| // Copyright 2016 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "cobalt/media/base/sbplayer_set_bounds_helper.h" |
| |
| #include "base/atomic_sequence_num.h" |
| #include "cobalt/media/base/sbplayer_bridge.h" |
| |
| namespace cobalt { |
| namespace media { |
| |
| namespace { |
| // StaticAtomicSequenceNumber is safe to be initialized statically. |
| // |
| // Cobalt renderer renders from back to front, using a monotonically increasing |
| // sequence guarantees that all video layers are correctly ordered on z axis. |
| base::AtomicSequenceNumber s_z_index; |
| } // namespace |
| |
| void SbPlayerSetBoundsHelper::SetPlayerBridge(SbPlayerBridge* player_bridge) { |
| base::AutoLock auto_lock(lock_); |
| player_bridge_ = player_bridge; |
| if (player_bridge_ && rect_.has_value()) { |
| player_bridge_->SetBounds(s_z_index.GetNext(), rect_.value()); |
| } |
| } |
| |
| bool SbPlayerSetBoundsHelper::SetBounds(int x, int y, int width, int height) { |
| base::AutoLock auto_lock(lock_); |
| rect_ = gfx::Rect(x, y, width, height); |
| if (player_bridge_) { |
| player_bridge_->SetBounds(s_z_index.GetNext(), rect_.value()); |
| } |
| |
| return player_bridge_ != nullptr; |
| } |
| |
| } // namespace media |
| } // namespace cobalt |