blob: 830d6ac46f17c7f2f3d5b98c45c1dbcdb4dff5ba [file] [log] [blame]
#!/usr/bin/env python3
# Copyright (C) 2020 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from lib2to3.pgen2 import token
from os import sys, path
import synth_common
# com.android.systemui
PID = 1000
# RenderThread
RTID = 1555
# Jit thread pool
JITID = 1777
LAYER = "TX - NotificationShade#0"
# /system/bin/surfaceflinger
SF_PID = 1050
# RenderEngine thread
SF_RETID = 1055
PROCESS_TRACK = 1234
FIRST_CUJ_TRACK = 321
SHADE_CUJ_TRACK = 654
CANCELED_CUJ_TRACK = 987
def add_instant_for_track(trace, ts, track, name):
trace.add_track_event_slice(ts=ts, dur=0, track=track, name=name)
def add_main_thread_atrace(trace, ts, ts_end, buf):
trace.add_atrace_begin(ts=ts, tid=PID, pid=PID, buf=buf)
trace.add_atrace_end(ts=ts_end, tid=PID, pid=PID)
def add_render_thread_atrace_begin(trace, ts, buf):
trace.add_atrace_begin(ts=ts, tid=RTID, pid=PID, buf=buf)
def add_render_thread_atrace_end(trace, ts_end):
trace.add_atrace_end(ts=ts_end, tid=RTID, pid=PID)
def add_render_thread_atrace(trace, ts, ts_end, buf):
add_render_thread_atrace_begin(trace, ts, buf)
add_render_thread_atrace_end(trace, ts_end)
def add_gpu_thread_atrace(trace, ts, ts_end, buf):
trace.add_atrace_begin(ts=ts, tid=1666, pid=PID, buf=buf)
trace.add_atrace_end(ts=ts_end, tid=1666, pid=PID)
def add_jit_thread_atrace(trace, ts, ts_end, buf):
trace.add_atrace_begin(ts=ts, tid=JITID, pid=PID, buf=buf)
trace.add_atrace_end(ts=ts_end, tid=JITID, pid=PID)
def add_sf_main_thread_atrace(trace, ts, ts_end, buf):
add_sf_main_thread_atrace_begin(trace, ts, buf)
add_sf_main_thread_atrace_end(trace, ts_end)
def add_sf_main_thread_atrace_begin(trace, ts, buf):
trace.add_atrace_begin(ts=ts, tid=SF_PID, pid=SF_PID, buf=buf)
def add_sf_main_thread_atrace_end(trace, ts_end):
trace.add_atrace_end(ts=ts_end, tid=SF_PID, pid=SF_PID)
def add_sf_render_engine_atrace(trace, ts, ts_end, buf):
trace.add_atrace_begin(ts=ts, tid=SF_RETID, pid=SF_PID, buf=buf)
trace.add_atrace_end(ts=ts_end, tid=SF_RETID, pid=SF_PID)
def add_frame(trace,
vsync,
ts_do_frame,
ts_end_do_frame,
ts_draw_frame,
ts_end_draw_frame,
ts_gpu=None,
ts_end_gpu=None,
resync=False):
add_main_thread_atrace(trace, ts_do_frame, ts_end_do_frame,
"Choreographer#doFrame %d" % vsync)
if resync:
add_main_thread_atrace(trace, ts_do_frame, ts_end_do_frame,
"Choreographer#doFrame - resynced to %d in 0.0s"
% (vsync+1))
gpu_idx = 1000 + vsync * 10 + 1
if ts_gpu is None:
gpu_fence_message = "GPU completion fence %d has signaled"
else:
gpu_fence_message = "Trace GPU completion fence %d"
add_render_thread_atrace_begin(trace, ts_draw_frame, "DrawFrames %d" % vsync)
add_render_thread_atrace(trace, ts_end_draw_frame - 100,
ts_end_draw_frame - 1, gpu_fence_message % gpu_idx)
add_render_thread_atrace_end(trace, ts_end_draw_frame)
if ts_gpu is not None:
add_gpu_thread_atrace(trace, ts_gpu, ts_end_gpu,
"waiting for GPU completion %d" % gpu_idx)
def add_sf_frame(trace,
vsync,
ts_commit,
ts_end_commit,
ts_composite,
ts_end_composite,
ts_compose_surfaces=None,
ts_end_compose_surfaces=None):
add_sf_main_thread_atrace(trace, ts_commit, ts_end_commit,
"commit %d" % vsync)
add_sf_main_thread_atrace_begin(trace, ts_composite, "composite %d" % vsync)
if ts_compose_surfaces is not None:
add_sf_main_thread_atrace(trace, ts_compose_surfaces,
ts_end_compose_surfaces, "composeSurfaces")
add_sf_main_thread_atrace_end(trace, ts_end_composite)
def add_expected_display_frame_events(ts, dur, token):
trace.add_expected_display_frame_start_event(
ts=ts, cookie=token, token=100 + token, pid=SF_PID)
trace.add_frame_end_event(ts=ts + dur, cookie=token)
def add_expected_surface_frame_events(ts, dur, token):
trace.add_expected_surface_frame_start_event(
ts=ts,
cookie=100000 + token,
token=token,
display_frame_token=100 + token,
pid=PID,
layer_name='')
trace.add_frame_end_event(ts=ts + dur, cookie=100000 + token)
def add_actual_display_frame_events(ts, dur, token, cookie=None, jank=None):
jank_type = jank if jank is not None else 1
present_type = 2 if jank is not None else 1
on_time_finish = 0 if jank is not None else 1
trace.add_actual_display_frame_start_event(
ts=ts,
cookie=token + 1,
token=100 + token,
pid=SF_PID,
present_type=present_type,
on_time_finish=on_time_finish,
gpu_composition=0,
jank_type=jank_type,
prediction_type=3)
trace.add_frame_end_event(ts=ts + dur, cookie=token + 1)
def add_actual_surface_frame_events(ts,
dur,
token,
cookie=None,
jank=None,
on_time_finish_override=None,
display_frame_token_override=None,
layer_name=LAYER):
if cookie is None:
cookie = token + 1
jank_type = jank if jank is not None else 1
present_type = 2 if jank is not None else 1
if on_time_finish_override is None:
on_time_finish = 1 if jank is None else 0
else:
on_time_finish = on_time_finish_override
display_frame_token = display_frame_token_override or (token + 100)
trace.add_actual_surface_frame_start_event(
ts=ts,
cookie=100002 + cookie,
token=token,
display_frame_token=display_frame_token,
pid=PID,
present_type=present_type,
on_time_finish=on_time_finish,
gpu_composition=0,
jank_type=jank_type,
prediction_type=3,
layer_name=layer_name)
trace.add_frame_end_event(ts=ts + dur, cookie=100002 + cookie)
trace = synth_common.create_trace()
trace.add_packet()
trace.add_package_list(
ts=0, name="com.android.systemui", uid=10001, version_code=1)
trace.add_package_list(ts=0, name="android", uid=1000, version_code=1)
trace.add_process(pid=PID, ppid=1, cmdline="com.android.systemui", uid=10001)
trace.add_process(
pid=SF_PID, ppid=1, cmdline="/system/bin/surfaceflinger", uid=1000)
trace.add_thread(
tid=RTID, tgid=PID, cmdline="RenderThread", name="RenderThread")
trace.add_thread(
tid=1666, tgid=PID, cmdline="GPU completion", name="GPU completion")
trace.add_thread(
tid=JITID, tgid=PID, cmdline="Jit thread pool", name="Jit thread pool")
trace.add_thread(
tid=SF_RETID, tgid=SF_PID, cmdline="RenderEngine", name="RenderEngine")
trace.add_process_track_descriptor(PROCESS_TRACK, pid=PID)
trace.add_track_descriptor(FIRST_CUJ_TRACK, parent=PROCESS_TRACK)
trace.add_track_descriptor(SHADE_CUJ_TRACK, parent=PROCESS_TRACK)
trace.add_track_descriptor(CANCELED_CUJ_TRACK, parent=PROCESS_TRACK)
trace.add_track_event_slice_begin(ts=5, track=FIRST_CUJ_TRACK,
name="J<FIRST_CUJ>")
trace.add_track_event_slice_end(ts=100_000_000, track=FIRST_CUJ_TRACK)
trace.add_track_event_slice_begin(ts=10, track=SHADE_CUJ_TRACK,
name="J<SHADE_ROW_EXPAND>")
trace.add_track_event_slice_end(ts=901_000_010, track=SHADE_CUJ_TRACK)
add_instant_for_track(trace, ts=11, track=SHADE_CUJ_TRACK, name="FT#layerId#0")
trace.add_track_event_slice_begin(
ts=100_100_000, track=CANCELED_CUJ_TRACK, name="J<CANCELED>")
trace.add_track_event_slice_end(ts=999_000_000, track=CANCELED_CUJ_TRACK)
trace.add_ftrace_packet(cpu=0)
trace.add_atrace_counter(
ts=150_000_000,
tid=PID,
pid=PID,
buf="J<FIRST_CUJ>#totalFrames",
cnt=6)
trace.add_atrace_counter(
ts=150_100_000,
tid=PID,
pid=PID,
buf="J<FIRST_CUJ>#missedFrames",
cnt=5)
trace.add_atrace_counter(
ts=150_200_000,
tid=PID,
pid=PID,
buf="J<FIRST_CUJ>#missedAppFrames",
cnt=5)
trace.add_atrace_counter(
ts=150_300_000,
tid=PID,
pid=PID,
buf="J<FIRST_CUJ>#missedSfFrames",
cnt=1)
trace.add_atrace_counter(
ts=150_400_000,
tid=PID,
pid=PID,
buf="J<FIRST_CUJ>#maxFrameTimeMillis",
cnt=40)
trace.add_atrace_counter(
ts=950_000_000,
tid=PID,
pid=PID,
buf="J<SHADE_ROW_EXPAND>#totalFrames",
cnt=13)
trace.add_atrace_counter(
ts=950_100_000,
tid=PID,
pid=PID,
buf="J<SHADE_ROW_EXPAND>#missedFrames",
cnt=8)
trace.add_atrace_counter(
ts=950_200_000,
tid=PID,
pid=PID,
buf="J<SHADE_ROW_EXPAND>#missedAppFrames",
cnt=7)
trace.add_atrace_counter(
ts=950_300_000,
tid=PID,
pid=PID,
buf="J<SHADE_ROW_EXPAND>#missedSfFrames",
cnt=2)
trace.add_atrace_counter(
ts=950_300_000,
tid=PID,
pid=PID,
buf="J<SHADE_ROW_EXPAND>#maxSuccessiveMissedFrames",
cnt=5)
trace.add_atrace_counter(
ts=950_400_000,
tid=PID,
pid=PID,
buf="J<SHADE_ROW_EXPAND>#maxFrameTimeMillis",
cnt=62)
add_frame(
trace,
vsync=10,
ts_do_frame=0,
ts_end_do_frame=5_000_000,
ts_draw_frame=4_000_000,
ts_end_draw_frame=5_000_000,
ts_gpu=10_000_000,
ts_end_gpu=15_000_000,
resync=True)
add_main_thread_atrace(
trace, ts=1_500_000, ts_end=2_000_000, buf="binder transaction")
add_render_thread_atrace(
trace, ts=4_500_000, ts_end=4_800_000, buf="flush layers")
add_sf_frame(
trace,
vsync=110,
ts_commit=1_006_000_500,
ts_end_commit=1_006_500_000,
ts_composite=1_007_000_000,
ts_end_composite=1_008_000_000)
# main thread binder call that delays the start of work on this frame
add_sf_main_thread_atrace(
trace, ts=900_000_000, ts_end=1_006_000_000, buf="sf binder")
add_frame(
trace,
vsync=20,
ts_do_frame=20_000_000,
ts_end_do_frame=23_000_000,
ts_draw_frame=22_000_000,
ts_end_draw_frame=26_000_000,
ts_gpu=27_500_000,
ts_end_gpu=35_000_000)
add_main_thread_atrace(
trace, ts=9_000_000, ts_end=19_000_000, buf="binder transaction")
add_render_thread_atrace(
trace, ts=24_000_000, ts_end=25_000_000, buf="flush layers")
add_sf_frame(
trace,
vsync=120,
ts_commit=1_016_000_000,
ts_end_commit=1_018_000_000,
ts_composite=1_020_500_000,
ts_end_composite=1_025_000_000)
add_frame(
trace,
vsync=30,
ts_do_frame=30_000_000,
ts_end_do_frame=33_000_000,
ts_draw_frame=31_000_000,
ts_end_draw_frame=50_000_000,
ts_gpu=51_500_000,
ts_end_gpu=52_000_000)
add_main_thread_atrace(
trace, ts=31_000_000, ts_end=31_050_000, buf="binder transaction")
add_main_thread_atrace(
trace, ts=31_100_000, ts_end=31_150_000, buf="binder transaction")
add_main_thread_atrace(
trace, ts=31_200_000, ts_end=31_250_000, buf="binder transaction")
add_main_thread_atrace(
trace, ts=31_300_000, ts_end=31_350_000, buf="binder transaction")
add_main_thread_atrace(
trace, ts=31_400_000, ts_end=31_450_000, buf="binder transaction")
add_main_thread_atrace(
trace, ts=31_500_000, ts_end=31_550_000, buf="binder transaction")
add_main_thread_atrace(
trace, ts=31_600_000, ts_end=31_650_000, buf="binder transaction")
add_main_thread_atrace(
trace, ts=31_700_000, ts_end=31_750_000, buf="binder transaction")
add_main_thread_atrace(
trace, ts=31_800_000, ts_end=31_850_000, buf="binder transaction")
add_render_thread_atrace(
trace, ts=38_000_000, ts_end=50_000_000, buf="flush layers")
add_sf_frame(
trace,
vsync=130,
ts_commit=1_032_000_000,
ts_end_commit=1_033_000_000,
ts_composite=1_034_000_000,
ts_end_composite=1_045_000_000)
add_frame(
trace,
vsync=40,
ts_do_frame=40_000_000,
ts_end_do_frame=53_000_000,
ts_draw_frame=52_000_000,
ts_end_draw_frame=59_000_000,
ts_gpu=66_500_000,
ts_end_gpu=78_000_000)
add_jit_thread_atrace(
trace,
ts=39_000_000,
ts_end=45_000_000,
buf="JIT compiling void aa.aa(java.lang.Object, bb) (kind=Baseline)")
add_jit_thread_atrace(
trace,
ts=46_000_000,
ts_end=47_000_000,
buf="Lock contention on Jit code cache (owner tid: 12345)")
add_jit_thread_atrace(
trace,
ts=52_500_000,
ts_end=54_000_000,
buf="JIT compiling void cc.bb(java.lang.Object, bb) (kind=Osr)")
add_jit_thread_atrace(
trace,
ts=56_500_000,
ts_end=60_000_000,
buf="JIT compiling void ff.zz(java.lang.Object, bb) (kind=Baseline)")
# Main thread Running for 14 millis
trace.add_sched(ts=39_000_000, prev_pid=0, next_pid=PID)
trace.add_sched(ts=53_000_000, prev_pid=PID, next_pid=0, prev_state='R')
# RenderThread Running for 5 millis
trace.add_sched(ts=54_000_000, prev_pid=0, next_pid=RTID)
trace.add_sched(ts=59_000_000, prev_pid=RTID, next_pid=0, prev_state='R')
add_sf_frame(
trace,
vsync=140,
ts_commit=1_048_000_000,
ts_end_commit=1_049_000_000,
ts_composite=1_055_000_000,
ts_end_composite=1_060_000_000)
add_frame(
trace,
vsync=60,
ts_do_frame=70_000_000,
ts_end_do_frame=80_000_000,
ts_draw_frame=78_000_000,
ts_end_draw_frame=87_000_000,
ts_gpu=86_500_000,
ts_end_gpu=88_000_000)
# Main thread Running for 1 millis
trace.add_sched(ts=70_000_000, prev_pid=0, next_pid=PID)
trace.add_sched(ts=71_000_000, prev_pid=PID, next_pid=0, prev_state='R')
# RenderThread Running for 1 millis and R for 9.5 millis
trace.add_sched(ts=78_000_000, prev_pid=0, next_pid=RTID)
trace.add_sched(ts=78_500_000, prev_pid=RTID, next_pid=0, prev_state='R')
trace.add_sched(ts=78_500_000, prev_pid=0, next_pid=0)
trace.add_sched(ts=88_000_000, prev_pid=0, next_pid=RTID)
trace.add_sched(ts=88_500_000, prev_pid=RTID, next_pid=0, prev_state='R')
add_sf_frame(
trace,
vsync=160,
ts_commit=1_070_000_000,
ts_end_commit=1_071_000_000,
ts_composite=1_072_000_000,
ts_end_composite=1_080_000_000)
add_frame(
trace,
vsync=90,
ts_do_frame=100_000_000,
ts_end_do_frame=115_000_000,
ts_draw_frame=102_000_000,
ts_end_draw_frame=104_000_000,
ts_gpu=108_000_000,
ts_end_gpu=115_600_000)
add_render_thread_atrace_begin(trace, ts=108_000_000, buf="DrawFrames 90")
add_render_thread_atrace(
trace,
ts=113_000_000,
ts_end=113_500_000,
buf="Trace GPU completion fence 1902")
add_render_thread_atrace_end(trace, ts_end=114_000_000)
add_gpu_thread_atrace(
trace,
ts=121_500_000,
ts_end=122_000_000,
buf="waiting for GPU completion 1902")
add_sf_frame(
trace,
vsync=190,
ts_commit=1_100_000_000,
ts_end_commit=1_101_000_000,
ts_composite=1_102_000_000,
ts_end_composite=1_110_000_000,
ts_compose_surfaces=1_104_000_000,
ts_end_compose_surfaces=1_108_000_000)
add_sf_render_engine_atrace(
trace, ts=1_104_500_000, ts_end=1_107_500_000, buf="REThreaded::drawLayers")
add_sf_render_engine_atrace(
trace, ts=1_105_000_000, ts_end=1_107_000_000, buf="shader compile")
add_frame(
trace,
vsync=100,
ts_do_frame=200_000_000,
ts_end_do_frame=215_000_000,
ts_draw_frame=202_000_000,
ts_end_draw_frame=204_000_000,
ts_gpu=208_000_000,
ts_end_gpu=210_000_000)
add_render_thread_atrace(
trace, ts=208_000_000, ts_end=214_000_000, buf="DrawFrames 100")
add_sf_frame(
trace,
vsync=200,
ts_commit=1_200_000_000,
ts_end_commit=1_202_000_000,
ts_composite=1_203_000_000,
ts_end_composite=1_232_000_000,
ts_compose_surfaces=1_205_000_000,
ts_end_compose_surfaces=1_230_000_000)
# shader compile from outside the frame that delays REThreaded::drawLayers
add_sf_render_engine_atrace(
trace, ts=1_150_000_000, ts_end=1_207_000_000, buf="shader compile")
add_sf_render_engine_atrace(
trace, ts=1_208_000_000, ts_end=1_229_000_000, buf="REThreaded::drawLayers")
add_sf_render_engine_atrace(
trace, ts=1_209_000_000, ts_end=1_228_000_000, buf="shader compile")
add_frame(
trace,
vsync=110,
ts_do_frame=300_000_000,
ts_end_do_frame=315_000_000,
ts_draw_frame=302_000_000,
ts_end_draw_frame=304_000_000,
ts_gpu=None,
ts_end_gpu=None)
add_render_thread_atrace(
trace, ts=305_000_000, ts_end=308_000_000, buf="dispatchFrameCallbacks")
add_frame(
trace,
vsync=120,
ts_do_frame=400_000_000,
ts_end_do_frame=415_000_000,
ts_draw_frame=402_000_000,
ts_end_draw_frame=404_000_000,
ts_gpu=408_000_000,
ts_end_gpu=410_000_000)
add_render_thread_atrace(
trace, ts=415_000_000, ts_end=418_000_000, buf="dispatchFrameCallbacks")
# Frame start delayed by 50ms by a long binder transaction
add_main_thread_atrace(
trace, ts=500_000_000, ts_end=549_500_000, buf="binder transaction")
add_frame(
trace,
vsync=130,
ts_do_frame=550_000_000,
ts_end_do_frame=555_000_000,
ts_draw_frame=552_000_000,
ts_end_draw_frame=556_000_000,
ts_gpu=None,
ts_end_gpu=None)
# Frame start delayed by 8ms by a long binder transaction
add_main_thread_atrace(
trace, ts=600_000_000, ts_end=608_049_000, buf="binder transaction")
add_frame(
trace,
vsync=140,
ts_do_frame=608_500_000,
ts_end_do_frame=610_000_000,
ts_draw_frame=609_000_000,
ts_end_draw_frame=626_000_000,
ts_gpu=None,
ts_end_gpu=None)
add_frame(
trace,
vsync=145,
ts_do_frame=655_000_000,
ts_end_do_frame=675_000_000,
ts_draw_frame=657_000_000,
ts_end_draw_frame=660_000_000,
ts_gpu=None,
ts_end_gpu=None)
# Actual timeline slice starts 0.5ms after doFrame
add_frame(
trace,
vsync=150,
ts_do_frame=700_000_000,
ts_end_do_frame=702_000_000,
ts_draw_frame=701_200_000,
ts_end_draw_frame=715_000_000,
ts_gpu=None,
ts_end_gpu=None)
# Frame without a matching actual timeline slice
# Skipped in `android_jank_cuj.sql` since we assume the process
# did not draw anything.
add_frame(
trace,
vsync=160,
ts_do_frame=800_000_000,
ts_end_do_frame=802_000_000,
ts_draw_frame=801_000_000,
ts_end_draw_frame=802_000_000,
ts_gpu=None,
ts_end_gpu=None)
# One more frame after the CUJ is finished
add_frame(
trace,
vsync=1000,
ts_do_frame=1_100_000_000,
ts_end_do_frame=1_200_000_000,
ts_draw_frame=1_150_000_000,
ts_end_draw_frame=1_300_000_000,
ts_gpu=1_400_000_000,
ts_end_gpu=1_500_000_000)
add_instant_for_track(trace, ts=990_000_000, track=CANCELED_CUJ_TRACK,
name="FT#cancel#0")
add_expected_display_frame_events(ts=1_000_000_000, dur=16_000_000, token=10)
add_actual_display_frame_events(ts=1_000_000_000, dur=16_000_000, token=10)
add_expected_surface_frame_events(ts=0, dur=16_000_000, token=10)
add_actual_surface_frame_events(ts=0, dur=16_000_000, token=10)
add_expected_display_frame_events(ts=1_016_000_000, dur=20_000_000, token=20)
add_actual_display_frame_events(ts=1_016_000_000, dur=10_000_000, token=20)
add_expected_surface_frame_events(ts=8_000_000, dur=20_000_000, token=20)
add_actual_surface_frame_events(ts=8_000_000, dur=28_000_000, token=20, jank=66)
add_expected_display_frame_events(ts=1_032_000_000, dur=16_000_000, token=30)
add_actual_display_frame_events(ts=1_032_000_000, dur=16_000_000, token=30)
add_expected_surface_frame_events(ts=30_000_000, dur=20_000_000, token=30)
add_actual_surface_frame_events(
ts=30_000_000, dur=25_000_000, token=30, jank=64)
add_expected_display_frame_events(ts=1_048_000_000, dur=16_000_000, token=40)
add_actual_display_frame_events(ts=1_048_000_000, dur=16_000_000, token=40)
add_expected_surface_frame_events(ts=40_000_000, dur=20_000_000, token=40)
add_actual_surface_frame_events(
ts=40_000_000, dur=40_000_000, token=40, jank=64)
add_expected_display_frame_events(ts=1_070_000_000, dur=16_000_000, token=60)
add_actual_display_frame_events(ts=1_070_000_000, dur=16_000_000, token=60)
add_expected_surface_frame_events(ts=70_000_000, dur=20_000_000, token=60)
add_actual_surface_frame_events(
ts=70_000_000, dur=10_000_000, token=60, jank=64)
add_actual_surface_frame_events(
ts=70_000_000,
dur=20_000_000,
token=60,
cookie=62,
jank=64,
# second layer produced frame later so was picked up by the next SF frame
display_frame_token_override=190)
add_expected_display_frame_events(ts=1_100_000_000, dur=16_000_000, token=90)
add_actual_display_frame_events(ts=1_100_000_000, dur=16_000_000, token=90)
add_expected_surface_frame_events(ts=100_000_000, dur=20_000_000, token=90)
add_actual_surface_frame_events(
ts=100_000_000, dur=23_000_000, token=90, jank=64)
add_expected_display_frame_events(ts=1_200_000_000, dur=16_000_000, token=100)
add_actual_display_frame_events(
ts=1_200_000_000, dur=32_000_000, token=100, jank=16)
add_expected_surface_frame_events(ts=200_000_000, dur=20_000_000, token=100)
add_actual_surface_frame_events(
ts=200_000_000, dur=22_000_000, token=100, jank=34)
add_expected_surface_frame_events(ts=300_000_000, dur=20_000_000, token=110)
add_actual_surface_frame_events(ts=300_000_000, cookie=112, dur=61_000_000,
token=110)
add_actual_surface_frame_events(ts=300_000_000, cookie=114, dur=80_000_000,
token=110, jank=64,
layer_name="TX - JankyLayer#1")
add_expected_surface_frame_events(ts=400_000_000, dur=20_000_000, token=120)
add_actual_surface_frame_events(
ts=400_000_000,
dur=61_000_000,
token=120,
jank=128,
on_time_finish_override=1)
# Multiple layers but only one of them janked (the one we care about)
add_expected_surface_frame_events(ts=500_000_000, dur=20_000_000, token=130)
add_actual_surface_frame_events(ts=500_000_000, dur=2_000_000, token=130)
add_actual_surface_frame_events(
ts=550_000_000, dur=6_000_000, token=130, cookie=132, jank=64)
# Single layer but actual frame event is slighly after doFrame start
add_expected_surface_frame_events(ts=600_000_000, dur=20_000_000, token=140)
add_actual_surface_frame_events(
ts=608_600_000, dur=17_000_000, token=140, jank=64)
# Surface flinger stuffing frame not classified as missed
add_expected_surface_frame_events(ts=650_000_000, dur=20_000_000, token=145)
add_actual_surface_frame_events(
ts=650_000_000,
dur=20_000_000,
token=145,
jank=512)
add_expected_surface_frame_events(ts=700_000_000, dur=20_000_000, token=150)
add_actual_surface_frame_events(ts=700_500_000, dur=14_500_000, token=150)
# No matching actual timeline
add_expected_surface_frame_events(ts=800_000_000, dur=20_000_000, token=160)
add_expected_surface_frame_events(ts=1_100_000_000, dur=20_000_000, token=1000)
add_actual_surface_frame_events(
ts=1_100_000_000, dur=500_000_000, token=1000, jank=64)
sys.stdout.buffer.write(trace.trace.SerializeToString())