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// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import {assertTrue} from '../base/logging';
import {Actions} from '../common/actions';
import {HttpRpcState} from '../common/http_rpc_engine';
import {
Area,
FrontendLocalState as FrontendState,
Timestamped,
VisibleState,
} from '../common/state';
import {TimeSpan} from '../common/time';
import {globals} from './globals';
import {ratelimit} from './rate_limiters';
import {TimeScale} from './time_scale';
interface Range {
start?: number;
end?: number;
}
function chooseLatest<T extends Timestamped>(current: T, next: T): T {
if (next !== current && next.lastUpdate > current.lastUpdate) {
// |next| is from state. Callers may mutate the return value of
// this function so we need to clone |next| to prevent bad mutations
// of state:
return Object.assign({}, next);
}
return current;
}
function capBetween(t: number, start: number, end: number) {
return Math.min(Math.max(t, start), end);
}
// Calculate the space a scrollbar takes up so that we can subtract it from
// the canvas width.
function calculateScrollbarWidth() {
const outer = document.createElement('div');
outer.style.overflowY = 'scroll';
const inner = document.createElement('div');
outer.appendChild(inner);
document.body.appendChild(outer);
const width =
outer.getBoundingClientRect().width - inner.getBoundingClientRect().width;
document.body.removeChild(outer);
return width;
}
/**
* State that is shared between several frontend components, but not the
* controller. This state is updated at 60fps.
*/
export class FrontendLocalState {
visibleWindowTime = new TimeSpan(0, 10);
timeScale = new TimeScale(this.visibleWindowTime, [0, 0]);
showPanningHint = false;
showCookieConsent = false;
visibleTracks = new Set<string>();
prevVisibleTracks = new Set<string>();
scrollToTrackId?: string|number;
httpRpcState: HttpRpcState = {connected: false};
newVersionAvailable = false;
// This is used to calculate the tracks within a Y range for area selection.
areaY: Range = {};
private scrollBarWidth?: number;
private _visibleState: VisibleState = {
lastUpdate: 0,
startSec: 0,
endSec: 10,
resolution: 1,
};
private _selectedArea?: Area;
// TODO: there is some redundancy in the fact that both |visibleWindowTime|
// and a |timeScale| have a notion of time range. That should live in one
// place only.
getScrollbarWidth() {
if (this.scrollBarWidth === undefined) {
this.scrollBarWidth = calculateScrollbarWidth();
}
return this.scrollBarWidth;
}
setHttpRpcState(httpRpcState: HttpRpcState) {
this.httpRpcState = httpRpcState;
globals.rafScheduler.scheduleFullRedraw();
}
addVisibleTrack(trackId: string) {
this.visibleTracks.add(trackId);
}
// Called when beginning a canvas redraw.
clearVisibleTracks() {
this.visibleTracks.clear();
}
// Called when the canvas redraw is complete.
sendVisibleTracks() {
if (this.prevVisibleTracks.size !== this.visibleTracks.size ||
![...this.prevVisibleTracks].every(
(value) => this.visibleTracks.has(value))) {
globals.dispatch(
Actions.setVisibleTracks({tracks: Array.from(this.visibleTracks)}));
this.prevVisibleTracks = new Set(this.visibleTracks);
}
}
mergeState(state: FrontendState): void {
// This is unfortunately subtle. This class mutates this._visibleState.
// Since we may not mutate |state| (in order to make immer's immutable
// updates work) this means that we have to make a copy of the visibleState.
// when updating it. We don't want to have to do that unnecessarily so
// chooseLatest returns a shallow clone of state.visibleState *only* when
// that is the newer state. All of these complications should vanish when
// we remove this class.
const previousVisibleState = this._visibleState;
this._visibleState = chooseLatest(this._visibleState, state.visibleState);
const visibleStateWasUpdated = previousVisibleState !== this._visibleState;
if (visibleStateWasUpdated) {
this.updateLocalTime(
new TimeSpan(this._visibleState.startSec, this._visibleState.endSec));
}
}
selectArea(
startSec: number, endSec: number,
tracks = this._selectedArea ? this._selectedArea.tracks : []) {
assertTrue(endSec >= startSec);
this.showPanningHint = true;
this._selectedArea = {startSec, endSec, tracks},
globals.rafScheduler.scheduleFullRedraw();
}
deselectArea() {
this._selectedArea = undefined;
globals.rafScheduler.scheduleRedraw();
}
get selectedArea(): Area|undefined {
return this._selectedArea;
}
private ratelimitedUpdateVisible = ratelimit(() => {
globals.dispatch(Actions.setVisibleTraceTime(this._visibleState));
}, 50);
private updateLocalTime(ts: TimeSpan) {
const traceTime = globals.state.traceTime;
const startSec = capBetween(ts.start, traceTime.startSec, traceTime.endSec);
const endSec = capBetween(ts.end, traceTime.startSec, traceTime.endSec);
this.visibleWindowTime = new TimeSpan(startSec, endSec);
this.timeScale.setTimeBounds(this.visibleWindowTime);
this.updateResolution();
}
private updateResolution() {
this._visibleState.lastUpdate = Date.now() / 1000;
this._visibleState.resolution = globals.getCurResolution();
this.ratelimitedUpdateVisible();
}
updateVisibleTime(ts: TimeSpan) {
this.updateLocalTime(ts);
this._visibleState.lastUpdate = Date.now() / 1000;
this._visibleState.startSec = this.visibleWindowTime.start;
this._visibleState.endSec = this.visibleWindowTime.end;
this._visibleState.resolution = globals.getCurResolution();
this.ratelimitedUpdateVisible();
}
getVisibleStateBounds(): [number, number] {
return [this.visibleWindowTime.start, this.visibleWindowTime.end];
}
// Whenever start/end px of the timeScale is changed, update
// the resolution.
updateLocalLimits(pxStart: number, pxEnd: number) {
// Numbers received here can be negative or equal, but we should fix that
// before updating the timescale.
pxStart = Math.max(0, pxStart);
pxEnd = Math.max(0, pxEnd);
if (pxStart === pxEnd) pxEnd = pxStart + 1;
this.timeScale.setLimitsPx(pxStart, pxEnd);
this.updateResolution();
}
}