| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_ | |
| #define NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_ | |
| #define SECURITY_WIN32 // Needs to be defined before including security.h | |
| #include <windows.h> | |
| #include <wincrypt.h> | |
| #include <security.h> | |
| #include <string> | |
| #include "base/memory/scoped_ptr.h" | |
| #include "net/base/cert_verify_result.h" | |
| #include "net/base/completion_callback.h" | |
| #include "net/base/host_port_pair.h" | |
| #include "net/base/net_log.h" | |
| #include "net/base/ssl_config_service.h" | |
| #include "net/socket/ssl_client_socket.h" | |
| namespace net { | |
| class BoundNetLog; | |
| class CertVerifier; | |
| class ClientSocketHandle; | |
| class HostPortPair; | |
| class SingleRequestCertVerifier; | |
| // An SSL client socket implemented with the Windows Schannel. | |
| class SSLClientSocketWin : public SSLClientSocket { | |
| public: | |
| // Takes ownership of the |transport_socket|, which must already be connected. | |
| // The hostname specified in |host_and_port| will be compared with the name(s) | |
| // in the server's certificate during the SSL handshake. If SSL client | |
| // authentication is requested, the host_and_port field of SSLCertRequestInfo | |
| // will be populated with |host_and_port|. |ssl_config| specifies | |
| // the SSL settings. | |
| SSLClientSocketWin(ClientSocketHandle* transport_socket, | |
| const HostPortPair& host_and_port, | |
| const SSLConfig& ssl_config, | |
| const SSLClientSocketContext& context); | |
| ~SSLClientSocketWin(); | |
| // SSLClientSocket implementation. | |
| virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info); | |
| virtual NextProtoStatus GetNextProto(std::string* proto, | |
| std::string* server_protos); | |
| virtual ServerBoundCertService* GetServerBoundCertService() const OVERRIDE; | |
| // SSLSocket implementation. | |
| virtual int ExportKeyingMaterial(const base::StringPiece& label, | |
| bool has_context, | |
| const base::StringPiece& context, | |
| unsigned char* out, | |
| unsigned int outlen); | |
| virtual int GetTLSUniqueChannelBinding(std::string* out) OVERRIDE; | |
| // StreamSocket implementation. | |
| virtual int Connect(const CompletionCallback& callback) OVERRIDE; | |
| virtual void Disconnect() OVERRIDE; | |
| virtual bool IsConnected() const OVERRIDE; | |
| virtual bool IsConnectedAndIdle() const OVERRIDE; | |
| virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE; | |
| virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; | |
| virtual const BoundNetLog& NetLog() const OVERRIDE{ return net_log_; } | |
| virtual void SetSubresourceSpeculation() OVERRIDE; | |
| virtual void SetOmniboxSpeculation() OVERRIDE; | |
| virtual bool WasEverUsed() const OVERRIDE; | |
| virtual bool UsingTCPFastOpen() const OVERRIDE; | |
| virtual int64 NumBytesRead() const OVERRIDE; | |
| virtual base::TimeDelta GetConnectTimeMicros() const OVERRIDE; | |
| virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE; | |
| // Socket implementation. | |
| virtual int Read(IOBuffer* buf, int buf_len, | |
| const CompletionCallback& callback) OVERRIDE; | |
| virtual int Write(IOBuffer* buf, int buf_len, | |
| const CompletionCallback& callback) OVERRIDE; | |
| virtual bool SetReceiveBufferSize(int32 size) OVERRIDE; | |
| virtual bool SetSendBufferSize(int32 size) OVERRIDE; | |
| private: | |
| bool completed_handshake() const { | |
| return next_state_ == STATE_COMPLETED_HANDSHAKE; | |
| } | |
| // Initializes the SSL options and security context. Returns a net error code. | |
| int InitializeSSLContext(); | |
| void OnHandshakeIOComplete(int result); | |
| void OnReadComplete(int result); | |
| void OnWriteComplete(int result); | |
| int DoLoop(int last_io_result); | |
| int DoHandshakeRead(); | |
| int DoHandshakeReadComplete(int result); | |
| int DoHandshakeWrite(); | |
| int DoHandshakeWriteComplete(int result); | |
| int DoVerifyCert(); | |
| int DoVerifyCertComplete(int result); | |
| int DoPayloadRead(); | |
| int DoPayloadReadComplete(int result); | |
| int DoPayloadDecrypt(); | |
| int DoPayloadEncrypt(); | |
| int DoPayloadWrite(); | |
| int DoPayloadWriteComplete(int result); | |
| int DoCompletedRenegotiation(int result); | |
| int DidCallInitializeSecurityContext(); | |
| int DidCompleteHandshake(); | |
| void DidCompleteRenegotiation(); | |
| void LogConnectionTypeMetrics() const; | |
| void FreeSendBuffer(); | |
| scoped_ptr<ClientSocketHandle> transport_; | |
| HostPortPair host_and_port_; | |
| SSLConfig ssl_config_; | |
| // User function to callback when the Connect() completes. | |
| CompletionCallback user_connect_callback_; | |
| // User function to callback when a Read() completes. | |
| CompletionCallback user_read_callback_; | |
| scoped_refptr<IOBuffer> user_read_buf_; | |
| int user_read_buf_len_; | |
| // User function to callback when a Write() completes. | |
| CompletionCallback user_write_callback_; | |
| scoped_refptr<IOBuffer> user_write_buf_; | |
| int user_write_buf_len_; | |
| // Used to Read and Write using transport_. | |
| scoped_refptr<IOBuffer> transport_read_buf_; | |
| scoped_refptr<IOBuffer> transport_write_buf_; | |
| enum State { | |
| STATE_NONE, | |
| STATE_HANDSHAKE_READ, | |
| STATE_HANDSHAKE_READ_COMPLETE, | |
| STATE_HANDSHAKE_WRITE, | |
| STATE_HANDSHAKE_WRITE_COMPLETE, | |
| STATE_VERIFY_CERT, | |
| STATE_VERIFY_CERT_COMPLETE, | |
| STATE_COMPLETED_RENEGOTIATION, | |
| STATE_COMPLETED_HANDSHAKE | |
| // After the handshake, the socket remains | |
| // in the STATE_COMPLETED_HANDSHAKE state, | |
| // unless a renegotiate handshake occurs. | |
| }; | |
| State next_state_; | |
| SecPkgContext_StreamSizes stream_sizes_; | |
| scoped_refptr<X509Certificate> server_cert_; | |
| CertVerifier* const cert_verifier_; | |
| scoped_ptr<SingleRequestCertVerifier> verifier_; | |
| CertVerifyResult server_cert_verify_result_; | |
| CredHandle* creds_; | |
| CtxtHandle ctxt_; | |
| SecBuffer in_buffers_[2]; // Input buffers for InitializeSecurityContext. | |
| SecBuffer send_buffer_; // Output buffer for InitializeSecurityContext. | |
| SECURITY_STATUS isc_status_; // Return value of InitializeSecurityContext. | |
| scoped_array<char> payload_send_buffer_; | |
| int payload_send_buffer_len_; | |
| int bytes_sent_; | |
| // recv_buffer_ holds the received ciphertext. Since Schannel decrypts | |
| // data in place, sometimes recv_buffer_ may contain decrypted plaintext and | |
| // any undecrypted ciphertext. (Ciphertext is decrypted one full SSL record | |
| // at a time.) | |
| // | |
| // If bytes_decrypted_ is 0, the received ciphertext is at the beginning of | |
| // recv_buffer_, ready to be passed to DecryptMessage. | |
| scoped_array<char> recv_buffer_; | |
| char* decrypted_ptr_; // Points to the decrypted plaintext in recv_buffer_ | |
| int bytes_decrypted_; // The number of bytes of decrypted plaintext. | |
| char* received_ptr_; // Points to the received ciphertext in recv_buffer_ | |
| int bytes_received_; // The number of bytes of received ciphertext. | |
| // True if we're writing the first token (handshake message) to the server, | |
| // false if we're writing a subsequent token. After we have written a token | |
| // successfully, DoHandshakeWriteComplete checks this member to set the next | |
| // state. | |
| bool writing_first_token_; | |
| // Only used in the STATE_HANDSHAKE_READ_COMPLETE and | |
| // STATE_PAYLOAD_READ_COMPLETE states. True if a 'result' argument of OK | |
| // should be ignored, to prevent it from being interpreted as EOF. | |
| // | |
| // The reason we need this flag is that OK means not only "0 bytes of data | |
| // were read" but also EOF. We set ignore_ok_result_ to true when we need | |
| // to continue processing previously read data without reading more data. | |
| // We have to pass a 'result' of OK to the DoLoop method, and don't want it | |
| // to be interpreted as EOF. | |
| bool ignore_ok_result_; | |
| // Renegotiation is in progress. | |
| bool renegotiating_; | |
| // True when the decrypter needs more data in order to decrypt. | |
| bool need_more_data_; | |
| BoundNetLog net_log_; | |
| }; | |
| } // namespace net | |
| #endif // NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_ |