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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_TEST_VIDEO_FRAME_HELPERS_H_
#define MEDIA_GPU_TEST_VIDEO_FRAME_HELPERS_H_
#include "base/memory/scoped_refptr.h"
#include "media/base/video_frame.h"
#include "media/base/video_frame_layout.h"
#include "media/base/video_types.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "ui/gfx/buffer_types.h"
#include "ui/gfx/geometry/size.h"
namespace gpu {
class GpuMemoryBufferFactory;
}
namespace media {
namespace test {
class Image;
// The video frame processor defines an abstract interface for classes that are
// interested in processing video frames (e.g. FrameValidator,...).
class VideoFrameProcessor {
public:
virtual ~VideoFrameProcessor() = default;
// Process the specified |video_frame|. This can e.g. validate the frame,
// calculate the frame's checksum, write the frame to file,... The
// |frame_index| is the index of the video frame in display order. The caller
// should not modify the video frame while a reference is being held by the
// VideoFrameProcessor. This function should always be called on the same
// thread.
virtual void ProcessVideoFrame(scoped_refptr<const VideoFrame> video_frame,
size_t frame_index) = 0;
// Wait until all currently scheduled frames have been processed. Returns
// whether processing was successful.
virtual bool WaitUntilDone() = 0;
};
// Convert and copy the |src_frame| to the specified |dst_frame|. Supported
// input formats are I420, NV12 and YV12. Supported output formats are I420 and
// ARGB. All mappable output storages types are supported, but writing into
// non-owned memory might produce unexpected side effects.
bool ConvertVideoFrame(const VideoFrame* src_frame, VideoFrame* dst_frame);
// Convert and copy the |src_frame| to a new video frame with specified format.
// Supported input formats are I420, NV12 and YV12. Supported output formats are
// I420 and ARGB.
scoped_refptr<VideoFrame> ConvertVideoFrame(const VideoFrame* src_frame,
VideoPixelFormat dst_pixel_format);
// Scale and copy the |src_frame| to a new video frame with the specified scale.
// Supported input format is NV12.
scoped_refptr<VideoFrame> ScaleVideoFrame(const VideoFrame* src_frame,
const gfx::Size& dst_resolution);
// Copy |src_frame| into a new VideoFrame.
// If |dst_storage_type| is STORAGE_DMABUFS, this function creates DMABUF-backed
// VideoFrame with |dst_layout|. If |dst_storage_type| is STORAGE_OWNED_MEMORY,
// this function creates memory-backed VideoFrame with |dst_layout|.
// |dst_buffer_usage| and |gpu_memory_buffer_factory| must be specified if
// |dst_storage_type| is STORAGE_DMABUFS or STORAGE_GPU_MEMORY_BUFFER, and in
// that case the |gpu_memory_buffer_factory| will be used for the allocation to
// create a graphic buffer with the requested usage.
// The created VideoFrame's content is the same as |src_frame|. The created
// VideoFrame owns the buffer. Returns nullptr on failure.
scoped_refptr<VideoFrame> CloneVideoFrame(
gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory,
const VideoFrame* const src_frame,
const VideoFrameLayout& dst_layout,
VideoFrame::StorageType dst_storage_type = VideoFrame::STORAGE_OWNED_MEMORY,
absl::optional<gfx::BufferUsage> dst_buffer_usage = absl::nullopt);
// Create Dmabuf-backed VideoFrame from |src_frame|. The created VideoFrame
// doesn't depend on |src_frame|'s lifetime. |src_frame| should be a
// GpuMemoryBuffer-backed VideoFrame.
scoped_refptr<VideoFrame> CreateDmabufVideoFrame(
const VideoFrame* const src_frame);
// Create GpuMemoryBuffer-based VideoFrame from |frame|. The created VideoFrame
// doesn't depend on |frame|'s lifetime.
// |frame| should be a DMABUF-backed VideoFrame. |buffer_usage| is a
// GpuMemoryBuffer's buffer usage. |frame| must be created following the
// |buffer_usage|.
// This function works on ChromeOS only.
scoped_refptr<VideoFrame> CreateGpuMemoryBufferVideoFrame(
gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory,
const VideoFrame* const frame,
gfx::BufferUsage buffer_usage);
// Get VideoFrame that contains Load()ed data. The returned VideoFrame doesn't
// own the data and thus must not be changed.
scoped_refptr<const VideoFrame> CreateVideoFrameFromImage(const Image& image);
// Create a video frame layout for the specified |pixel_format|, |dimension|
// and |alignment|. |plane_rows| is optional. If it is not nullptr, this fills
// the number of rows of each plane into it. The created VideoFrameLayout
// represents all the planes stored in a single physical buffer.
absl::optional<VideoFrameLayout> CreateVideoFrameLayout(
VideoPixelFormat pixel_format,
const gfx::Size& dimension,
const uint32_t alignment = VideoFrame::kFrameAddressAlignment,
std::vector<size_t>* plane_rows = nullptr);
} // namespace test
} // namespace media
#endif // MEDIA_GPU_TEST_VIDEO_FRAME_HELPERS_H_