| /* |
| ******************************************************************************* |
| * Copyright (C) 2008-2012, Google, International Business Machines Corporation and |
| * others. All Rights Reserved. |
| ******************************************************************************* |
| */ |
| |
| #include "utypeinfo.h" // for 'typeid' to work |
| |
| #include "unicode/tmunit.h" |
| |
| #if !UCONFIG_NO_FORMATTING |
| |
| U_NAMESPACE_BEGIN |
| |
| UOBJECT_DEFINE_RTTI_IMPLEMENTATION(TimeUnit) |
| |
| |
| /* |
| * There are only 7 time units. |
| * So, TimeUnit could be made as singleton |
| * (similar to uniset_props.cpp, or unorm.cpp, |
| * in which a static TimeUnit* array is created, and |
| * the creatInstance() returns a const TimeUnit*). |
| * But the constraint is TimeUnit is a data member of Measure. |
| * But Measure (which is an existing API) does not expect it's "unit" member |
| * as singleton. Meaure takes ownership of the "unit" member. |
| * In its constructor, it does not take a const "unit" pointer. |
| * Also, Measure can clone and destruct the "unit" pointer. |
| * In order to preserve the old behavior and let Measure handle singleton "unit", |
| * 1. a flag need to be added in Measure; |
| * 2. a new constructor which takes const "unit" as parameter need to be added, |
| * and this new constructor will set the flag on. |
| * 3. clone and destructor need to check upon this flag to distinguish on how |
| * to handle the "unit". |
| * |
| * Since TimeUnit is such a light weight object, comparing with the heavy weight |
| * format operation, we decided to avoid the above complication. |
| * |
| * So, both TimeUnit and CurrencyUnit (the 2 subclasses of MeasureUnit) are |
| * immutable and non-singleton. |
| * |
| * Currently, TimeUnitAmount and CurrencyAmount are immutable. |
| * If an application needs to create a long list of TimeUnitAmount on the same |
| * time unit but different number, for example, |
| * 1 hour, 2 hour, 3 hour, ................. 10,000 hour, |
| * there might be performance hit because 10,000 TimeUnit object, |
| * although all are the same time unit, will be created in heap and deleted. |
| * |
| * To address this performance issue, if there is any in the future, |
| * we should and need to change TimeUnitAmount and CurrencyAmount to be |
| * immutable by allowing a setter on the number. |
| * Or we need to add 2 parallel mutable classes in order to |
| * preserve the existing API. |
| * Or we can use freezable. |
| */ |
| TimeUnit* U_EXPORT2 |
| TimeUnit::createInstance(TimeUnit::UTimeUnitFields timeUnitField, |
| UErrorCode& status) { |
| if (U_FAILURE(status)) { |
| return NULL; |
| } |
| if (timeUnitField < 0 || timeUnitField >= UTIMEUNIT_FIELD_COUNT) { |
| status = U_ILLEGAL_ARGUMENT_ERROR; |
| return NULL; |
| } |
| return new TimeUnit(timeUnitField); |
| } |
| |
| |
| TimeUnit::TimeUnit(TimeUnit::UTimeUnitFields timeUnitField) { |
| fTimeUnitField = timeUnitField; |
| } |
| |
| |
| TimeUnit::TimeUnit(const TimeUnit& other) |
| : MeasureUnit(other) { |
| *this = other; |
| } |
| |
| |
| UObject* |
| TimeUnit::clone() const { |
| return new TimeUnit(*this); |
| } |
| |
| |
| TimeUnit& |
| TimeUnit::operator=(const TimeUnit& other) { |
| if (this == &other) { |
| return *this; |
| } |
| fTimeUnitField = other.fTimeUnitField; |
| return *this; |
| } |
| |
| |
| UBool |
| TimeUnit::operator==(const UObject& other) const { |
| return (typeid(*this) == typeid(other) |
| && fTimeUnitField == ((TimeUnit*)&other)->fTimeUnitField); |
| } |
| |
| |
| TimeUnit::UTimeUnitFields |
| TimeUnit::getTimeUnitField() const { |
| return fTimeUnitField; |
| } |
| |
| |
| TimeUnit::~TimeUnit() { |
| } |
| |
| |
| U_NAMESPACE_END |
| |
| #endif |