| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "tests/Test.h" |
| |
| #include <array> |
| #include <vector> |
| #include "include/core/SkBitmap.h" |
| #include "include/gpu/GrContext.h" |
| #include "include/private/GrResourceKey.h" |
| #include "src/core/SkMakeUnique.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrGeometryProcessor.h" |
| #include "src/gpu/GrImageInfo.h" |
| #include "src/gpu/GrMemoryPool.h" |
| #include "src/gpu/GrOpFlushState.h" |
| #include "src/gpu/GrOpsRenderPass.h" |
| #include "src/gpu/GrProgramInfo.h" |
| #include "src/gpu/GrRenderTargetContext.h" |
| #include "src/gpu/GrRenderTargetContextPriv.h" |
| #include "src/gpu/GrResourceProvider.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" |
| #include "src/gpu/glsl/GrGLSLVarying.h" |
| #include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h" |
| |
| GR_DECLARE_STATIC_UNIQUE_KEY(gIndexBufferKey); |
| |
| static constexpr int kBoxSize = 2; |
| static constexpr int kBoxCountY = 8; |
| static constexpr int kBoxCountX = 8; |
| static constexpr int kBoxCount = kBoxCountY * kBoxCountX; |
| |
| static constexpr int kImageWidth = kBoxCountY * kBoxSize; |
| static constexpr int kImageHeight = kBoxCountX * kBoxSize; |
| |
| static constexpr int kIndexPatternRepeatCount = 3; |
| constexpr uint16_t kIndexPattern[6] = {0, 1, 2, 1, 2, 3}; |
| |
| |
| class DrawMeshHelper { |
| public: |
| DrawMeshHelper(GrOpFlushState* state) : fState(state) {} |
| |
| sk_sp<const GrBuffer> getIndexBuffer(); |
| |
| template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const SkTArray<T>& data) { |
| return this->makeVertexBuffer(data.begin(), data.count()); |
| } |
| template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const std::vector<T>& data) { |
| return this->makeVertexBuffer(data.data(), data.size()); |
| } |
| template<typename T> sk_sp<const GrBuffer> makeVertexBuffer(const T* data, int count); |
| |
| sk_sp<const GrBuffer> fVertBuffer; |
| sk_sp<const GrBuffer> fVertBuffer2; |
| sk_sp<const GrBuffer> fIndexBuffer; |
| sk_sp<const GrBuffer> fInstBuffer; |
| |
| void drawMesh(const GrMesh& mesh); |
| |
| private: |
| GrOpFlushState* fState; |
| }; |
| |
| struct Box { |
| float fX, fY; |
| GrColor fColor; |
| }; |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * This is a GPU-backend specific test. It tries to test all possible usecases of GrMesh. The test |
| * works by drawing checkerboards of colored boxes, reading back the pixels, and comparing with |
| * expected results. The boxes are drawn on integer boundaries and the (opaque) colors are chosen |
| * from the set (r,g,b) = (0,255)^3, so the GPU renderings ought to produce exact matches. |
| */ |
| |
| static void run_test(GrContext* context, const char* testName, skiatest::Reporter*, |
| const std::unique_ptr<GrRenderTargetContext>&, const SkBitmap& gold, |
| std::function<void(DrawMeshHelper*)> prepareFn, |
| std::function<void(DrawMeshHelper*)> executeFn); |
| |
| DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrMeshTest, reporter, ctxInfo) { |
| GrContext* context = ctxInfo.grContext(); |
| |
| auto rtc = context->priv().makeDeferredRenderTargetContext( |
| SkBackingFit::kExact, kImageWidth, kImageHeight, GrColorType::kRGBA_8888, nullptr); |
| if (!rtc) { |
| ERRORF(reporter, "could not create render target context."); |
| return; |
| } |
| |
| SkTArray<Box> boxes; |
| SkTArray<std::array<Box, 4>> vertexData; |
| SkBitmap gold; |
| |
| // ---- setup ---------- |
| |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| gold.allocN32Pixels(kImageWidth, kImageHeight); |
| |
| SkCanvas goldCanvas(gold); |
| |
| for (int y = 0; y < kBoxCountY; ++y) { |
| for (int x = 0; x < kBoxCountX; ++x) { |
| int c = y + x; |
| int rgb[3] = {-(c & 1) & 0xff, -((c >> 1) & 1) & 0xff, -((c >> 2) & 1) & 0xff}; |
| |
| const Box box = boxes.push_back() = { |
| float(x * kBoxSize), |
| float(y * kBoxSize), |
| GrColorPackRGBA(rgb[0], rgb[1], rgb[2], 255) |
| }; |
| |
| std::array<Box, 4>& boxVertices = vertexData.push_back(); |
| for (int i = 0; i < 4; ++i) { |
| boxVertices[i] = { |
| box.fX + (i / 2) * kBoxSize, |
| box.fY + (i % 2) * kBoxSize, |
| box.fColor |
| }; |
| } |
| |
| paint.setARGB(255, rgb[0], rgb[1], rgb[2]); |
| goldCanvas.drawRect(SkRect::MakeXYWH(box.fX, box.fY, kBoxSize, kBoxSize), paint); |
| } |
| } |
| |
| // ---- tests ---------- |
| |
| #define VALIDATE(buff) \ |
| do { \ |
| if (!buff) { \ |
| ERRORF(reporter, #buff " is null."); \ |
| return; \ |
| } \ |
| } while (0) |
| |
| run_test(context, "setNonIndexedNonInstanced", reporter, rtc, gold, |
| [&](DrawMeshHelper* helper) { |
| SkTArray<Box> expandedVertexData; |
| for (int i = 0; i < kBoxCount; ++i) { |
| for (int j = 0; j < 6; ++j) { |
| expandedVertexData.push_back(vertexData[i][kIndexPattern[j]]); |
| } |
| } |
| |
| // Draw boxes one line at a time to exercise base vertex. |
| helper->fVertBuffer = helper->makeVertexBuffer(expandedVertexData); |
| VALIDATE(helper->fVertBuffer); |
| }, |
| [&](DrawMeshHelper* helper) { |
| for (int y = 0; y < kBoxCountY; ++y) { |
| GrMesh mesh(GrPrimitiveType::kTriangles); |
| mesh.setNonIndexedNonInstanced(kBoxCountX * 6); |
| mesh.setVertexData(helper->fVertBuffer, y * kBoxCountX * 6); |
| helper->drawMesh(mesh); |
| } |
| }); |
| |
| run_test(context, "setIndexed", reporter, rtc, gold, |
| [&](DrawMeshHelper* helper) { |
| helper->fIndexBuffer = helper->getIndexBuffer(); |
| VALIDATE(helper->fIndexBuffer); |
| helper->fVertBuffer = helper->makeVertexBuffer(vertexData); |
| VALIDATE(helper->fVertBuffer); |
| }, |
| [&](DrawMeshHelper* helper) { |
| int baseRepetition = 0; |
| int i = 0; |
| // Start at various repetitions within the patterned index buffer to exercise base |
| // index. |
| while (i < kBoxCount) { |
| GR_STATIC_ASSERT(kIndexPatternRepeatCount >= 3); |
| int repetitionCount = SkTMin(3 - baseRepetition, kBoxCount - i); |
| |
| GrMesh mesh(GrPrimitiveType::kTriangles); |
| mesh.setIndexed(helper->fIndexBuffer, repetitionCount * 6, baseRepetition * 6, |
| baseRepetition * 4, (baseRepetition + repetitionCount) * 4 - 1, |
| GrPrimitiveRestart::kNo); |
| mesh.setVertexData(helper->fVertBuffer, (i - baseRepetition) * 4); |
| helper->drawMesh(mesh); |
| |
| baseRepetition = (baseRepetition + 1) % 3; |
| i += repetitionCount; |
| } |
| }); |
| |
| run_test(context, "setIndexedPatterned", reporter, rtc, gold, |
| [&](DrawMeshHelper* helper) { |
| helper->fIndexBuffer = helper->getIndexBuffer(); |
| VALIDATE(helper->fIndexBuffer); |
| helper->fVertBuffer = helper->makeVertexBuffer(vertexData); |
| VALIDATE(helper->fVertBuffer); |
| }, |
| [&](DrawMeshHelper* helper) { |
| // Draw boxes one line at a time to exercise base vertex. setIndexedPatterned does |
| // not support a base index. |
| for (int y = 0; y < kBoxCountY; ++y) { |
| GrMesh mesh(GrPrimitiveType::kTriangles); |
| mesh.setIndexedPatterned(helper->fIndexBuffer, 6, 4, kBoxCountX, |
| kIndexPatternRepeatCount); |
| mesh.setVertexData(helper->fVertBuffer, y * kBoxCountX * 4); |
| helper->drawMesh(mesh); |
| } |
| }); |
| |
| for (bool indexed : {false, true}) { |
| if (!context->priv().caps()->instanceAttribSupport()) { |
| break; |
| } |
| |
| run_test(context, indexed ? "setIndexedInstanced" : "setInstanced", |
| reporter, rtc, gold, |
| [&](DrawMeshHelper* helper) { |
| helper->fIndexBuffer = indexed ? helper->getIndexBuffer() : nullptr; |
| helper->fInstBuffer = helper->makeVertexBuffer(boxes); |
| VALIDATE(helper->fInstBuffer); |
| helper->fVertBuffer = |
| helper->makeVertexBuffer(std::vector<float>{0,0, 0,1, 1,0, 1,1}); |
| VALIDATE(helper->fVertBuffer); |
| helper->fVertBuffer2 = helper->makeVertexBuffer( // for testing base vertex. |
| std::vector<float>{-1,-1, -1,-1, 0,0, 0,1, 1,0, 1,1}); |
| VALIDATE(helper->fVertBuffer2); |
| }, |
| [&](DrawMeshHelper* helper) { |
| // Draw boxes one line at a time to exercise base instance, base vertex, and |
| // null vertex buffer. setIndexedInstanced intentionally does not support a |
| // base index. |
| for (int y = 0; y < kBoxCountY; ++y) { |
| GrMesh mesh(indexed ? GrPrimitiveType::kTriangles |
| : GrPrimitiveType::kTriangleStrip); |
| if (indexed) { |
| VALIDATE(helper->fIndexBuffer); |
| mesh.setIndexedInstanced(helper->fIndexBuffer, 6, helper->fInstBuffer, |
| kBoxCountX, y * kBoxCountX, |
| GrPrimitiveRestart::kNo); |
| } else { |
| mesh.setInstanced(helper->fInstBuffer, kBoxCountX, y * kBoxCountX, 4); |
| } |
| switch (y % 3) { |
| case 0: |
| if (context->priv().caps()->shaderCaps()->vertexIDSupport()) { |
| if (y % 2) { |
| // We don't need this call because it's the initial state |
| // of GrMesh. |
| mesh.setVertexData(nullptr); |
| } |
| break; |
| } |
| // Fallthru. |
| case 1: |
| mesh.setVertexData(helper->fVertBuffer); |
| break; |
| case 2: |
| mesh.setVertexData(helper->fVertBuffer2, 2); |
| break; |
| } |
| helper->drawMesh(mesh); |
| } |
| }); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| class GrMeshTestOp : public GrDrawOp { |
| public: |
| DEFINE_OP_CLASS_ID |
| |
| static std::unique_ptr<GrDrawOp> Make(GrContext* context, |
| std::function<void(DrawMeshHelper*)> prepareFn, |
| std::function<void(DrawMeshHelper*)> executeFn) { |
| GrOpMemoryPool* pool = context->priv().opMemoryPool(); |
| |
| return pool->allocate<GrMeshTestOp>(prepareFn, executeFn); |
| } |
| |
| private: |
| friend class GrOpMemoryPool; // for ctor |
| |
| GrMeshTestOp(std::function<void(DrawMeshHelper*)> prepareFn, |
| std::function<void(DrawMeshHelper*)> executeFn) |
| : INHERITED(ClassID()) |
| , fPrepareFn(prepareFn) |
| , fExecuteFn(executeFn){ |
| this->setBounds(SkRect::MakeIWH(kImageWidth, kImageHeight), |
| HasAABloat::kNo, IsHairline::kNo); |
| } |
| |
| const char* name() const override { return "GrMeshTestOp"; } |
| FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; } |
| GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*, |
| bool hasMixedSampledCoverage, GrClampType) override { |
| return GrProcessorSet::EmptySetAnalysis(); |
| } |
| void onPrepare(GrOpFlushState* state) override { |
| fHelper.reset(new DrawMeshHelper(state)); |
| fPrepareFn(fHelper.get()); |
| } |
| void onExecute(GrOpFlushState* state, const SkRect& chainBounds) override { |
| fExecuteFn(fHelper.get()); |
| } |
| |
| std::unique_ptr<DrawMeshHelper> fHelper; |
| std::function<void(DrawMeshHelper*)> fPrepareFn; |
| std::function<void(DrawMeshHelper*)> fExecuteFn; |
| |
| typedef GrDrawOp INHERITED; |
| }; |
| |
| class GrMeshTestProcessor : public GrGeometryProcessor { |
| public: |
| GrMeshTestProcessor(bool instanced, bool hasVertexBuffer) |
| : INHERITED(kGrMeshTestProcessor_ClassID) { |
| if (instanced) { |
| fInstanceLocation = {"location", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; |
| fInstanceColor = {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType}; |
| this->setInstanceAttributes(&fInstanceLocation, 2); |
| if (hasVertexBuffer) { |
| fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; |
| this->setVertexAttributes(&fVertexPosition, 1); |
| } |
| } else { |
| fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; |
| fVertexColor = {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType}; |
| this->setVertexAttributes(&fVertexPosition, 2); |
| } |
| } |
| |
| const char* name() const override { return "GrMeshTest Processor"; } |
| |
| const Attribute& inColor() const { |
| return fVertexColor.isInitialized() ? fVertexColor : fInstanceColor; |
| } |
| |
| void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final { |
| b->add32(fInstanceLocation.isInitialized()); |
| b->add32(fVertexPosition.isInitialized()); |
| } |
| |
| GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final; |
| |
| private: |
| Attribute fVertexPosition; |
| Attribute fVertexColor; |
| |
| Attribute fInstanceLocation; |
| Attribute fInstanceColor; |
| |
| friend class GLSLMeshTestProcessor; |
| typedef GrGeometryProcessor INHERITED; |
| }; |
| |
| class GLSLMeshTestProcessor : public GrGLSLGeometryProcessor { |
| void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&, |
| FPCoordTransformIter&& transformIter) final {} |
| |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final { |
| const GrMeshTestProcessor& mp = args.fGP.cast<GrMeshTestProcessor>(); |
| |
| GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; |
| varyingHandler->emitAttributes(mp); |
| varyingHandler->addPassThroughAttribute(mp.inColor(), args.fOutputColor); |
| |
| GrGLSLVertexBuilder* v = args.fVertBuilder; |
| if (!mp.fInstanceLocation.isInitialized()) { |
| v->codeAppendf("float2 vertex = %s;", mp.fVertexPosition.name()); |
| } else { |
| if (mp.fVertexPosition.isInitialized()) { |
| v->codeAppendf("float2 offset = %s;", mp.fVertexPosition.name()); |
| } else { |
| v->codeAppend ("float2 offset = float2(sk_VertexID / 2, sk_VertexID % 2);"); |
| } |
| v->codeAppendf("float2 vertex = %s + offset * %i;", mp.fInstanceLocation.name(), |
| kBoxSize); |
| } |
| gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex"); |
| |
| GrGLSLFPFragmentBuilder* f = args.fFragBuilder; |
| f->codeAppendf("%s = half4(1);", args.fOutputCoverage); |
| } |
| }; |
| |
| GrGLSLPrimitiveProcessor* GrMeshTestProcessor::createGLSLInstance(const GrShaderCaps&) const { |
| return new GLSLMeshTestProcessor; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| template<typename T> |
| sk_sp<const GrBuffer> DrawMeshHelper::makeVertexBuffer(const T* data, int count) { |
| return sk_sp<const GrBuffer>(fState->resourceProvider()->createBuffer( |
| count * sizeof(T), GrGpuBufferType::kVertex, kDynamic_GrAccessPattern, data)); |
| } |
| |
| sk_sp<const GrBuffer> DrawMeshHelper::getIndexBuffer() { |
| GR_DEFINE_STATIC_UNIQUE_KEY(gIndexBufferKey); |
| return fState->resourceProvider()->findOrCreatePatternedIndexBuffer( |
| kIndexPattern, 6, kIndexPatternRepeatCount, 4, gIndexBufferKey); |
| } |
| |
| void DrawMeshHelper::drawMesh(const GrMesh& mesh) { |
| GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kSrc, GrSwizzle::RGBA()); |
| GrMeshTestProcessor mtp(mesh.isInstanced(), mesh.hasVertexData()); |
| |
| GrProgramInfo programInfo(fState->drawOpArgs().numSamples(), |
| fState->drawOpArgs().origin(), |
| pipeline, |
| mtp, |
| nullptr, nullptr, 0); |
| |
| fState->opsRenderPass()->draw(programInfo, &mesh, 1, |
| SkRect::MakeIWH(kImageWidth, kImageHeight)); |
| } |
| |
| static void run_test(GrContext* context, const char* testName, skiatest::Reporter* reporter, |
| const std::unique_ptr<GrRenderTargetContext>& rtc, const SkBitmap& gold, |
| std::function<void(DrawMeshHelper*)> prepareFn, |
| std::function<void(DrawMeshHelper*)> executeFn) { |
| const int w = gold.width(), h = gold.height(), rowBytes = gold.rowBytes(); |
| const uint32_t* goldPx = reinterpret_cast<const uint32_t*>(gold.getPixels()); |
| if (h != rtc->height() || w != rtc->width()) { |
| ERRORF(reporter, "[%s] expectation and rtc not compatible (?).", testName); |
| return; |
| } |
| if (sizeof(uint32_t) * kImageWidth != gold.rowBytes()) { |
| ERRORF(reporter, "unexpected row bytes in gold image.", testName); |
| return; |
| } |
| |
| SkAutoSTMalloc<kImageHeight * kImageWidth, uint32_t> resultPx(h * rowBytes); |
| rtc->clear(nullptr, SkPMColor4f::FromBytes_RGBA(0xbaaaaaad), |
| GrRenderTargetContext::CanClearFullscreen::kYes); |
| rtc->priv().testingOnly_addDrawOp(GrMeshTestOp::Make(context, prepareFn, executeFn)); |
| rtc->readPixels(gold.info(), resultPx, rowBytes, {0, 0}); |
| for (int y = 0; y < h; ++y) { |
| for (int x = 0; x < w; ++x) { |
| uint32_t expected = goldPx[y * kImageWidth + x]; |
| uint32_t actual = resultPx[y * kImageWidth + x]; |
| if (expected != actual) { |
| ERRORF(reporter, "[%s] pixel (%i,%i): got 0x%x expected 0x%x", |
| testName, x, y, actual, expected); |
| return; |
| } |
| } |
| } |
| } |