {} | |
| CertVerifier* cert_verifier; | |
| ServerBoundCertService* server_bound_cert_service; | |
| TransportSecurityState* transport_security_state; | |
| // ssl_session_cache_shard is an opaque string that identifies a shard of the | |
| // SSL session cache. SSL sockets with the same ssl_session_cache_shard may | |
| // resume each other's SSL sessions but we'll never sessions between shards. | |
| const std::string ssl_session_cache_shard; | |
| }; | |
| // A client socket that uses SSL as the transport layer. | |
| // | |
| // NOTE: The SSL handshake occurs within the Connect method after a TCP | |
| // connection is established. If a SSL error occurs during the handshake, | |
| // Connect will fail. | |
| // | |
| class NET_EXPORT SSLClientSocket : public SSLSocket { | |
| public: | |
| SSLClientSocket(); | |
| // Next Protocol Negotiation (NPN) allows a TLS client and server to come to | |
| // an agreement about the application level protocol to speak over a | |
| // connection. | |
| enum NextProtoStatus { | |
| // WARNING: These values are serialized to disk. Don't change them. | |
| kNextProtoUnsupported = 0, // The server doesn't support NPN. | |
| kNextProtoNegotiated = 1, // We agreed on a protocol. | |
| kNextProtoNoOverlap = 2, // No protocols in common. We requested | |
| // the first protocol in our list. | |
| }; | |
| // StreamSocket: | |
| virtual bool WasNpnNegotiated() const OVERRIDE; | |
| virtual NextProto GetNegotiatedProtocol() const OVERRIDE; | |
| // Gets the SSL CertificateRequest info of the socket after Connect failed | |
| // with ERR_SSL_CLIENT_AUTH_CERT_NEEDED. | |
| virtual void GetSSLCertRequestInfo( | |
| SSLCertRequestInfo* cert_request_info) = 0; | |
| // Get the application level protocol that we negotiated with the server. | |
| // *proto is set to the resulting protocol (n.b. that the string may have | |
| // embedded NULs). | |
| // kNextProtoUnsupported: *proto is cleared. | |
| // kNextProtoNegotiated: *proto is set to the negotiated protocol. | |
| // kNextProtoNoOverlap: *proto is set to the first protocol in the | |
| // supported list. | |
| // *server_protos is set to the server advertised protocols. | |
| virtual NextProtoStatus GetNextProto(std::string* proto, | |
| std::string* server_protos) = 0; | |
| static NextProto NextProtoFromString(const std::string& proto_string); | |
| static const char* NextProtoToString(NextProto next_proto); | |
| static const char* NextProtoStatusToString(const NextProtoStatus status); | |
| // Can be used with the second argument(|server_protos|) of |GetNextProto| to | |
| // construct a comma separated string of server advertised protocols. | |
| static std::string ServerProtosToString(const std::string& server_protos); | |
| static bool IgnoreCertError(int error, int load_flags); | |
| // ClearSessionCache clears the SSL session cache, used to resume SSL | |
| // sessions. | |
| static void ClearSessionCache(); | |
| virtual bool set_was_npn_negotiated(bool negotiated); | |
| virtual bool was_spdy_negotiated() const; | |
| virtual bool set_was_spdy_negotiated(bool negotiated); | |
| virtual void set_protocol_negotiated(NextProto protocol_negotiated); | |
| // Returns the ServerBoundCertService used by this socket, or NULL if | |
| // server bound certificates are not supported. | |
| virtual ServerBoundCertService* GetServerBoundCertService() const = 0; | |
| // Returns true if a channel ID was sent on this connection. | |
| // This may be useful for protocols, like SPDY, which allow the same | |
| // connection to be shared between multiple domains, each of which need | |
| // a channel ID. | |
| virtual bool WasChannelIDSent() const; | |
| virtual void set_channel_id_sent(bool channel_id_sent); | |
| private: | |
| // True if NPN was responded to, independent of selecting SPDY or HTTP. | |
| bool was_npn_negotiated_; | |
| // True if NPN successfully negotiated SPDY. | |
| bool was_spdy_negotiated_; | |
| // Protocol that we negotiated with the server. | |
| NextProto protocol_negotiated_; | |
| // True if a channel ID was sent. | |
| bool channel_id_sent_; | |
| }; | |
| } // namespace net | |
| #endif // NET_SOCKET_SSL_CLIENT_SOCKET_H_ |