| // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "net/socket/tcp_server_socket_win.h" | |
| #include <mstcpip.h> | |
| #include "net/base/ip_endpoint.h" | |
| #include "net/base/net_errors.h" | |
| #include "net/base/net_util.h" | |
| #include "net/base/winsock_init.h" | |
| #include "net/base/winsock_util.h" | |
| #include "net/socket/socket_net_log_params.h" | |
| #include "net/socket/tcp_client_socket.h" | |
| namespace net { | |
| TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log, | |
| const net::NetLog::Source& source) | |
| : socket_(INVALID_SOCKET), | |
| socket_event_(WSA_INVALID_EVENT), | |
| accept_socket_(NULL), | |
| reuse_address_(false), | |
| net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { | |
| net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, | |
| source.ToEventParametersCallback()); | |
| EnsureWinsockInit(); | |
| } | |
| TCPServerSocketWin::~TCPServerSocketWin() { | |
| Close(); | |
| net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); | |
| } | |
| void TCPServerSocketWin::AllowAddressReuse() { | |
| DCHECK(CalledOnValidThread()); | |
| DCHECK_EQ(socket_, INVALID_SOCKET); | |
| DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); | |
| reuse_address_ = true; | |
| } | |
| int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { | |
| DCHECK(CalledOnValidThread()); | |
| DCHECK_GT(backlog, 0); | |
| DCHECK_EQ(socket_, INVALID_SOCKET); | |
| DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); | |
| socket_event_ = WSACreateEvent(); | |
| if (socket_event_ == WSA_INVALID_EVENT) { | |
| PLOG(ERROR) << "WSACreateEvent()"; | |
| return ERR_FAILED; | |
| } | |
| socket_ = socket(address.GetSockAddrFamily(), SOCK_STREAM, IPPROTO_TCP); | |
| if (socket_ < 0) { | |
| PLOG(ERROR) << "socket() returned an error"; | |
| return MapSystemError(WSAGetLastError()); | |
| } | |
| if (SetNonBlocking(socket_)) { | |
| int result = MapSystemError(WSAGetLastError()); | |
| Close(); | |
| return result; | |
| } | |
| int result = SetSocketOptions(); | |
| if (result != OK) | |
| return result; | |
| SockaddrStorage storage; | |
| if (!address.ToSockAddr(storage.addr, &storage.addr_len)) | |
| return ERR_INVALID_ARGUMENT; | |
| result = bind(socket_, storage.addr, storage.addr_len); | |
| if (result < 0) { | |
| PLOG(ERROR) << "bind() returned an error"; | |
| result = MapSystemError(WSAGetLastError()); | |
| Close(); | |
| return result; | |
| } | |
| result = listen(socket_, backlog); | |
| if (result < 0) { | |
| PLOG(ERROR) << "listen() returned an error"; | |
| result = MapSystemError(WSAGetLastError()); | |
| Close(); | |
| return result; | |
| } | |
| return OK; | |
| } | |
| int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { | |
| DCHECK(CalledOnValidThread()); | |
| DCHECK(address); | |
| SockaddrStorage storage; | |
| if (getsockname(socket_, storage.addr, &storage.addr_len)) | |
| return MapSystemError(WSAGetLastError()); | |
| if (!address->FromSockAddr(storage.addr, storage.addr_len)) | |
| return ERR_FAILED; | |
| return OK; | |
| } | |
| int TCPServerSocketWin::Accept( | |
| scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) { | |
| DCHECK(CalledOnValidThread()); | |
| DCHECK(socket); | |
| DCHECK(!callback.is_null()); | |
| DCHECK(accept_callback_.is_null()); | |
| net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT); | |
| int result = AcceptInternal(socket); | |
| if (result == ERR_IO_PENDING) { | |
| // Start watching | |
| WSAEventSelect(socket_, socket_event_, FD_ACCEPT); | |
| accept_watcher_.StartWatching(socket_event_, this); | |
| accept_socket_ = socket; | |
| accept_callback_ = callback; | |
| } | |
| return result; | |
| } | |
| int TCPServerSocketWin::SetSocketOptions() { | |
| BOOL true_value = 1; | |
| if (reuse_address_) { | |
| int rv = setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR, | |
| reinterpret_cast<const char*>(&true_value), | |
| sizeof(true_value)); | |
| if (rv < 0) | |
| return MapSystemError(errno); | |
| } | |
| return OK; | |
| } | |
| int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) { | |
| SockaddrStorage storage; | |
| int new_socket = accept(socket_, storage.addr, &storage.addr_len); | |
| if (new_socket < 0) { | |
| int net_error = MapSystemError(WSAGetLastError()); | |
| if (net_error != ERR_IO_PENDING) | |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error); | |
| return net_error; | |
| } | |
| IPEndPoint address; | |
| if (!address.FromSockAddr(storage.addr, storage.addr_len)) { | |
| NOTREACHED(); | |
| if (closesocket(new_socket) < 0) | |
| PLOG(ERROR) << "closesocket"; | |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); | |
| return ERR_FAILED; | |
| } | |
| scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket( | |
| AddressList(address), | |
| net_log_.net_log(), net_log_.source())); | |
| int adopt_result = tcp_socket->AdoptSocket(new_socket); | |
| if (adopt_result != OK) { | |
| if (closesocket(new_socket) < 0) | |
| PLOG(ERROR) << "closesocket"; | |
| net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result); | |
| return adopt_result; | |
| } | |
| socket->reset(tcp_socket.release()); | |
| net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, | |
| CreateNetLogIPEndPointCallback(&address)); | |
| return OK; | |
| } | |
| void TCPServerSocketWin::Close() { | |
| if (socket_ != INVALID_SOCKET) { | |
| if (closesocket(socket_) < 0) | |
| PLOG(ERROR) << "closesocket"; | |
| socket_ = INVALID_SOCKET; | |
| } | |
| if (socket_event_) { | |
| WSACloseEvent(socket_event_); | |
| socket_event_ = WSA_INVALID_EVENT; | |
| } | |
| } | |
| void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { | |
| WSANETWORKEVENTS ev; | |
| if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { | |
| PLOG(ERROR) << "WSAEnumNetworkEvents()"; | |
| return; | |
| } | |
| if (ev.lNetworkEvents & FD_ACCEPT) { | |
| int result = AcceptInternal(accept_socket_); | |
| if (result != ERR_IO_PENDING) { | |
| accept_socket_ = NULL; | |
| CompletionCallback callback = accept_callback_; | |
| accept_callback_.Reset(); | |
| callback.Run(result); | |
| } | |
| } | |
| } | |
| } // namespace net |