blob: 72ac7b3986390be5f19e131271c2867c65618b64 [file] [log] [blame]
// Copyright 2021 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/geometry/skia_conversions.h"
#include <stddef.h>
#include <stdint.h>
#include "base/numerics/safe_conversions.h"
#include "base/numerics/safe_math.h"
#include "ui/gfx/geometry/quad_f.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/transform.h"
namespace gfx {
SkPoint PointToSkPoint(const Point& point) {
return SkPoint::Make(SkIntToScalar(point.x()), SkIntToScalar(point.y()));
}
SkIPoint PointToSkIPoint(const Point& point) {
return SkIPoint::Make(point.x(), point.y());
}
SkPoint PointFToSkPoint(const PointF& point) {
return SkPoint::Make(SkFloatToScalar(point.x()), SkFloatToScalar(point.y()));
}
SkRect RectToSkRect(const Rect& rect) {
return SkRect::MakeXYWH(SkIntToScalar(rect.x()), SkIntToScalar(rect.y()),
SkIntToScalar(rect.width()),
SkIntToScalar(rect.height()));
}
SkIRect RectToSkIRect(const Rect& rect) {
return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height());
}
Rect SkIRectToRect(const SkIRect& rect) {
Rect result;
result.SetByBounds(rect.left(), rect.top(), rect.right(), rect.bottom());
return result;
}
SkRect RectFToSkRect(const RectF& rect) {
return SkRect::MakeXYWH(SkFloatToScalar(rect.x()), SkFloatToScalar(rect.y()),
SkFloatToScalar(rect.width()),
SkFloatToScalar(rect.height()));
}
RectF SkRectToRectF(const SkRect& rect) {
return RectF(SkScalarToFloat(rect.x()), SkScalarToFloat(rect.y()),
SkScalarToFloat(rect.width()), SkScalarToFloat(rect.height()));
}
SkSize SizeFToSkSize(const SizeF& size) {
return SkSize::Make(SkFloatToScalar(size.width()),
SkFloatToScalar(size.height()));
}
SkISize SizeToSkISize(const Size& size) {
return SkISize::Make(size.width(), size.height());
}
SizeF SkSizeToSizeF(const SkSize& size) {
return SizeF(SkScalarToFloat(size.width()), SkScalarToFloat(size.height()));
}
Size SkISizeToSize(const SkISize& size) {
return Size(size.width(), size.height());
}
void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
SkMatrix* flattened) {
// Convert from 4x4 to 3x3 by dropping the third row and column.
flattened->set(0, transform.matrix().get(0, 0));
flattened->set(1, transform.matrix().get(0, 1));
flattened->set(2, transform.matrix().get(0, 3));
flattened->set(3, transform.matrix().get(1, 0));
flattened->set(4, transform.matrix().get(1, 1));
flattened->set(5, transform.matrix().get(1, 3));
flattened->set(6, transform.matrix().get(3, 0));
flattened->set(7, transform.matrix().get(3, 1));
flattened->set(8, transform.matrix().get(3, 3));
}
void QuadFToSkPoints(const gfx::QuadF& quad, SkPoint points[4]) {
points[0] = PointFToSkPoint(quad.p1());
points[1] = PointFToSkPoint(quad.p2());
points[2] = PointFToSkPoint(quad.p3());
points[3] = PointFToSkPoint(quad.p4());
}
} // namespace gfx