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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SRC_TRACING_CORE_TRACE_BUFFER_H_
#define SRC_TRACING_CORE_TRACE_BUFFER_H_
#include <stdint.h>
#include <string.h>
#include <array>
#include <limits>
#include <map>
#include <tuple>
#include "perfetto/base/logging.h"
#include "perfetto/ext/base/flat_hash_map.h"
#include "perfetto/ext/base/paged_memory.h"
#include "perfetto/ext/base/thread_annotations.h"
#include "perfetto/ext/base/utils.h"
#include "perfetto/ext/tracing/core/basic_types.h"
#include "perfetto/ext/tracing/core/slice.h"
#include "perfetto/ext/tracing/core/trace_stats.h"
#include "src/tracing/core/histogram.h"
namespace perfetto {
class TracePacket;
// The main buffer, owned by the tracing service, where all the trace data is
// ultimately stored into. The service will own several instances of this class,
// at least one per active consumer (as defined in the |buffers| section of
// trace_config.proto) and will copy chunks from the producer's shared memory
// buffers into here when a CommitData IPC is received.
//
// Writing into the buffer
// -----------------------
// Data is copied from the SMB(s) using CopyChunkUntrusted(). The buffer will
// hence contain data coming from different producers and different writer
// sequences, more specifically:
// - The service receives data by several producer(s), identified by their ID.
// - Each producer writes several sequences identified by the same WriterID.
// (they correspond to TraceWriter instances in the producer).
// - Each Writer writes, in order, several chunks.
// - Each chunk contains zero, one, or more TracePacket(s), or even just
// fragments of packets (when they span across several chunks).
//
// So at any point in time, the buffer will contain a variable number of logical
// sequences identified by the {ProducerID, WriterID} tuple. Any given chunk
// will only contain packets (or fragments) belonging to the same sequence.
//
// The buffer operates by default as a ring buffer.
// It has two overwrite policies:
// 1. kOverwrite (default): if the write pointer reaches the read pointer, old
// unread chunks will be overwritten by new chunks.
// 2. kDiscard: if the write pointer reaches the read pointer, unread chunks
// are preserved and the new chunks are discarded. Any future write becomes
// a no-op, even if the reader manages to fully catch up. This is because
// once a chunk is discarded, the sequence of packets is broken and trying
// to recover would be too hard (also due to the fact that, at the same
// time, we allow out-of-order commits and chunk re-writes).
//
// Chunks are (over)written in the same order of the CopyChunkUntrusted() calls.
// When overwriting old content, entire chunks are overwritten or clobbered.
// The buffer never leaves a partial chunk around. Chunks' payload is copied
// as-is, but their header is not and is repacked in order to keep the
// ProducerID around.
//
// Chunks are stored in the buffer next to each other. Each chunk is prefixed by
// an inline header (ChunkRecord), which contains most of the fields of the
// SharedMemoryABI ChunkHeader + the ProducerID + the size of the payload.
// It's a conventional binary object stream essentially, where each ChunkRecord
// tells where it ends and hence where to find the next one, like this:
//
// .-------------------------. 16 byte boundary
// | ChunkRecord: 16 bytes |
// | - chunk id: 4 bytes |
// | - producer id: 2 bytes |
// | - writer id: 2 bytes |
// | - #fragments: 2 bytes |
// +-----+ - record size: 2 bytes |
// | | - flags+pad: 4 bytes |
// | +-------------------------+
// | | |
// | : Chunk payload :
// | | |
// | +-------------------------+
// | | Optional padding |
// +---> +-------------------------+ 16 byte boundary
// | ChunkRecord |
// : :
// Chunks stored in the buffer are always rounded up to 16 bytes (that is
// sizeof(ChunkRecord)), in order to avoid further inner fragmentation.
// Special "padding" chunks can be put in the buffer, e.g. in the case when we
// try to write a chunk of size N while the write pointer is at the end of the
// buffer, but the write pointer is < N bytes from the end (and hence needs to
// wrap over).
// Because of this, the buffer is self-describing: the contents of the buffer
// can be reconstructed by just looking at the buffer content (this will be
// quite useful in future to recover the buffer from crash reports).
//
// However, in order to keep some operations (patching and reading) fast, a
// lookaside index is maintained (in |index_|), keeping each chunk in the buffer
// indexed by their {ProducerID, WriterID, ChunkID} tuple.
//
// Patching data out-of-band
// -------------------------
// This buffer also supports patching chunks' payload out-of-band, after they
// have been stored. This is to allow producers to backfill the "size" fields
// of the protos that spawn across several chunks, when the previous chunks are
// returned to the service. The MaybePatchChunkContents() deals with the fact
// that a chunk might have been lost (because of wrapping) by the time the OOB
// IPC comes.
//
// Reading from the buffer
// -----------------------
// This class supports one reader only (the consumer). Reads are NOT idempotent
// as they move the read cursors around. Reading back the buffer is the most
// conceptually complex part. The ReadNextTracePacket() method operates with
// whole packet granularity. Packets are returned only when all their fragments
// are available.
// This class takes care of:
// - Gluing packets within the same sequence, even if they are not stored
// adjacently in the buffer.
// - Re-ordering chunks within a sequence (using the ChunkID, which wraps).
// - Detecting holes in packet fragments (because of loss of chunks).
// Reads guarantee that packets for the same sequence are read in FIFO order
// (according to their ChunkID), but don't give any guarantee about the read
// order of packets from different sequences, see comments in
// ReadNextTracePacket() below.
class TraceBuffer {
public:
static const size_t InlineChunkHeaderSize; // For test/fake_packet.{cc,h}.
// See comment in the header above.
enum OverwritePolicy { kOverwrite, kDiscard };
// Argument for out-of-band patches applied through TryPatchChunkContents().
struct Patch {
// From SharedMemoryABI::kPacketHeaderSize.
static constexpr size_t kSize = 4;
size_t offset_untrusted;
std::array<uint8_t, kSize> data;
};
// Identifiers that are constant for a packet sequence.
struct PacketSequenceProperties {
ProducerID producer_id_trusted;
uid_t producer_uid_trusted;
pid_t producer_pid_trusted;
WriterID writer_id;
};
// Holds the "used chunk" stats for each <Producer, Writer> tuple.
struct WriterStats {
Histogram<8, 32, 128, 512, 1024, 2048, 4096, 8192, 12288, 16384>
used_chunk_hist;
};
using WriterStatsMap = base::FlatHashMap<ProducerAndWriterID,
WriterStats,
std::hash<ProducerAndWriterID>,
base::QuadraticProbe,
/*AppendOnly=*/true>;
// Can return nullptr if the memory allocation fails.
static std::unique_ptr<TraceBuffer> Create(size_t size_in_bytes,
OverwritePolicy = kOverwrite);
~TraceBuffer();
// Copies a Chunk from a producer Shared Memory Buffer into the trace buffer.
// |src| points to the first packet in the SharedMemoryABI's chunk shared with
// an untrusted producer. "untrusted" here means: the producer might be
// malicious and might change |src| concurrently while we read it (internally
// this method memcpy()-s first the chunk before processing it). None of the
// arguments should be trusted, unless otherwise stated. We can trust that
// |src| points to a valid memory area, but not its contents.
//
// This method may be called multiple times for the same chunk. In this case,
// the original chunk's payload will be overridden and its number of fragments
// and flags adjusted to match |num_fragments| and |chunk_flags|. The service
// may use this to insert partial chunks (|chunk_complete = false|) before the
// producer has committed them.
//
// If |chunk_complete| is |false|, the TraceBuffer will only consider the
// first |num_fragments - 1| packets to be complete, since the producer may
// not have finished writing the latest packet. Reading from a sequence will
// also not progress past any incomplete chunks until they were rewritten with
// |chunk_complete = true|, e.g. after a producer's commit.
//
// TODO(eseckler): Pass in a PacketStreamProperties instead of individual IDs.
void CopyChunkUntrusted(ProducerID producer_id_trusted,
uid_t producer_uid_trusted,
pid_t producer_pid_trusted,
WriterID writer_id,
ChunkID chunk_id,
uint16_t num_fragments,
uint8_t chunk_flags,
bool chunk_complete,
const uint8_t* src,
size_t size);
// Applies a batch of |patches| to the given chunk, if the given chunk is
// still in the buffer. Does nothing if the given ChunkID is gone.
// Returns true if the chunk has been found and patched, false otherwise.
// |other_patches_pending| is used to determine whether this is the only
// batch of patches for the chunk or there is more.
// If |other_patches_pending| == false, the chunk is marked as ready to be
// consumed. If true, the state of the chunk is not altered.
//
// Note: If the producer is batching commits (see shared_memory_arbiter.h), it
// will also attempt to do patching locally. Namely, if nested messages are
// completed while the chunk on which they started is being batched (i.e.
// before it has been committed to the service), the producer will apply the
// respective patches to the batched chunk. These patches will not be sent to
// the service - i.e. only the patches that the producer did not manage to
// apply before committing the chunk will be applied here.
bool TryPatchChunkContents(ProducerID,
WriterID,
ChunkID,
const Patch* patches,
size_t patches_size,
bool other_patches_pending);
// To read the contents of the buffer the caller needs to:
// BeginRead()
// while (ReadNextTracePacket(packet_fragments)) { ... }
// No other calls to any other method should be interleaved between
// BeginRead() and ReadNextTracePacket().
// Reads in the TraceBuffer are NOT idempotent.
void BeginRead();
// Returns the next packet in the buffer, if any, and the producer_id,
// producer_uid, and writer_id of the producer/writer that wrote it (as passed
// in the CopyChunkUntrusted() call). Returns false if no packets can be read
// at this point. If a packet was read successfully,
// |previous_packet_on_sequence_dropped| is set to |true| if the previous
// packet on the sequence was dropped from the buffer before it could be read
// (e.g. because its chunk was overridden due to the ring buffer wrapping or
// due to an ABI violation), and to |false| otherwise.
//
// This function returns only complete packets. Specifically:
// When there is at least one complete packet in the buffer, this function
// returns true and populates the TracePacket argument with the boundaries of
// each fragment for one packet.
// TracePacket will have at least one slice when this function returns true.
// When there are no whole packets eligible to read (e.g. we are still missing
// fragments) this function returns false.
// This function guarantees also that packets for a given
// {ProducerID, WriterID} are read in FIFO order.
// This function does not guarantee any ordering w.r.t. packets belonging to
// different WriterID(s). For instance, given the following packets copied
// into the buffer:
// {ProducerID: 1, WriterID: 1}: P1 P2 P3
// {ProducerID: 1, WriterID: 2}: P4 P5 P6
// {ProducerID: 2, WriterID: 1}: P7 P8 P9
// The following read sequence is possible:
// P1, P4, P7, P2, P3, P5, P8, P9, P6
// But the following is guaranteed to NOT happen:
// P1, P5, P7, P4 (P4 cannot come after P5)
bool ReadNextTracePacket(TracePacket*,
PacketSequenceProperties* sequence_properties,
bool* previous_packet_on_sequence_dropped);
// Creates a read-only clone of the trace buffer. The read iterators of the
// new buffer will be reset, as if no Read() had been called. Calls to
// CopyChunkUntrusted() and TryPatchChunkContents() on the returned cloned
// TraceBuffer will CHECK().
std::unique_ptr<TraceBuffer> CloneReadOnly() const;
const WriterStatsMap& writer_stats() const { return writer_stats_; }
const TraceStats::BufferStats& stats() const { return stats_; }
size_t size() const { return size_; }
private:
friend class TraceBufferTest;
// ChunkRecord is a Chunk header stored inline in the |data_| buffer, before
// the chunk payload (the packets' data). The |data_| buffer looks like this:
// +---------------+------------------++---------------+-----------------+
// | ChunkRecord 1 | Chunk payload 1 || ChunkRecord 2 | Chunk payload 2 | ...
// +---------------+------------------++---------------+-----------------+
// Most of the ChunkRecord fields are copied from SharedMemoryABI::ChunkHeader
// (the chunk header used in the shared memory buffers).
// A ChunkRecord can be a special "padding" record. In this case its payload
// should be ignored and the record should be just skipped.
//
// Full page move optimization:
// This struct has to be exactly (sizeof(PageHeader) + sizeof(ChunkHeader))
// (from shared_memory_abi.h) to allow full page move optimizations
// (TODO(primiano): not implemented yet). In the special case of moving a full
// 4k page that contains only one chunk, in fact, we can just ask the kernel
// to move the full SHM page (see SPLICE_F_{GIFT,MOVE}) and overlay the
// ChunkRecord on top of the moved SMB's header (page + chunk header).
// This special requirement is covered by static_assert(s) in the .cc file.
struct ChunkRecord {
explicit ChunkRecord(size_t sz) : flags{0}, is_padding{0} {
PERFETTO_DCHECK(sz >= sizeof(ChunkRecord) &&
sz % sizeof(ChunkRecord) == 0 && sz <= kMaxSize);
size = static_cast<decltype(size)>(sz);
}
bool is_valid() const { return size != 0; }
// Keep this structure packed and exactly 16 bytes (128 bits) big.
// [32 bits] Monotonic counter within the same writer_id.
ChunkID chunk_id = 0;
// [16 bits] ID of the Producer from which the Chunk was copied from.
ProducerID producer_id = 0;
// [16 bits] Unique per Producer (but not within the service).
// If writer_id == kWriterIdPadding the record should just be skipped.
WriterID writer_id = 0;
// Number of fragments contained in the chunk.
uint16_t num_fragments = 0;
// Size in bytes, including sizeof(ChunkRecord) itself.
uint16_t size;
uint8_t flags : 6; // See SharedMemoryABI::ChunkHeader::flags.
uint8_t is_padding : 1;
uint8_t unused_flag : 1;
// Not strictly needed, can be reused for more fields in the future. But
// right now helps to spot chunks in hex dumps.
char unused[3] = {'C', 'H', 'U'};
static constexpr size_t kMaxSize =
std::numeric_limits<decltype(size)>::max();
};
// Lookaside index entry. This serves two purposes:
// 1) Allow a fast lookup of ChunkRecord by their ID (the tuple
// {ProducerID, WriterID, ChunkID}). This is used when applying out-of-band
// patches to the contents of the chunks after they have been copied into
// the TraceBuffer.
// 2) keep the chunks ordered by their ID. This is used when reading back.
// 3) Keep metadata about the status of the chunk, e.g. whether the contents
// have been read already and should be skipped in a future read pass.
// This struct should not have any field that is essential for reconstructing
// the contents of the buffer from a crash dump.
struct ChunkMeta {
// Key used for sorting in the map.
struct Key {
Key(ProducerID p, WriterID w, ChunkID c)
: producer_id{p}, writer_id{w}, chunk_id{c} {}
Key(const Key&) noexcept = default;
Key& operator=(const Key&) = default;
explicit Key(const ChunkRecord& cr)
: Key(cr.producer_id, cr.writer_id, cr.chunk_id) {}
// Note that this sorting doesn't keep into account the fact that ChunkID
// will wrap over at some point. The extra logic in SequenceIterator deals
// with that.
bool operator<(const Key& other) const {
return std::tie(producer_id, writer_id, chunk_id) <
std::tie(other.producer_id, other.writer_id, other.chunk_id);
}
bool operator==(const Key& other) const {
return std::tie(producer_id, writer_id, chunk_id) ==
std::tie(other.producer_id, other.writer_id, other.chunk_id);
}
bool operator!=(const Key& other) const { return !(*this == other); }
// These fields should match at all times the corresponding fields in
// the |chunk_record|. They are copied here purely for efficiency to avoid
// dereferencing the buffer all the time.
ProducerID producer_id;
WriterID writer_id;
ChunkID chunk_id;
};
enum IndexFlags : uint8_t {
// If set, the chunk state was kChunkComplete at the time it was copied.
// If unset, the chunk was still kChunkBeingWritten while copied. When
// reading from the chunk's sequence, the sequence will not advance past
// this chunk until this flag is set.
kComplete = 1 << 0,
// If set, we skipped the last packet that we read from this chunk e.g.
// because we it was a continuation from a previous chunk that was dropped
// or due to an ABI violation.
kLastReadPacketSkipped = 1 << 1
};
ChunkMeta(uint32_t _record_off,
uint16_t _num_fragments,
bool complete,
uint8_t _flags,
uid_t _trusted_uid,
pid_t _trusted_pid)
: record_off{_record_off},
trusted_uid{_trusted_uid},
trusted_pid(_trusted_pid),
flags{_flags},
num_fragments{_num_fragments} {
if (complete)
index_flags = kComplete;
}
ChunkMeta(const ChunkMeta&) noexcept = default;
bool is_complete() const { return index_flags & kComplete; }
void set_complete(bool complete) {
if (complete) {
index_flags |= kComplete;
} else {
index_flags &= ~kComplete;
}
}
bool last_read_packet_skipped() const {
return index_flags & kLastReadPacketSkipped;
}
void set_last_read_packet_skipped(bool skipped) {
if (skipped) {
index_flags |= kLastReadPacketSkipped;
} else {
index_flags &= ~kLastReadPacketSkipped;
}
}
const uint32_t record_off; // Offset of ChunkRecord within |data_|.
const uid_t trusted_uid; // uid of the producer.
const pid_t trusted_pid; // pid of the producer.
// Flags set by TraceBuffer to track the state of the chunk in the index.
uint8_t index_flags = 0;
// Correspond to |chunk_record->flags| and |chunk_record->num_fragments|.
// Copied here for performance reasons (avoids having to dereference
// |chunk_record| while iterating over ChunkMeta) and to aid debugging in
// case the buffer gets corrupted.
uint8_t flags = 0; // See SharedMemoryABI::ChunkHeader::flags.
uint16_t num_fragments = 0; // Total number of packet fragments.
uint16_t num_fragments_read = 0; // Number of fragments already read.
// The start offset of the next fragment (the |num_fragments_read|-th) to be
// read. This is the offset in bytes from the beginning of the ChunkRecord's
// payload (the 1st fragment starts at |chunk_record| +
// sizeof(ChunkRecord)).
uint16_t cur_fragment_offset = 0;
};
using ChunkMap = std::map<ChunkMeta::Key, ChunkMeta>;
// Allows to iterate over a sub-sequence of |index_| for all keys belonging to
// the same {ProducerID,WriterID}. Furthermore takes into account the wrapping
// of ChunkID. Instances are valid only as long as the |index_| is not altered
// (can be used safely only between adjacent ReadNextTracePacket() calls).
// The order of the iteration will proceed in the following order:
// |wrapping_id| + 1 -> |seq_end|, |seq_begin| -> |wrapping_id|.
// Practical example:
// - Assume that kMaxChunkID == 7
// - Assume that we have all 8 chunks in the range (0..7).
// - Hence, |seq_begin| == c0, |seq_end| == c7
// - Assume |wrapping_id| = 4 (c4 is the last chunk copied over
// through a CopyChunkUntrusted()).
// The resulting iteration order will be: c5, c6, c7, c0, c1, c2, c3, c4.
struct SequenceIterator {
// Points to the 1st key (the one with the numerically min ChunkID).
ChunkMap::iterator seq_begin;
// Points one past the last key (the one with the numerically max ChunkID).
ChunkMap::iterator seq_end;
// Current iterator, always >= seq_begin && <= seq_end.
ChunkMap::iterator cur;
// The latest ChunkID written. Determines the start/end of the sequence.
ChunkID wrapping_id;
bool is_valid() const { return cur != seq_end; }
ProducerID producer_id() const {
PERFETTO_DCHECK(is_valid());
return cur->first.producer_id;
}
WriterID writer_id() const {
PERFETTO_DCHECK(is_valid());
return cur->first.writer_id;
}
ChunkID chunk_id() const {
PERFETTO_DCHECK(is_valid());
return cur->first.chunk_id;
}
ChunkMeta& operator*() {
PERFETTO_DCHECK(is_valid());
return cur->second;
}
// Moves |cur| to the next chunk in the index.
// is_valid() will become false after calling this, if this was the last
// entry of the sequence.
void MoveNext();
void MoveToEnd() { cur = seq_end; }
};
enum class ReadAheadResult {
kSucceededReturnSlices,
kFailedMoveToNextSequence,
kFailedStayOnSameSequence,
};
enum class ReadPacketResult {
kSucceeded,
kFailedInvalidPacket,
kFailedEmptyPacket,
};
explicit TraceBuffer(OverwritePolicy);
TraceBuffer(const TraceBuffer&) = delete;
TraceBuffer& operator=(const TraceBuffer&) = delete;
// Not using the implicit copy ctor to avoid unintended copies.
// This tagged ctor should be used only for Clone().
struct CloneCtor {};
TraceBuffer(CloneCtor, const TraceBuffer&);
bool Initialize(size_t size);
// Returns an object that allows to iterate over chunks in the |index_| that
// have the same {ProducerID, WriterID} of
// |seq_begin.first.{producer,writer}_id|. |seq_begin| must be an iterator to
// the first entry in the |index_| that has a different {ProducerID, WriterID}
// from the previous one. It is valid for |seq_begin| to be == index_.end()
// (i.e. if the index is empty). The iteration takes care of ChunkID wrapping,
// by using |last_chunk_id_|.
SequenceIterator GetReadIterForSequence(ChunkMap::iterator seq_begin);
// Used as a last resort when a buffer corruption is detected.
void ClearContentsAndResetRWCursors();
// Adds a padding record of the given size (must be a multiple of
// sizeof(ChunkRecord)).
void AddPaddingRecord(size_t);
// Look for contiguous fragment of the same packet starting from |read_iter_|.
// If a contiguous packet is found, all the fragments are pushed into
// TracePacket and the function returns kSucceededReturnSlices. If not, the
// function returns either kFailedMoveToNextSequence or
// kFailedStayOnSameSequence, telling the caller to continue looking for
// packets.
ReadAheadResult ReadAhead(TracePacket*);
// Deletes (by marking the record invalid and removing form the index) all
// chunks from |wptr_| to |wptr_| + |bytes_to_clear|.
// Returns:
// * The size of the gap left between the next valid Chunk and the end of
// the deletion range.
// * 0 if no next valid chunk exists (if the buffer is still zeroed).
// * -1 if the buffer |overwrite_policy_| == kDiscard and the deletion would
// cause unread chunks to be overwritten. In this case the buffer is left
// untouched.
// Graphically, assume the initial situation is the following (|wptr_| = 10).
// |0 |10 (wptr_) |30 |40 |60
// +---------+-----------------+---------+-------------------+---------+
// | Chunk 1 | Chunk 2 | Chunk 3 | Chunk 4 | Chunk 5 |
// +---------+-----------------+---------+-------------------+---------+
// |_________Deletion range_______|~~return value~~|
//
// A call to DeleteNextChunksFor(32) will remove chunks 2,3,4 and return 18
// (60 - 42), the distance between chunk 5 and the end of the deletion range.
ssize_t DeleteNextChunksFor(size_t bytes_to_clear);
// Decodes the boundaries of the next packet (or a fragment) pointed by
// ChunkMeta and pushes that into |TracePacket|. It also increments the
// |num_fragments_read| counter.
// TracePacket can be nullptr, in which case the read state is still advanced.
// When TracePacket is not nullptr, ProducerID must also be not null and will
// be updated with the ProducerID that originally wrote the chunk.
ReadPacketResult ReadNextPacketInChunk(ProducerAndWriterID,
ChunkMeta*,
TracePacket*);
void DcheckIsAlignedAndWithinBounds(const uint8_t* ptr) const {
PERFETTO_DCHECK(ptr >= begin() && ptr <= end() - sizeof(ChunkRecord));
PERFETTO_DCHECK(
(reinterpret_cast<uintptr_t>(ptr) & (alignof(ChunkRecord) - 1)) == 0);
}
ChunkRecord* GetChunkRecordAt(uint8_t* ptr) {
DcheckIsAlignedAndWithinBounds(ptr);
// We may be accessing a new (empty) record.
data_.EnsureCommitted(
static_cast<size_t>(ptr + sizeof(ChunkRecord) - begin()));
return reinterpret_cast<ChunkRecord*>(ptr);
}
void DiscardWrite();
// |src| can be nullptr (in which case |size| must be ==
// record.size - sizeof(ChunkRecord)), for the case of writing a padding
// record. |wptr_| is NOT advanced by this function, the caller must do that.
void WriteChunkRecord(uint8_t* wptr,
const ChunkRecord& record,
const uint8_t* src,
size_t size) {
// Note: |record.size| will be slightly bigger than |size| because of the
// ChunkRecord header and rounding, to ensure that all ChunkRecord(s) are
// multiple of sizeof(ChunkRecord). The invariant is:
// record.size >= |size| + sizeof(ChunkRecord) (== if no rounding).
PERFETTO_DCHECK(size <= ChunkRecord::kMaxSize);
PERFETTO_DCHECK(record.size >= sizeof(record));
PERFETTO_DCHECK(record.size % sizeof(record) == 0);
PERFETTO_DCHECK(record.size >= size + sizeof(record));
PERFETTO_CHECK(record.size <= size_to_end());
DcheckIsAlignedAndWithinBounds(wptr);
// We may be writing to this area for the first time.
data_.EnsureCommitted(static_cast<size_t>(wptr + record.size - begin()));
// Deliberately not a *D*CHECK.
PERFETTO_CHECK(wptr + sizeof(record) + size <= end());
memcpy(wptr, &record, sizeof(record));
if (PERFETTO_LIKELY(src)) {
// If the producer modifies the data in the shared memory buffer while we
// are copying it to the central buffer, TSAN will (rightfully) flag that
// as a race. However the entire purpose of copying the data into the
// central buffer is that we can validate it without worrying that the
// producer changes it from under our feet, so this race is benign. The
// alternative would be to try computing which part of the buffer is safe
// to read (assuming a well-behaving client), but the risk of introducing
// a bug that way outweighs the benefit.
PERFETTO_ANNOTATE_BENIGN_RACE_SIZED(
src, size, "Benign race when copying chunk from shared memory.")
memcpy(wptr + sizeof(record), src, size);
} else {
PERFETTO_DCHECK(size == record.size - sizeof(record));
}
const size_t rounding_size = record.size - sizeof(record) - size;
memset(wptr + sizeof(record) + size, 0, rounding_size);
}
uint32_t GetOffset(const void* _addr) {
const uintptr_t addr = reinterpret_cast<uintptr_t>(_addr);
const uintptr_t buf_start = reinterpret_cast<uintptr_t>(begin());
PERFETTO_DCHECK(addr >= buf_start && addr < buf_start + size_);
return static_cast<uint32_t>(addr - buf_start);
}
uint8_t* begin() const { return reinterpret_cast<uint8_t*>(data_.Get()); }
uint8_t* end() const { return begin() + size_; }
size_t size_to_end() const { return static_cast<size_t>(end() - wptr_); }
base::PagedMemory data_;
size_t size_ = 0; // Size in bytes of |data_|.
size_t max_chunk_size_ = 0; // Max size in bytes allowed for a chunk.
uint8_t* wptr_ = nullptr; // Write pointer.
// An index that keeps track of the positions and metadata of each
// ChunkRecord.
ChunkMap index_;
// Read iterator used for ReadNext(). It is reset by calling BeginRead().
// It becomes invalid after any call to methods that alters the |index_|.
SequenceIterator read_iter_;
// See comments at the top of the file.
OverwritePolicy overwrite_policy_ = kOverwrite;
// This buffer is a read-only snapshot obtained via Clone(). If this is true
// calls to CopyChunkUntrusted() and TryPatchChunkContents() will CHECK().
bool read_only_ = false;
// Only used when |overwrite_policy_ == kDiscard|. This is set the first time
// a write fails because it would overwrite unread chunks.
bool discard_writes_ = false;
// Keeps track of the highest ChunkID written for a given sequence, taking
// into account a potential overflow of ChunkIDs. In the case of overflow,
// stores the highest ChunkID written since the overflow.
//
// TODO(primiano): should clean up keys from this map. Right now it grows
// without bounds (although realistically is not a problem unless we have too
// many producers/writers within the same trace session).
std::map<std::pair<ProducerID, WriterID>, ChunkID> last_chunk_id_written_;
// Statistics about buffer usage.
TraceStats::BufferStats stats_;
// Per-{Producer, Writer} statistics.
WriterStatsMap writer_stats_;
#if PERFETTO_DCHECK_IS_ON()
bool changed_since_last_read_ = false;
#endif
// When true disable some DCHECKs that have been put in place to detect
// bugs in the producers. This is for tests that feed malicious inputs and
// hence mimic a buggy producer.
bool suppress_client_dchecks_for_testing_ = false;
};
} // namespace perfetto
#endif // SRC_TRACING_CORE_TRACE_BUFFER_H_