blob: b2fc23958f0121886b73788e9508eae815906ec0 [file] [log] [blame]
#!/usr/bin/env python3
# Copyright (C) 2019 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from os import sys, path
import synth_common
trace = synth_common.create_trace()
# Add a slice before any Specification packet is received.
trace.add_gpu_render_stages(
ts=0, event_id=0, duration=5, hw_queue_id=1, stage_id=1, context=0)
trace.add_gpu_render_stages_stage_spec([{
'name': 'stage 0'
}, {
'name': 'stage 1',
'description': 'stage desc 1'
}, {
'name': 'stage 2'
}, {
'name': 'stage 3'
}])
trace.add_gpu_render_stages_hw_queue_spec([{
'name': 'queue 0',
'description': 'queue desc 0'
}, {
'name': 'queue 1',
'description': 'queue desc 1'
}, {
'name': 'queue 2',
}])
# Add some track to make sure Specification works properly
trace.add_gpu_render_stages(
ts=0, event_id=0, duration=5, hw_queue_id=0, stage_id=0, context=42)
trace.add_gpu_render_stages(
ts=10, event_id=1, duration=5, hw_queue_id=1, stage_id=1, context=42)
trace.add_gpu_render_stages(
ts=20, event_id=2, duration=5, hw_queue_id=2, stage_id=2, context=42)
trace.add_gpu_render_stages(
ts=30, event_id=3, duration=5, hw_queue_id=0, stage_id=3, context=42)
# Add a track without Specification for hw_queue_id/stage_id.
trace.add_gpu_render_stages(
ts=40, event_id=3, duration=5, hw_queue_id=3, stage_id=4, context=42)
# Test extra_data
# event with single arg.
trace.add_gpu_render_stages(
ts=50,
event_id=5,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
extra_data={'key1': 'value1'})
# event with multiple args.
trace.add_gpu_render_stages(
ts=60,
event_id=6,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
extra_data={
'key1': 'value1',
'key2': 'value2'
})
# event with args that only has key, but no value.
trace.add_gpu_render_stages(
ts=70,
event_id=7,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
extra_data={'key1': None})
##############################################
# Test stage naming with render target handle.
VK_OBJECT_TYPE_COMMAND_BUFFER = 6
VK_OBJECT_TYPE_RENDER_PASS = 18
VK_OBJECT_TYPE_FRAMEBUFFER = 24
trace.add_gpu_render_stages(
ts=80, event_id=8, duration=5, hw_queue_id=0, stage_id=2, context=42)
# add render stage with render target handle without debug marker.
trace.add_gpu_render_stages(
ts=90,
event_id=9,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_target_handle=0x10,
render_pass_handle=0x20,
command_buffer_handle=0x30)
# adding a marker with COMMAND_BUFFER and RENDER_PASS should affect only the
# relevant handles.
trace.add_vk_debug_marker(
ts=91,
pid=100,
vk_device=1,
obj_type=VK_OBJECT_TYPE_COMMAND_BUFFER,
obj=0x10,
obj_name="command_buffer")
trace.add_gpu_render_stages(
ts=100,
event_id=10,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_target_handle=0x10,
render_pass_handle=0x10,
command_buffer_handle=0x10)
trace.add_vk_debug_marker(
ts=101,
pid=100,
vk_device=1,
obj_type=VK_OBJECT_TYPE_RENDER_PASS,
obj=0x10,
obj_name="render_pass")
trace.add_gpu_render_stages(
ts=110,
event_id=10,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_target_handle=0x10,
render_pass_handle=0x10,
command_buffer_handle=0x10)
# adding a marker with FRAMEBUFFER changes the name of the stage as well.
trace.add_vk_debug_marker(
ts=111,
pid=100,
vk_device=1,
obj_type=VK_OBJECT_TYPE_FRAMEBUFFER,
obj=0x10,
obj_name="framebuffer")
trace.add_gpu_render_stages(
ts=120,
event_id=10,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_target_handle=0x10,
render_pass_handle=0x10,
command_buffer_handle=0x10)
# setting the name again replace the name
trace.add_vk_debug_marker(
ts=121,
pid=100,
vk_device=1,
obj_type=VK_OBJECT_TYPE_FRAMEBUFFER,
obj=0x10,
obj_name="renamed_buffer")
trace.add_gpu_render_stages(
ts=130,
event_id=11,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_target_handle=0x10)
# Check that a hw_queue_id=-1 doesn't blow up.
trace.add_gpu_render_stages(
ts=140, event_id=12, duration=5, hw_queue_id=-1, stage_id=-1, context=42)
# test render_subpass_index_mask
trace.add_gpu_render_stages(
ts=150,
event_id=12,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_subpass_index_mask=[0x01])
trace.add_gpu_render_stages(
ts=160,
event_id=13,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_subpass_index_mask=[0x8000000000000000, 0x01])
trace.add_gpu_render_stages(
ts=170,
event_id=14,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_subpass_index_mask=[0, 0x1])
trace.add_gpu_render_stages(
ts=180,
event_id=14,
duration=5,
hw_queue_id=0,
stage_id=0,
context=42,
render_subpass_index_mask=[0x08, 0xF0])
sys.stdout.buffer.write(trace.trace.SerializeToString())