blob: d156da608b6939d65ae642ec5ed8a5975fbf80d7 [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "perfetto/ext/trace_processor/importers/memory_tracker/graph.h"
namespace perfetto {
namespace trace_processor {
namespace {
using Edge = GlobalNodeGraph::Edge;
using PostOrderIterator = GlobalNodeGraph::PostOrderIterator;
using PreOrderIterator = GlobalNodeGraph::PreOrderIterator;
using Process = GlobalNodeGraph::Process;
using Node = GlobalNodeGraph::Node;
using perfetto::base::SplitString;
} // namespace
GlobalNodeGraph::GlobalNodeGraph()
: shared_memory_graph_(
std::unique_ptr<Process>(new Process(kNullProcessId, this))) {}
GlobalNodeGraph::~GlobalNodeGraph() {}
Process* GlobalNodeGraph::CreateGraphForProcess(
base::PlatformProcessId process_id) {
auto id_to_node_iterator = process_node_graphs_.emplace(
process_id, std::unique_ptr<Process>(new Process(process_id, this)));
return id_to_node_iterator.first->second.get();
}
void GlobalNodeGraph::AddNodeOwnershipEdge(Node* owner,
Node* owned,
int importance) {
all_edges_.emplace_front(owner, owned, importance);
Edge* edge = &*all_edges_.begin();
owner->SetOwnsEdge(edge);
owned->AddOwnedByEdge(edge);
}
Node* GlobalNodeGraph::CreateNode(Process* process_graph, Node* parent) {
all_nodes_.emplace_front(process_graph, parent);
return &*all_nodes_.begin();
}
PreOrderIterator GlobalNodeGraph::VisitInDepthFirstPreOrder() {
std::vector<Node*> roots;
for (auto it = process_node_graphs_.rbegin();
it != process_node_graphs_.rend(); it++) {
roots.push_back(it->second->root());
}
roots.push_back(shared_memory_graph_->root());
return PreOrderIterator{std::move(roots)};
}
PostOrderIterator GlobalNodeGraph::VisitInDepthFirstPostOrder() {
std::vector<Node*> roots;
for (auto it = process_node_graphs_.rbegin();
it != process_node_graphs_.rend(); it++) {
roots.push_back(it->second->root());
}
roots.push_back(shared_memory_graph_->root());
return PostOrderIterator(std::move(roots));
}
Process::Process(base::PlatformProcessId pid, GlobalNodeGraph* global_graph)
: pid_(pid),
global_graph_(global_graph),
root_(global_graph->CreateNode(this, nullptr)) {}
Process::~Process() {}
Node* Process::CreateNode(MemoryAllocatorNodeId id,
const std::string& path,
bool weak) {
auto tokens = base::SplitString(path, "/");
// Perform a tree traversal, creating the nodes if they do not
// already exist on the path to the child.
Node* current = root_;
for (const auto& key : tokens) {
Node* parent = current;
current = current->GetChild(key);
if (!current) {
current = global_graph_->CreateNode(this, parent);
parent->InsertChild(key, current);
}
}
// The final node should have the weakness specified by the
// argument and also be considered explicit.
current->set_weak(weak);
current->set_explicit(true);
// The final node should also have the associated |id|.
current->set_id(id);
// Add to the global id map as well if it exists.
if (!id.empty())
global_graph_->nodes_by_id_.emplace(id, current);
return current;
}
Node* Process::FindNode(const std::string& path) {
auto tokens = base::SplitString(path, "/");
Node* current = root_;
for (const auto& key : tokens) {
current = current->GetChild(key);
if (!current)
return nullptr;
}
return current;
}
Node::Node(Process* node_graph, Node* parent)
: node_graph_(node_graph), parent_(parent), owns_edge_(nullptr) {}
Node::~Node() {}
Node* Node::GetChild(const std::string& name) const {
auto child = children_.find(name);
return child == children_.end() ? nullptr : child->second;
}
void Node::InsertChild(const std::string& name, Node* node) {
PERFETTO_DCHECK(node);
children_.emplace(name, node);
}
Node* Node::CreateChild(const std::string& name) {
Node* new_child = node_graph_->global_graph()->CreateNode(node_graph_, this);
InsertChild(name, new_child);
return new_child;
}
bool Node::IsDescendentOf(const Node& possible_parent) const {
const Node* current = this;
while (current != nullptr) {
if (current == &possible_parent)
return true;
current = current->parent();
}
return false;
}
void Node::AddOwnedByEdge(Edge* edge) {
owned_by_edges_.push_back(edge);
}
void Node::SetOwnsEdge(Edge* owns_edge) {
owns_edge_ = owns_edge;
}
void Node::AddEntry(const std::string& name,
Node::Entry::ScalarUnits units,
uint64_t value) {
entries_.emplace(name, Node::Entry(units, value));
}
void Node::AddEntry(const std::string& name, const std::string& value) {
entries_.emplace(name, Node::Entry(value));
}
Node::Entry::Entry(Entry::ScalarUnits units2, uint64_t value)
: type(Node::Entry::Type::kUInt64), units(units2), value_uint64(value) {}
Node::Entry::Entry(const std::string& value)
: type(Node::Entry::Type::kString),
units(Node::Entry::ScalarUnits::kObjects),
value_string(value),
value_uint64(0) {}
Edge::Edge(Node* source, Node* target, int priority)
: source_(source), target_(target), priority_(priority) {}
PreOrderIterator::PreOrderIterator(std::vector<Node*>&& roots)
: to_visit_(std::move(roots)) {}
PreOrderIterator::PreOrderIterator(PreOrderIterator&& other) = default;
PreOrderIterator::~PreOrderIterator() {}
// Yields the next node in the DFS post-order traversal.
Node* PreOrderIterator::next() {
while (!to_visit_.empty()) {
// Retain a pointer to the node at the top and remove it from stack.
Node* node = to_visit_.back();
to_visit_.pop_back();
// If the node has already been visited, don't visit it again.
if (visited_.count(node) != 0)
continue;
// If we haven't visited the node which this node owns then wait for that.
if (node->owns_edge() && visited_.count(node->owns_edge()->target()) == 0)
continue;
// If we haven't visited the node's parent then wait for that.
if (node->parent() && visited_.count(node->parent()) == 0)
continue;
// Visit all children of this node.
for (auto it = node->children()->rbegin(); it != node->children()->rend();
it++) {
to_visit_.push_back(it->second);
}
// Visit all owners of this node.
for (auto it = node->owned_by_edges()->rbegin();
it != node->owned_by_edges()->rend(); it++) {
to_visit_.push_back((*it)->source());
}
// Add this node to the visited set.
visited_.insert(node);
return node;
}
return nullptr;
}
PostOrderIterator::PostOrderIterator(std::vector<Node*>&& roots)
: to_visit_(std::move(roots)) {}
PostOrderIterator::PostOrderIterator(PostOrderIterator&& other) = default;
PostOrderIterator::~PostOrderIterator() = default;
// Yields the next node in the DFS post-order traversal.
Node* PostOrderIterator::next() {
while (!to_visit_.empty()) {
// Retain a pointer to the node at the top and remove it from stack.
Node* node = to_visit_.back();
to_visit_.pop_back();
// If the node has already been visited, don't visit it again.
if (visited_.count(node) != 0)
continue;
// If the node is at the top of the path, we have already looked
// at its children and owners.
if (!path_.empty() && path_.back() == node) {
// Mark the current node as visited so we don't visit again.
visited_.insert(node);
// The current node is no longer on the path.
path_.pop_back();
return node;
}
// If the node is not at the front, it should also certainly not be
// anywhere else in the path. If it is, there is a cycle in the graph.
path_.push_back(node);
// Add this node back to the queue of nodes to visit.
to_visit_.push_back(node);
// Visit all children of this node.
for (auto it = node->children()->rbegin(); it != node->children()->rend();
it++) {
to_visit_.push_back(it->second);
}
// Visit all owners of this node.
for (auto it = node->owned_by_edges()->rbegin();
it != node->owned_by_edges()->rend(); it++) {
to_visit_.push_back((*it)->source());
}
}
return nullptr;
}
} // namespace trace_processor
} // namespace perfetto